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Okay I am sorry to make you miscomfort!  :(  :(  :blush:  :blush:

I am going calmly!  :blush:

Nono, im not uncomfortable, and this is a good discussion to have. Often my own opinions change because of them :)

 

But if the opinion is that taking over is comparable to cheating with mults, then I adamantly disagree.

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Nono, im not uncomfortable, and this is a good discussion to have. Often my own opinions change because of them :)

 

But if the opinion is that taking over is comparable to cheating with mults, then I adamantly disagree.

I just think that taking over with a way which other players can't do anyway is camparable with mults.

Like winning a sport tournament with "dope".

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I just think that taking over with a way which other players can't do anyway is camparable with mults.

Like winning a sport tournament with "dope".

Here's the thing though, mults are illegal. As for drugs, I think you are right when you say drugs, etc are overpowered. But is that the fault of the game being that way, or the fault of the players who just take advantage of it? If drugs were off, would trying to takeover a game still be comparable to mults? No. I don't think you would say so then!

 

As for voice chat and organised play, I don't see what's wrong with that. It's just taking the game a bit more seriously than others.

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Here's the thing though, mults are illegal. As for drugs, I think you are right when you say drugs, etc are overpowered. But is that the fault of the game being that way, or the fault of the players who just take advantage of it? If drugs were off, would trying to takeover a game still be comparable to mults? No. I don't think you would say so then!

 

As for voice chat and organised play, I don't see what's wrong with that. It's just taking the game a bit more seriously than others.

Problem is about voice chat is, as I said, lots of players can't even try this.

Why "dope" are called wrong?

1.Harmful for long term

2.Effects everyone so differently.

 

You can voice chat, because you know english and russian perfect, you can find lots of friends, and you have too much time.

Well, who can race with this? Okay, upgrading skills may not be called unfair which way is used, but until everyone will be able to use voice chat, this will be a kind of "dope"

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Problem is about voice chat is, as I said, lots of players can't even try this.

Why "dope" are called wrong?

1.Harmful for long term

2.Effects everyone so differently.

 

You can voice chat, because you know english and russian perfect, you can find lots of friends, and you have too much time.

Well, who can race with this? Okay, upgrading skills may not be called unfair which way is used, but until everyone will be able to use voice chat, this will be a kind of "dope"

I think voice is available for everyone :) I don't play that much, I have exams to prepare for, and universities to get in to, and I just meet friends in-game and on the forum. If I have a lot, that's a result of being active :)

 

I don't speak russian, and if you can express yourself on the forum, I think your English is probably good enough :) regardless, whatever language you speak, tanki is a global game, and there will always be people who you can talk to

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this system realy need to come,

 

yesterday i was in xp arena 400 cp

 

i was on winning hand, realy realy much funds,

but then when its was like 320-289 for us

a good player left and a mult joined

4vs3 on xp :(

we lost hard 400-355

there was 75k funds

and i was in first place with 5900 points

i would realy get over 25k if i won :( (other had 4k points and 2,k points and 100 points)

tanki would say: yes next time /vote him

but when you vote someone the change that admin join is 25% and when admin wil join its already like 15 minuts father, so 15 minuts you have a mult in your team or maybe for rest of your battle

pleas bring this system!!!

 

(sorry for bad english)

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this system realy need to come,

 

yesterday i was in xp arena 400 cp

 

i was on winning hand, realy realy much funds,

but then when its was like 320-289 for us

a good player left and a mult joined

4vs3 on xp :(

we lost hard 400-355

there was 75k funds

and i was in first place with 5900 points

i would realy get over 25k if i won :( (other had 4k points and 2,k points and 100 points)

tanki would say: yes next time /vote him

but when you vote someone the change that admin join is 25% and when admin wil join its already like 15 minuts father, so 15 minuts you have a mult in your team or maybe for rest of your battle

pleas bring this system!!!

 

(sorry for bad english)

That's life buddy, one has an issue with mults, another one has an issue with druggers. Different issues, same sh_t... :mellow:

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What do mults do? Well, if you stock the other team with inactive players, it becomes obvious.

http://s1127.photobucket.com/user/dfoofnik/media/9against5%20shills.png.html

Do you think Blue can win?

Jade-Mammoth and shaft with an isida, then you will camp on the flag.

You have drug.

 

 

There is little chance, mults exit after a time.

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 Taking over IS fair play. It's simply playing to win, you can't say that's wrong in a video game

That's a practical defense : "all's fair in love and war"

but when raiders pack the enemy with dummy accounts or shills to allow enough of them in, then it's cheating, like sabotage,

Real war also includes catching spies and executing them -- if we did that (closed accounts) with mults and shills, there would be less raiding.

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That's a practical defense : "all's fair in love and war"

but when raiders pack the enemy with dummy accounts or shills to allow enough of them in, then it's cheating, like sabotage,

Real war also includes catching spies and executing them -- if we did that (closed accounts) with mults and shills, there would be less raiding.

What I wanted to explain is that! If you do something really unacceptable for someone, you shouldn't judge some others.

Fairplay is fairplay, unfairplay is unfairplay, funnyplay is funnyplay. There is no middle point!

But at least, make it nearest to fair an funny...

 

If someone finds something unfair, he would try every other possible unfair ways to reanswer it!

Raiding, drugging, multing, hacking, anythink anyway! If you face one of them and find it unfair, you would answer it with another option.

 

Kirby2008 doesn't do them much, ıf I understood, but what he defence is this. I also support this!

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Here's the thing though, mults are illegal. As for drugs, I think you are right when you say drugs, etc are overpowered. But is that the fault of the game being that way, or the fault of the players who just take advantage of it? So mults may be fair, is we think on that way!If drugs were off, would trying to takeover a game still be comparable to mults? No. I don't think you would say so then!

 

As for voice chat and organised play, I don't see what's wrong with that. It's just taking the game a bit more seriously than others.

Kirby is right for some points, but I wanted to add.

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That's a practical defense : "all's fair in love and war"

but when raiders pack the enemy with dummy accounts or shills to allow enough of them in, then it's cheating, like sabotage,

Real war also includes catching spies and executing them -- if we did that (closed accounts) with mults and shills, there would be less raiding.

  

What I wanted to explain is that! If you do something really unacceptable for someone, you shouldn't judge some others.

Fairplay is fairplay, unfairplay is unfairplay, funnyplay is funnyplay. There is no middle point!

But at least, make it nearest to fair an funny...

 

If someone finds something unfair, he would try every other possible unfair ways to reanswer it!

Raiding, drugging, multing, hacking, anythink anyway! If you face one of them and find it unfair, you would answer it with another option.

 

Kirby2008 doesn't do them much, ıf I understood, but what he defence is this. I also support this!

Exactly my point. I can summarise my viewpoint in a nutshell. Raiding is fine. Multing, sabotage, is not.

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This is why I have basically parked my Tank until Tanki can do something. The game simply is not fun any more.

 

The big cause of this problem is Tanki's in game economics. The only way to earn any crystals is to make sure you are on the winning side. They really need to re work the whole system in order to eliminate the temptation and necessity to cheat, in what ever form desperate players are using.

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This is why I have basically parked my Tank until Tanki can do something. The game simply is not fun any more.

 

The big cause of this problem is Tanki's in game economics. The only way to earn any crystals is to make sure you are on the winning side. They really need to re work the whole system in order to eliminate the temptation and necessity to cheat, in what ever form desperate players are using.

 

You are absolutely right.

Tanki has become very competitive and expensive at the same time. The result, a desperate struggle, even outside allowed "ground", in order to gain the more crystals possible.

Bad economics. Too much stress, loss of fun. Wth, games are supposed to be used so that we can loosen from work anxiety, not the other way round! LOL

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If you don't like the game, then leave it, no one forced you to play it. But what players do: they hate each other in battles, they complain a lot about it, and when they want changes then they start to phylosophate into this forum, they buy crystals just to be better and better in this game (they became so much dependent about it), players do not play this game for fun, they play it for dependence. Of course game developers want to pull in more and more players into this game, so they can earn money, and make players to waste money. In one sentence: this was never a game for fun.

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If you don't like the game, then leave it, no one forced you to play it. But what players do: they hate each other in battles, they complain a lot about it, and when they want changes then they start to phylosophate into this forum, they buy crystals just to be better and better in this game (they became so much dependent about it), players do not play this game for fun, they play it for dependence. Of course game developers want to pull in more and more players into this game, so they can earn money, and make players to waste money. In one sentence: this was never a game for fun.

You haven't seen this game back in 2010 o:

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You haven't seen this game back in 2010 o:

I gave up from this game. I didn't play it for 2 months, and when I start it over it changed alot. I don't like it, it' s not fun anymore. So I gave up

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Exactly my point. I can summarise my viewpoint in a nutshell. Raiding is fine. Multing, sabotage, is not.

i think where people are divided is the fact that raiding means that people one the other side PURPOSELY reduce their skills meaning it is an unbalanced game from the start. i'd say that this is different from friend's just playing together with each other, because it is at the expense of other players.

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i think where people are divided is the fact that raiding means that people one the other side PURPOSELY reduce their skills meaning it is an unbalanced game from the start. i'd say that this is different from friend's just playing together with each other, because it is at the expense of other players.

That's exactly the essence of raiding. It's not just friends playing together but a group of players that design the manipulation of the battle itself, maybe supporting for a while both teams so that funds rise and then coming like a swarm of locusts to raid the funds (and the pleasure of other players).

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Kick2 can help many players to remove mults from battle. Even, Tanki knows that this is the main problem (but they didn't do anything to solve it).

Tanki Online has become a pay-to-win game, you need to buy crystals for getting advantage in battle. The only answer from Tanki is: "you can use the /vote command, a moderator will come and help!". This chat command works in 1/1000 cases.

Also, the new player kick system is promised long ago - but still there is no answer from TO.

Mults and hackers are ruining the game, but Daily Missions are more important!

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Sadly /vote nor kick2 can help now the number of members in these "raiding parties" are so big that they can easily out number the honest players in a battle so you can't get 50% of the players to vote or kick. They can easily fill spots on both sides.

 

I witnessed something interesting in a battle this past weekend. I joined in on the losing side. Many players on both sides were picking and choosing who to kill and who to let go. My side still lost by a fairly large margin. As the battle restarted someone on my team said in chat to both teams, "Next one we win".  I stuck around and, as I figured, my team was now easily beating the other team. The same things were happening again, the picking and chosing continued. I think there was about 5 players on each side that were all in the same group. They appeared to raiding for the unsuspecting random players that would join. These were 30 minute battles so it didn't take long to fill up the teams.  What system would work for this? And did they actually break any rules?  I would challenge with the "playing half heartedly " rule.

 

I also have a good news story as well. I was playing a Noise battle our team (BLUE) had gained a 9 point lead when the Red team suddenly left. I recognized what was about to happen and told everyone on my team to get back and defend only. We managed to get the red flag and hold it down in our base. We let them take ours so it would force a few of their players to stay and defend their flag holder. It all worked we were able to hold off the raid. Chalk one up for the good guys.  :D

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If you don't like the game, then leave it, no one forced you to play it. <snip>

In one sentence: this was never a game for fun.

Of course, we have the two philosophies (phylosophate is spelled with an i, so say moralize instead): raiding fair or unfair.

It is, of course, RUINOUS for the game when you can be beating an equal opponent through skill, and have them leave and be replaced by a waiting group of MUed thugs (that's right, that's what you are). Street gangs on Tanki.

How about these plans?

-- limit joins to the original number after the first half of the battle is over

-- go back to the early ending and make it irrevocable

The old "ends early" (the original) would have ended a battle in 3 minutes, or 1 minute, when most of the opposing team left...in effect resigning. Giving a "new team" a chance to take the battle funds is ridiculous and unfair. It's like Panama leading Costa Rica 3-1 in the World Cup, then letting Costa Rica sub in the entire team from Argentina to win!

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...these "raiding parties" are so big that they can easily outnumber the honest players in a battle... [too true!]

 

I also have a good news story as well. I was playing a Noise battle our team (BLUE) had gained a 9 point lead when the Red team suddenly left. I recognized what was about to happen and told everyone on my team to get back and defend only. We managed to get the red flag and hold it down in our base. We let them take ours so it would force a few of their players to stay and defend their flag holder. It all worked we were able to hold off the raid. Chalk one up for the good guys.  :D

Congratulations! It always warms my heart to see raiders arrive too late. That's why I will run up a score for insurance, even when there is nobody on the other team. WHY they got rid of early ending totally (after the Fanboy Fiasco of February and the March 4 Mistake) I will never understand.

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