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and here it goes..my good friends @biljance and decided to stop,both too frustrated to stay and play,morning after morning,day after day.MULTS..they wanted to continue,but they both don't have any nerves to continue,both grown people decided only real decision to make,because game is unplayable without full team of ur friends..just received a news from them..all that great time and fun on skype,playing together with those 2 wonderfull people for more then 2 years will be thrown in history,2 great friends leaving,thank you Tanki for that.. @dlharry89 , one of my oldest friends is thinking about that too for quite some time,I think this,decision from Biljance and emankci will only speed things up..lost many friends before,and story continues..one thing I promise,if I'll make decision to leave because devs can't or they choose not to take anti Multing measurres.I'll make hell on this forum from all of my accounts,staff will block them proablly after I'll finish with things and story I've got to write here about game which was great once..after that,gaming portals..I'll make sure people know real story about this..devs..it's on you..but my timer started counting down..this is not blackmail..but appeal to,for once start to do your damn job!!!

Our little group of friends has suffered the same problem. It is really sad. 

 

 

By the way what is your native language? If it is Russian maybe you could translate this topic and place it in the RU forum.  I see that in the RU forum the developers, or at least some representative, respond to their players.

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Our little group of friends has suffered the same problem. It is really sad. 

 

 

By the way what is your native language? If it is Russian maybe you could translate this topic and place it in the RU forum.  I see that in the RU forum the developers, or at least some representative, respond to their players.

I'm from Croatia..RU forum is quite an enygma for me too,as I have trouble reading cyrilic letter :( we were once quite large group from countries that have similar laguage (Croatia,Serbia,Bosnia,Slovenia,Montenegro) and made a clan on this forum,almost year a go..started as quite big clan,40+ members..nowdays 20 tops,15 of that activelly play..most of them left because devs made updates with no sence,then some left because of crystals were removed,last nail in coffin is problem we are all aware ofc (MULTS) and as far as I can see,we are inevitably falling apart..we are,or better said we were group of mature people who had fun playing together..nowdays,that is lost,many of players reduced time playing (RL obligations),so all of us can't be playing at the same time as we used to,when we were in much higher numbers,mults and saboteurs are killing almost every team battle,GB hunters too (they are another story,ofc,saboteurs who "grown up" in tanki watching OUFA's or PORTES's videos which are basiclly manual for saboteurs),and having fun these days is allmost impossible,this game (in my opinion) doesn't have anything in common with Tanki 2 years a go,except name..first KICK was abused many times,but!..let's face it,it was our only weapon against MULTS..I'll write here what I writed in topic I made few days a go..all we need is an OPTION..they can introduce anti-mult system described here,in this topic (or any other similar feature),as an OPTION in battle settings..nothing more..every person tend to play battle could see if that option is enabled or disabled,and then decide to enter or not..simple as that..but,as AbsoluteZero said,mouse controls or similar crap is much more important

 
 
 
 

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Mults are now being used at very low ranks as well. I was in a battle that had a max rank of  and there were 4 mults on my team and at one point 6. I assume they belonged to the 2 top players on the opposite side as they were the ones that were laughing about it. It is really sad that Tanki are too blind to see the problem.

 

3cb227a.jpg

 

Oh look, a picture of the peak server load and the owners.

 

Have a look at this topic..

http://en.tankiforum.com/index.php?showtopic=268988

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Peek server load today, 64k

 

Everybody have better things to do than get sabotaged while having a seizure.

But at least we have mouse controls.

They can play Pro Battles. Less sabotage. Or DM.

 

Players don't leave Tanki because of Sabotage. They leave because of bad updates.

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They can play Pro Battles. Less sabotage. Or DM.

 

Players don't leave Tanki because of Sabotage. They leave because of bad updates.

How do you know? Can you share you book of stats?

But to be more accurate, players probably don't leave Tanki JUST because of sabotage, but I'm sure it's a contributory factor.

 

Who said anything about leaving anyway? I just said players had better things to do.

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Hi guys,

 

Check out these 2 saboteurs from my team

1 kill and 57 deaths; 4 kills and 72 deaths  :))

 

http://postimg.org/image/kn1a93cet/

 

 

I tried to report them with 3 screenshots over a period of 15+ minutes since it was a 60 minute match but the admin said that I need more proof. He probably wanted a 50GB size video on youtube, thing which I cannot get at work only from home...

 

proof: http://en.tankiforum.com/index.php?showtopic=268378

 

 

I wish TO would make us unable to log in with 2 accounts from the same IP address or make us able to report inactive players or make them get kicked if they don't kill anyone in 10 minutes...etc.

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They can play Pro Battles. Less sabotage. Or DM.

 

Players don't leave Tanki because of Sabotage. They leave because of bad updates.

Do you remeber when the peak of active players was about 20k?

I don't remember, I've just seen it from a video which was about old hacks... :blush:  Of course you must have seen, better than me  ^_^

Hack can frustrate people, why not sabotage?

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They can play Pro Battles. Less sabotage. Or DM.

 

Players don't leave Tanki because of Sabotage. They leave because of bad updates.

U can't be more wrong..2 of my friends left yesterday :( people don't have nerves to play anymore..I'm considering that too for quite some time

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Hi guys,

 

Check out these 2 saboteurs from my team

1 kill and 57 deaths; 4 kills and 72 deaths  :))

 

http://postimg.org/image/kn1a93cet/

 

 

I tried to report them with 3 screenshots over a period of 15+ minutes since it was a 60 minute match but the admin said that I need more proof. He probably wanted a 50GB size video on youtube, thing which I cannot get at work only from home...

 

proof: http://en.tankiforum.com/index.php?showtopic=268378

 

 

I wish TO would make us unable to log in with 2 accounts from the same IP address or make us able to report inactive players or make them get kicked if they don't kill anyone in 10 minutes...etc.

I have reviewed your report and unfortunately it does show he had earned some score. Should he have been in that battle? NO Was he being a mult? Maybe. But he also could have been a very bad player or someone's little brother/sister. We just don't know. Now if he had had no score then I would have told you to resubmit it. 

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I have reviewed your report and unfortunately it does show he had earned some score. Should he have been in that battle? NO Was he being a mult? Maybe. But he also could have been a very bad player or someone's little brother/sister. We just don't know. Now if he had had no score then I would have told you to resubmit it. 

The main problem is that we are not in a deal about the answer of this question:

 

Should too bad players be kicked or not?

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The main problem is that we are not in a deal about the answer of this question:

 

Should too bad players be kicked or not?

Well that is a different question. Should they have been kicked?  YES most definitely, however it would be hard to ban them based off of the 3 pictures. 

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That topic is now locked with a message this message.

 

I just want to draw your attention to one thing, guys.

 

As Hazel said, it hasn't been decided yet whether current progress will be moved to the new version of Tanki or not. It's too early to tell. It will all depend on the economical system of the new game. And it's still being developed by Hazel and other game designers.

 

When it is finished, rest assured we'll announce it in the forums and video blogs.

 

Guys, let me make one thing very clear — NOBODY intends to spit into players' faces. It will either be a complete transfer of current progress, or as many goodies as possible for old players. You guys helped Tanki get to where it is today, so we will not let you down. Rest assured.

and this one

 

Guys. I've locked this topic. At this point in time, this is the best answer I can give you. Anything beyond this is just speculation and it's neither helping the game, nor the community. For now, let's stick with what we know. I trust our game designers will make the best decisions for the good of the community.

 

I am now more interested in what they plan. I doubt I will be starting over again. I have already given them enough money.

  I trust our game designers will make the best decisions for the good of the community.

should read  ........

 

I trust our game designers will make the best decisions for the good of their pockets.

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Guys, let me make one thing very clear — NOBODY intends to spit into players' faces.

I don't intend to stand on and kill ants on the sidewalk but it happens.

Hope they supply kleanex to wipe the inevitable spit off.

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anything less then transfering FULL account will be direct spit in the face

I'm afraid that, if they have thought about not transfering accounts even a little, they probably will not allow a full transfer. Or they will for a fee. All I can say is, I hope they are smart enough to consult the players before they make final decisions.  Unfortunately if we look back at past performance I think we know what will happen. Oh well it was fun while it lasted.  :(

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They can play Pro Battles. Less sabotage. Or DM.

 

Players don't leave Tanki because of Sabotage. They leave because of bad updates.

I went on PRO battles: almost every time it was a joke. Either you have parity and no end to the battle, or you get attacked by both teams because you weren't the person they wanted to play in "their" battle. Sabotage is nothing now compared to mults and raiders.

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I think until mult and other sabotaur problems solved, we should just play Death Match.

When CTF games are disappeared, they may see us.

I dislike Deathmatch for one reason: it benefits skulking : waiting for two players to weaken each other then attack one. You get a lot of shaft camping and hiding places, and that's not one of my favorite features (I like to roll into enemy territory and open up on them, sometimes from concealment and sometimes just to shock them with a disruptive attack while my team steals the flag.

On TDM, you just HAVE to have the right team, and smart players. Unfortunately, the mults are there, too, imbalancing battles.

 

And if Tanki is ignoring our concerned comments, do you think they will pay attention to a change in the number of CTF battles?

After 5 months, I can see MOST of what is going on here, and it looks a lot like catering to the buyers and keeping them buying.

(I bought my last supplies in May...no more.)

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You only have to read between the lines and I 'm getting pretty sure that whatever

they come up with, it will hurt.

Oh yes, there probably will be some sort of compensation, but I don 't believe for one

second it will be full.

 

Just read the topic: TO Unity will be an entirely new game, which is quite a different story than

the so called "graphics update" and the complete transfer of accounts which we were led to

believe to keep the community happy and keep the buyers buying.

This news only came to us because someone read it on the Russian Forum or was being told

by one of the Russian members. 

 

No instead micro-upgrades, produkt kits especially the cheap game breaking "lots of supplies"

kits were let loose on what once was a more balanced game than it is nowadays.

Instead of focussing on the main problems like real game balance, for example

two new turrets were introduced both pretty OP, making many truly happy: so yep let the buying begin.

 

We are now left with a game that is what I imagine a very hard place for newcomers,

Certainly the ones that are not going to buy.

You must already be very gifted and a quick learner to make a stand against

the overpowered heavily micro-upgraded and drugged opponents that are soon popping up

when you start to rank.

Will they continue to play or leave out of frustration?

 

Flash itself is buggy and glitchy and I won 't blame the Devs for causing that, it 's inherent

with Flash. Unity is a great game-engine and the future, who doubts that: don 't :P

 

So in time when Unity appears TO could in the worst case scenario IMO take the gamble

to leave us with TO Flash till "eternity", because if we are not given the possibility to transfer

our complete account(s) wíth garage, or a reasonable replacement of it, most of the

excisting community will not go to TO Unity and TO will need to find an almost entirely new players base. 

I doubt that will succeed, even more so by the negative publicity of such a "spit in the face".

 

So I have a hard time to believe in this very negative scenario and do expect something else to happen.

Though do take in account (what 's in a name) that TO legally can do what they intend to do.

TO Unity will be a new game besides TO Flash.

On TO Flash you will always keep your complete account so you can 't say that your

acount gets wiped if you can 't take it to TO Unity. Right?

 

That TO Flash with all it 's bugs, glitches, mults, hackers, unbalanced games

and to be expected minimal remaining support, won 't improve but instead

more likely will deteriorate (further) doesn 't matter.

You keep your acount(s). Promise.

And if you think it will be fine on TO Flash, just think about the pretty logic outcome when more players

leave than they will enter a game that will never see development (ok the good kind) again.

 

Food for thought.

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No. Smart-supplies came from people who made complaints like these. Let's not go any further than that.

 

Sorry, don't like the idea.


the problem is, not the preventive measures that have been taken, but the effect it has on the players. so if smart cooldowns didnt do the trick (and it hasnt, considering the number of people who are easily able to use 3 supplies at once in high ranks, then you have to look for other measures.

you cannot be like: oh well, players are complaining even after smart cooldowns, they are never satisfied!

even if smart cooldowns werent' invented, but gameplay was fair and fun for everyone, then no one would complain, dont you think?

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