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Ideas and suggestions!


semyonkirov

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hey what are you talking about is there a discount on smoky? who knows and look at your rank its so small. people like you make me laugh actually but your ideas are brilliant only if devs would see and agree this. I would like to know if you agree with the refund thing I have posted earlier

i have a higher account which is banned a month(bann will be soon over) and is a 3 star rank(yellow stars)at that account i will take smoky m2 :D

An refund would be great,but lets be serious,it will not happen!

With these kits around...

All would try to take kits..

For example at my high,i would receive like over 1000k crystals refund and i could take medium m3 kit and heavy m3 kit :o,oh,i am dreaming now,devs wont make a refund -_-  

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Upgraded Weapon Testing Pass

 

why this idea?

 

there are so many player buy all hull & turret to test of benefit that . after upgrade we feel we should not upgrade this so it will be helpful if they got a "one day test pass" . player can activate any day this pass as they want

 

I have bought upgrades and paints and realized that i didn't want it after I found out its abilities. Like I upgraded my freeze, then found out the paint I had been saving for was on sale too but i couldn't get it. I was so bummed. We should have the ability to buy something in garage and be able to return it only for the first day. 

 

The best Idea I have heard here is to make the rico better: give it the ability to press and hold like the shaft and combine half of its "reload bar" into one big shot. 

 

Freeze should reduce the victims firing rate slightly. 

 

Another idea would be to have different types of mines:

1. A smoke grenade style mine that would cloud vision of an area for a brief time.

2. A mine like the freeze (or an EMP mine) that would slow or stop the progress of an enemy--these would be more expensive.

3. I napalm mine (molotov coctail style) that would slowly burn the victim like the fire bird. 

 

I also thought a new gun would be a grenade-launcher style that would have shots that are influenced by gravity. They would bounce and roll and only explode after a certain time period... not when they hit a tank. They could be fired by moving the gun up and down while the space key is depressed almost like the shaft. The distance could be controlled as well--like how far you want to shoot the grenade. The grenades would also explode like a smaller thunder blast. 

 

These are just a few ideas. 

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How about setting own tank controls, so you can change it from the default wasd, zxc and etc. to something you like, I mean I know some mac users say that some of their buttons don't work cause it uses a different keyboard and such.

Change your URL ;) If you have a keyboard where the letter "z" is in the top middle of the keyboard,change the "en" or "ru" in the URL to "de" this also makes te descriptions in German but that doesnt matter too much does it?

And if the "y" is in the top middle, use "en" in your URL ;)

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Today I just saw a 2nd lieutenant with Inferno, Mammoth M2, and Shaft M1, drugging non-stop. And his gameplay was so noob. I practically hit my head against my desk when he charged a full shot against an M1Hornet/M1 Freeze Non drugged when he had M1 Shaft, Full-drug, and Inferno. Not to mention Mammoth M2! Do something about this.

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Hello :)

I have 2 suggestions which I think personally are easy to be implemented into the game. 

 

1. I`m proposing a battle bot training program which will allow you to train & battle against the tanki computer (exactly like when you first come to the start screen & after you go through various hulls & turrets it tells you congratulations you have won your first battle ) not everyone has friends here or if they do any that play tanki so it would help a lot of people to as if it were a 1 v 1 dm ctf etc.

 

2. 2nd proposal is to make the game & your own hull/paint more personal & thus to create your own unique identity + you would be able to create your own paint so it matches your name as close as

possible & then add that paint to your hull & for a small amount of crystals you could add protection 10% 20%  30% etc. against the turret you feel would be the most likely you would face in battle

 

 

Anyway thanks Seymon for allowing us to put our thoughts & ideas to you & tanki :)

 

Peace to all & have good day

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1. Well first I think you should slightly lower the price of turret and hull modifications.

 

2. Crystals should fall more in battles. I think the reason a lot of people left after the rebelience wasn't because of the rebelience but because of how expensive turret and hull modifications became.

 

These are just a few of my ideas.

 

P.S. Great topic!

 

XMX™

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hey guys i'm adam187 (some of you might recognize me)

Anyways, Can anyone be in a clan if they have m1 hull and m1 turret without the ranks? If you guys appreciate that I would be  :fire_l:  :lol:  :fire_r:

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My Ideas :-.

 

Repeated ideas someone mentioned one idea everyone start copying him,be more creative everything you mentioned related to crystal. :wacko:  

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Groups

Similar to teams but for smaller ranks. Ranks seargent-major to 1st lieutenant. This would allow members to build the team building and  leadership skills necessary to create a team or clan. Once a certain percentage of the members rank high enough, the group could become an official team.

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I suggest to make the battle reward X 4

and significantly decrease the falling bonus crystals

So that players will be loyal to the gameplay, their game play will make them get better reward than the falling crystals, and this can get rid of the mults

The game will be so much fun without mults

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improve rate of fire and power Rico and reduce strength of thunder because the m1 thunder can kill m1 hornet with 1 shot with double damage.

Rico's already getting buffed.

 

For Thunder, the difference from M0-M1 does seem pretty Over-powered.

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Rico's already getting buffed.

 

Are you kidding?

For example: freez m3 get 320 hp, rico m3 270 on one battery charge. And we have 40% protection paint for freez and 50% protection paint for rico - where is the logic?

To kill viking m3 with clay you must use 2 full battery charge. 

 

Rico is one of the most expensive weapons and has the highest requirements for rank. The ratio of "price / time to get m3 / benefits" is hopeless.

Rico should be improved.

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