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New campaign against Mults and Saboteurs.


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327 members have voted

  1. 1. Will you support this campaign?

    • Yes
      300
    • No
      27
  2. 2. Will you do what is suggested in this campaign?

    • Everything I can.
      195
    • Maybe some of it.
      100
    • Probably none of it.
      32


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Mults are in essence sacrifical lambs.  They do little to help the team they are on so that the opposing team can win and collect more crystals.  Mults can be the same player with different accounts or a friend who is helping others advance further. 

 

Yesterday I was in a game where the opposing team 'stacked the deck' to win without mults.  A number joined the game to balance the teams then a number of players from one side left.  This left the game extremely lop-sided.  Obviously the other team left.

 

Whatever the process it is entirely up to tanki to correct the problems and become actively involved or the game becomes nothing but garbage code.

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is tanki going to do anything about multis as i see that pre selected battles is now no longer inclueded in the missions and plans section its not even on the wiki pages as a search anyone know why thats been removed as an obective for the devs?

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I almost all agree with your opinion,

but I think there is another big big problem don't suggested.

 

I was all the time irritated with Campers in CTF battle,

or tanks which never go in the middle of the battle and only sniping stray enemy.

Campers have high Destroy/Lost rate but don't contribute to capture or defend flags.

 

If battlefield is good for camping like Stadium, Campers may also have comparatively high scores.

Then, in a glance, they seem very good tanker.

But actually, Campers never help their team in win the battle by capture the flags.

They often clings to CRYSTAL GRABBER for earning his score only,

and turn into blind eye to front line of the CTF battle.

 

Campers are as harmful for CTF-teammates as MULTS, CRYSTAL GRABBER or so on,

but they don't looks like so.

To make matters worse, they don't even conscious of ruining their team

even the team is under defeating by Flag-rush and they accused by most of the teammates.

 

So I think Camper in CTF must become well-known and considered as game ruiner.

Edited by vipper1235

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I`m with Spartan.

@ vipper: Campers are an extremely important part of a team. They provide cover fire so the team can grab the flag.

As a sniper myself (Shaft and Viking M2+ corrosion), I find that I am often relied heavily upon to kill flag carriers. This is quite the opposite of what you are saying. Now you may be thinking "great. Another shaft user who mults and has no clue what is going on." If so, you are sorely mistaken. My contribution to the team shows in my score. I am ALWAYS the first or second highest scoring person on my team.

You mentioned that campers don't help their team in CTF games. You are wrong there as well. As i mentioned earlier, campers are called upon to destroy the enemy with the flag. True they might not participate in capturing flags, but they are helping. They are covering you so you can get the flag.

 

If you like, you can PM me and we can continue discussing this matter.

 

Ill probably edit this later so i can add more points.

Edited by M1-A2

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The problem is, it is extremely hard to combat a scenario like the one you just described.

 

yes, also known as raiders, this is the kind that does not break the rules but weaves around it so players can do their dirty business without getting caught. us tankers have no leverage against them so nothing can be done against them exept leaving the battle.

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I almost all agree with your opinion,

but I think there is another big big problem don't suggested.

 

I was all the time irritated with Campers in CTF battle,

or tanks which never go in the middle of the battle and only sniping stray enemy.

Campers have high Destroy/Lost rate but don't contribute to capture or defend flags.

 

If battlefield is good for camping like Stadium, Campers may also have comparatively high scores.

Then, in a glance, they seem very good tanker.

But actually, Campers never help their team in win the battle by capture the flags.

They often clings to CRYSTAL GRABBER for earning his score only,

and turn into blind eye to front line of the CTF battle.

 

Campers are as harmful for CTF-teammates as MULTS, CRYSTAL GRABBER or so on,

but they don't looks like so.

To make matters worse, they don't even conscious of ruining their team

even the team is under defeating by Flag-rush and they accused by most of the teammates.

 

So I think Camper in CTF must become well-known and considered as game ruiner.

this is not aginst the rules at all and, in fact they do contribute to the team they are playing for. for example, a flag stealer is running away with the opposing teams flag and is out of reach of all chasing players. fortunately for them a camper has been dominating the game with his kills and skills and snipes him just before he reaches his base with their flag. this causes him to lose the flag and allows the chasing team to reach the flag in time and return it. i also would like to point out that taking flags is not the only thing that one must do to win a game, if everyone was a flag stealer, then who would be a flag defender?? this would make the team vulnerable to flag captures because of poor defense strategy and that is where campers come in handy.

also, camping is even encouraged by TO. that is why you have so many camping vids and tutorials, and is not just about sitting in one place and killing everyone. as you move up the ranks, you will find it progressively difficult to camp. thats why it takes skill too to do camping. the person who gets a good kill rate shows that hes a pro. i mean if you were just sitting in one place the whole time, eventually some player would get to you and destroy you, exposing your hiding place thus preventing your kill rate and nulling it out back to 1.

i hope you understand now why camping is very important to a game and showcases the skill of the player too

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Vipper,

I couldn't disagree with you more. I am a defender (camper sniper) . If I have a good team with me (friends list)  we go in with a quick plan and stick to it. Example: Iran, on outside corner of our flag area is 2 shaft (1 watch left outside of the arena, 1 watch the right) 2 Rico watch the inside of flag area with back towards shaft. Everyone (anyone) else attack flag. When flag is taken bring to the outside of arena and go around to back of our base. Snipers take out anyone who pokes around corner coming after their flag. We have done this at 6 times and no loss yet. Probably the main reason is the other team does not make an organized attack. The tanks come 1 or 2 at a time as they respawn (from my big gun! LOL!) .

 

Esplanade: I get to the top, mine the ramp on the way up. Isida partner also mines the ramp and stays at top with me static. I ask the team mates who take the enemy flag to run across the top and stay left or right to give me a scope shot of every one behind them. This strategy does not alway work as well because there are more flag taking options (and players) on this map. I never leave a position to go grab a crystal box. On the contrary, they are like setting out bait for the prey! 

 

Highland: Here I actually made a "How to Camp and Snipe on Highland" video when I only had my M0 Shaft.

 

http://www.youtube.com/watch?v=Wz6EDmTMJUY

 

Not a great video (choppy,choppy) , but it shows some great defense (and strategy) from a Shaft tank with a Dictator hull. I joined the game late the  1st round. This happened to be a good random team with no friends or much communication.

 

I am not trying to be boastful, K/D ratio is naturally going to be higher for snipers in a good position.If a Rico or Freeze get through to us we are done. 

 

I consider myself a good and valuable teammate ! Shaft M1, Dictator M0, Corosion paint. Future: Red dot laser scope and lock on rocket system!  :o

 

 

P.S. If you are in my scope, I would hope that you get irritated at me. Sometimes tankers try over and over with the same result. Then they finally resort to cussing me out on the battle chat! It's the only time I feel good about getting cussed at LOL! Others sometimes find a way to get me in the back... ( We should ban Rico and Freeze! They irritate me!)  :angry:

 

 

I`m with Spartan.

@ vipper: Campers are an extremely important part of a team. They provide cover fire so the team can grab the flag.

As a sniper myself (Shaft and Viking M2+ corrosion), I find that I am often relied heavily upon to kill flag carriers. This is quite the opposite of what you are saying. Now you may be thinking "great. Another shaft user who mults and has no clue what is going on." If so, you are sorely mistaken. My contribution to the team shows in my score. I am ALWAYS the first or second highest scoring person on my team.

You mentioned that campers don't help their team in CTF games. You are wrong there as well. As i mentioned earlier, campers are called upon to destroy the enemy with the flag. True they might not participate in capturing flags, but they are helping. They are covering you so you can get the flag.

 

If you like, you can PM me and we can continue discussing this matter.

 

Ill probably edit this later so i can add more points.

I don't know how good snipers you are, but it's not the matter.

I said about BAD SNIPER. Read carefully my last post.

I defined or described Camper as:

>tanks which never go in the middle of the battle and only sniping stray enemy.

 

>They often clings to CRYSTAL GRABBER for earning his score only,

>and turn into blind eye to front line of the CTF battle.

Do you understand?

 

If you're not bad Camper but true sniper, but it means nothing to the discussion.

It's all.  Camper still ruining game now.

 

anyway, thanks for reading and made the reply!

 

Edit: And, in the middle - small map like Iran, Silence or so,

almost everywhere you can snipe might hot route of enemies invasion,

and all the sniping makes a lot for CTF winning. :)

Edited by vipper1235

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There is some nice reading here lately. I've been very busy and have not had the time to play or comment. It is nice to see you guys are showing respect to this topic and what it stands for as well as each other.  :)

 

I too, like to use shaft. Sometimes my kill count may actually be low. For example I may only get 15 kills in a 20 minute game, however those are 15 flags the enemy didn't get to capture, and we win. So who is the VIP in that game. Team mates also need to be aware of where their shaft using team mates are and maybe help protect them once in awhile. If I'm about to be attacked by someone I don't see coming, it would nice to have someone come to my aid. Shaft is the strongest gun (delivers the most HP) in the game, and deserves some respect from teammates. Next time your under attack while running a flag home and a shaft takes out that attacker, saving your butt, try saying thanks. I could have been a "selfish camper" and shot some one closer or easier.

Edited by Canadian_Eh

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I will definitely support this campaign. But i don't agree to one of your points- 

 

  • Stay out of battles that are 100 flags, no timers, really long timers, or already too lope sided to win. These are the traps.

I mean how can they be traps, its amazing when u join a battle, put your effort and at last get high amount of crystals.

 

 

And can you tell me about raiders? I mean who are they? Can you tell?

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basically like hidden multis ganging up together. problem with this is you cannot get evidence against them as they seem to be playing properly but they are not. you have to watch out fotr them and stay away as much as possible.

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I will definitely support this campaign. But i don't agree to one of your points- 

 

  • Stay out of battles that are 100 flags, no timers, really long timers, or already too lope sided to win. These are the traps.

I mean how can they be traps, its amazing when u join a battle, put your effort and at last get high amount of crystals.

 

 

And can you tell me about raiders? I mean who are they? Can you tell?

Since the smart cool downs, raiders are less prevalent but they're still here. They search for existing games with high battle funds. Once a game is found, they come in and do nothing for a while letting the enemy side takeover totally. Players get disheartened and leave, opening up space for more buddy raiders who again do nothing until they have taken over the side completely. When they have enough raiders, they attack with their m4 drugged up combos and overwhelm you. Stealing the fund.

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Since the smart cool downs, raiders are less prevalent but they're still here. They search for existing games with high battle funds. Once a game is found, they come in and do nothing for a while letting the enemy side takeover totally. Players get disheartened and leave, opening up space for more buddy raiders who again do nothing until they have taken over the side completely. When they have enough raiders, they attack with their m4 drugged up combos and overwhelm you. Stealing the fund.

Oh, so its like an atom bomb - One blast and game destroyed.

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Since the smart cool downs, raiders are less prevalent but they're still here. They search for existing games with high battle funds. Once a game is found, they come in and do nothing for a while letting the enemy side takeover totally. Players get disheartened and leave, opening up space for more buddy raiders who again do nothing until they have taken over the side completely. When they have enough raiders, they attack with their m4 drugged up combos and overwhelm you. Stealing the fund.

 

sometimes I also like join that kind of takeover battle,

 

the sign is very clear,

 

 - 100 flag battle

 - low rank side is winning and leading like 87-10 something with only 1-2 generalismo on their side

 - losing side is like 5 genernalismos with only 10-20 score points

 - suddenly losing side have like 10 generalismos

 

then that is the time I always join the losing side with full list of generalismos.

 

the trap is,

 - low rank side will not likely to leave, as they already spend like 2-3 hours getting that 87 flags, top 1-2 generalismo wont leave as well.

 - low rank side wont leave make no free slot for more strong players join the leading side

 

idea free kill site for the full raid of full list of generalismo team.

 

mostly like, the low rank losing hope at 87-99 result, and the raid team will hold the last flag, and free killing low rank till all of them left.

 

and leaving only 1-2 high ranks struggling to fight back till either there is no chance or no hope,

 

then all of low rank side team are gone, the raid team happily capture the last flag for their free easy crystal fund raid.

 

that is the sad truth about daily life of fund raid of generalismos. :D

  • Like 3

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yup but you can never collect evidence against them as there is no way to determine whether they are truly raiders or a coincidence that innocent players enter the same battles as the others.

No need to collect evidence, they are not breaking any rules. It isn't very nice to raided but it is allowed. It is not their fault that they are better organized and stronger.

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