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TO Insider Series: Meet Semyon Kirov


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When I grow up I want to become a worker for any game.Probably as a forum administrator, chat administrator or a programmer.Thanks you for giving me advices Semyon.I hope that you will be able to give me more advices.

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"So when people tell you that dreams don’t come true, tell them to sod off" - Semyon Kirov, 2014

 

:lol:

 

Cool interview, like the magazine photoshoot style pic too xD

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I really enjoy reading about how people ended up where they did. I also like the whole idea of the TO Insider Series, it makes things feel just little more friendly. 

 

Semyon I like your story, and your passion for your job is to be congratulated. Not many people get to turn their "dream job" into a life long career.

Well Done. 

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Hello,

 

Perhaps this is out scope but I'll want to know if you know one old game called "Wulfram II".

That game was very different to TO but with a lot of things to see and perhaps implement in TO.

 

The 1st thing in common with TO was the "team play".

Wulfram game had only 2 types of hull and each one only one type of gun.

No supplys there, but "sky boxes" to build a base.

 

The main game objetive was destroy the enemy base ... but you can find a lot information about this great game.

 

The best of Wulfram II was his incredible dynamic (physics).

The learn courve was very slow, but that made even better the game.

 

[game developer Bernt Habermeier (Slurpy)]

 

Thank for your attention.

 

Sualc

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