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Player's Moderation: Kick2


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I like that idea, so in other words... you gain 0 experience points after a kill/capture/etc for some crystals? Seems like a pretty neat way to earn more crystals while leveling :)

You refuse crystals with experience  :lol:

Anyway, this is just an example, and makes everyone happier...

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Look, why I don't want a kick system is that actually mults refund weaker players, and this system will especially hit these ones.

You have every kind of power you need

No, using mults do not refund anything. You are stealing.

This kick system actually helps weaker players in that you don't have to be good to 'not be kicked'. You don't even have to be average because this system says you only have to be half the average of those players around you. So the only ones that get kicked are mult-like players.

 

But you also have every power you need. You can chose to fight in battles were your rank is the strongest rank.

You don't have to buy everything available. You can stick to one or two combos through your tanki career.

 

All you need to do is choose your battles carefully. Filters are in place so use them. Ranks are visible so use them. Pro-battles are available so use them.

 

You don't need refunding anything and it is you and your teammates/pals who take turns to mult that should be banned from this game altogether.

Why should honest players have to play in rigged games?

No wonder people are leaving.

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No, using mults do not refund anything. You are stealing. What is stealing, is it clear? I can consider drugging or raiding as a "stealing", you may not. I can consşder hacking as a "stealing", you may not. You can consder playing from the middle, I may not. You can consider "diplomacy" as a stealing, I may not. There are lots of examples. Even ıf you think about rules, someone will rage quit.

This kick system actually helps weaker players in that you don't have to be good to 'not be kicked'. You don't even have to be average because this system says you only have to be half the average of those players around you. So the only ones that get kicked are mult-like players.

What would really help to weaker players you know? An insurance like I say, some friends or a clan, limitation to drugs or strong teams. Or just some mults on the opposite team...  ^_^ 

You sure? someone who doesn't want to see a player would cause sabotage on him, then kick him.

Or someone tries but can't get funds...

For a drugger, every player are mult-like already.

What I've understood from your kick-system is that every player who gets less than %55 of the ASPS (I made it now, avarage score per second :) )

for a time period can be kicked.

The main problem about your system is letting people building too strong teams quickly.

But you also have every power you need. You can chose to fight in battles were your rank is the strongest rank.

I mean "every way of win" I don't have every power I need because I don't have any hacking program, I am not a clan member and so on...

You don't have to buy everything available. You can stick to one or two combos through your tanki career.

 

All you need to do is choose your battles carefully. Filters are in place so use them. Ranks are visible so use them. Pro-battles are available so use them. Every battle is like I explained, we use mults and stay tuned.  :unsure: 

 

You don't need refunding anything and it is you and your teammates/pals who take turns to mult that should be banned from this game altogether.

Why should honest players have to play in rigged games? What is "honest"? 

No wonder people are leaving.

If everyone would think just like you, this system would be great. :) But the situation is pretty different.

 

You clearly wants a fair game( just like other Takeover Team members) but your fair game is not our fair game, or even maybe playable version of it. 

 

When this system is implemented to game, players will face how hard and bad the game actually was.

 

Instead of making a fair game, we should think about making a playable game.

To do so, we should guarantee to the weakest player that he will be able to reach highest rank and will be able to effect gameplay.

Then we should make the game wider.

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If everyone would think just like you, this system would be great. :) But the situation is pretty different.

 

You clearly wants a fair game( just like other Takeover Team members) but your fair game is not our fair game, or even maybe playable version of it. 

 

When this system is implemented to game, players will face how hard and bad the game actually was.

 

Instead of making a fair game, we should think about making a playable game.

To do so, we should guarantee to the weakest player that he will be able to reach highest rank and will be able to effect gameplay.

Then we should make the game wider.

Sorry but it's difficult to have a conversation when you're spouting complete and utter tosh.

It's not a matter of perception its a matter of fact.

You endorse foul play and dishonesty to compensate for your inadequacies or to gain an advantage in battle.

There are solutions available to you but you chose cheating instead of fairness.

It's clear.

No more discussion.

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If everyone would think just like you, this system would be great. :) But the situation is pretty different.

 

You clearly wants a fair game( just like other Takeover Team members) but your fair game is not our fair game, or even maybe playable version of it. 

 

When this system is implemented to game, players will face how hard and bad the game actually was.

 

Instead of making a fair game, we should think about making a playable game.

To do so, we should guarantee to the weakest player that he will be able to reach highest rank and will be able to effect gameplay.

Then we should make the game wider.

 

You are a prime example of what the need for crystals can turn players into. You clearly are not a buyer but you clearly need crystals so you resort to cheating to get them. It's sad really.

I come to play this game for the challenge of fighting other players and to see who is better. I have no desire to cheat, it proves nothing and I do not want to come and play against cheaters either. In my opinion players that need to cheat to win are cowards and aren't worth my time. Maybe where you come from cheating, dishonesty, and cowardess are just a part of daily life but not for me.

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This system started out to be a great idea and still is, but it may be too late now. When half your team are mults how would you be able to get enough honest players to be able to kick the wasters of space,mults,cheaters,cowards,idiots,or what ever other term you want to use? 

Unfortunately Tanki has waited way too long to implement such a system.  Their inability to see the problem has now created a game I do not want to play anymore. I only play maybe 1 day a week now with this account. I prefer to play my low rank account the lesser demand for crystals makes it pointless to use mults and when I reach the point where the problems start I'll just start over again. At least the games are fun.

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You are a prime example of what the need for crystals can turn players into. You clearly are not a buyer but you clearly need crystals so you resort to cheating to get them. It's sad really.

I come to play this game for the challenge of fighting other players and to see who is better. I have no desire to cheat, it proves nothing and I do not want to come and play against cheaters either. In my opinion players that need to cheat to win are cowards and aren't worth my time. Maybe where you come from cheating, dishonesty, and cowardess are just a part of daily life but not for me.

So, what we should is making options to buy wider, then we should give players enough crystal to buy just one of them.

But the point is a lot more than what you define. While there is not any definition about "fairplay", while players are fightning with crystals itself, can you really count drugging or raiding "fairplay"? Maybe... But who would enjoy that? Winners maybe...

But who loses battles after 2-3 hours, fair or not, wants to punch the monitor... You can say that, "that was their fault" Yes, then players are trying to play DM, and then faces teams... Your argument would be the truth if I could teams...

 

 

However, a game which you enter from middle and can create new accounts are pretty strange for most of us.

 

We think that mults is the worst way of cheating which destroys the game. I was thinking just like everyone else.

What changed my ideas was a Silence TDM battle.

 

We were winning, then 2 players entered the game. They were clearly a team and druggers. Basically a "raid" which I usually prefer considering unfair(this can be discussed). I was trying to fight, bu they were teams and my teammates wasn't. Maybe I or my teammates were skilled than them, but they were team which we could never be. :( Maybe this was fair, but was pretty bad for me...

We were about being takeovered. Then everythink had started to change...

 

2 mults have entered the opposite team. Firstly, I'he started to realize that by TAB, then I've changed my plan.

I stopped fightning with this raiders and went to their base secretly, and just kileld these 2 mults. These mults were maybe unfair, and I would report them. What the opponent was doing was maybe fair on rules. 

Should I have reported them? Why would I report, they were justice on my eyes! They were the savers of my team and score! They were heroes on my mind!

As a resuly, we won and I didn't think was this fair or not anymore. If I would lose, I would think that I lost unfairly as I said this was a kind of teammates against strangers situation.

Then I realized that multing would be used as a way of fairplay. Mult would have been a way of fairplay ıf we had used it against other types of cheats, especially against other mults.

Then, I've started to think more. I've reminded what I've realized too early. Whatever battle I go, less crowded teams were losing. We could have very limited chance to change this situation. So, If this is the truth, do we really win the games with our equip or skils, or do we have just limited power to change that?

There was only one mode which we could decide the score: DM. Other games scores were defining by "super players", and the only way to break this chain was using the simpliest and the most powerfull way of cheating: Mult. Unless mult, there wouldn't be any way to fight against other ways of cheating(or not cheating) ways as we think that they can be considered "not cheating"(or cheating). You would or act like them, or you would avoid.  :unsure: 

Or maybe you can hope you will enter thw winning side play as a parasite.

The story hasn't finished! Then I realized one mroe point. If the winning side is decided by mults, every winner player can be considered a cheater because they stay tuned and used mults! Who we are complaining was already us, we were disgusting annoying cheaters! We could just quit battles, but crystals were too delicious to just storm out.  :unsure: Basically, every winner was already a cheater which they were blaming others to be!  :blink: 

As least, I got my most of the crystals from DM games which you really can decide you score (if you don't face teams), and I consider myself less cheater than most of you!  -_- There is not any game which was won by someone didn't use cheat!  -_-

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.... deleted and sent the trash, where it belongs.

:huh:  :blink: I really wish I had some sort of clue as to what are are rambling on about.

 

Don't bother responding because, frankly, most of us don't care about anything you have to say.  You are the very type of player we are trying to get rid of.  We understand your point of view. You don't like KICK 2.0 because you are a cheater and it will make it harder for you earn or should I say steal your dishonest crystals.

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:huh:  :blink: I really wish I had some sort of clue as to what are are rambling on about.

 

Don't bother responding because, frankly, most of us don't care about anything you have to say.  You are the very type of player we are trying to get rid of.  We understand your point of view. You don't like KICK 2.0 because you are a cheater and it will make it harder for you earn or should I say steal your dishonest crystals.

Yes, then other cheaters will rise, and you will see balanced and fair gameplay. 

I don't care much, I have every equip I need, and I can play just DM because I know well.  ^_^

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:huh:  :blink: I really wish I had some sort of clue as to what are are rambling on about.

 

Don't bother responding because, frankly, most of us don't care about anything you have to say.  You are the very type of player we are trying to get rid of.  We understand your point of view. You don't like KICK 2.0 because you are a cheater and it will make it harder for you earn or should I say steal your dishonest crystals.

quote: "I really wish I had some sort of clue as to what are are rambling on about."

 

Totally get the same feeling when reading his posts.

Thought for some time he was trying to troll in a rather strange way, but no it 's

actually meant serious.

To avoid wasting anymore time: I will not longer read his posts or respond to them.

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:huh:  :blink: I really wish I had some sort of clue as to what are are rambling on about.

 

Don't bother responding because, frankly, most of us don't care about anything you have to say.  You are the very type of player we are trying to get rid of.  We understand your point of view. You don't like KICK 2.0 because you are a cheater and it will make it harder for you earn or should I say steal your dishonest crystals.

 

 

quote: "I really wish I had some sort of clue as to what are are rambling on about."

 

Totally get the same feeling when reading his posts.

Thought for some time he was trying to troll in a rather strange way, but no it 's

actually meant serious.

To avoid wasting anymore time: I will not longer read his posts or respond to them.

Was mult the only problem of you? Was it the only unfair way of winning? Does it really that hard to understand what I say?

If you want to fight against cheats, you should remove them together. If you remove one of them and don't do about others, you will just give the power to different groups. This would be good ıf you are a member of these groups!

If you want to remove mults, you should also remove hacks.Moreover, you should stop "pushing" and "power leveling" Also, you should remove the harm of raids and excessive druggings. Then, you should find a new way to keep buyers in game. And please, you should also keep DM games clean.

Before previous kick system, no one was multing battles, but they were kicking high teammates. Then they solved this problem. Have everythink been solved?

 

You do nothing against team players who extinct lonely players, don't explain me "fairplay"!  -_-

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But the point is a lot more than what you define. While there is not any definition about "fairplay", while players are fightning with crystals itself, can you really count drugging or raiding "fairplay"? Maybe... But who would enjoy that? Winners maybe...

Yes, you can!

 

Then I realized that multing would be used as a way of fairplay

I'm done.

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You are a prime example of what the need for crystals can turn players into. You clearly are not a buyer but you clearly need crystals so you resort to cheating to get them. It's sad really.

I come to play this game for the challenge of fighting other players and to see who is better. I have no desire to cheat, it proves nothing and I do not want to come and play against cheaters either. In my opinion players that need to cheat to win are cowards and aren't worth my time. Maybe where you come from cheating, dishonesty, and cowardess are just a part of daily life but not for me.

I comment all three comments below

 

:huh:  :blink: I really wish I had some sort of clue as to what are are rambling on about.

 

Don't bother responding because, frankly, most of us don't care about anything you have to say.  You are the very type of player we are trying to get rid of.  We understand your point of view. You don't like KICK 2.0 because you are a cheater and it will make it harder for you earn or should I say steal your dishonest crystals.

I comment all three comments below

 

quote: "I really wish I had some sort of clue as to what are are rambling on about."

 

Totally get the same feeling when reading his posts.

Thought for some time he was trying to troll in a rather strange way, but no it 's

actually meant serious.

To avoid wasting anymore time: I will not longer read his posts or respond to them.

 

That is a wonderful opportunity to see things clearly, regarding this game.

At first, when I read what @kayitsiz said, I thought "what the heck is he talking about! Mults a form of justice?? No way!" But then I started to see his point. There are many players that are not skilled enough, or too young to develop strategies. For them, if they are not buyers and thus can't replace skill with top combos / paints / supplies, this game is forbidden. Why? Because of the way it treats crystals as the only way to buy items and the only reward in battles. Creation and distribution of funds - as it is now - makes the game very competitive and harsh, removing the fun for low competitors.. Thus, only high skilled players or top buyers (the usual noob hammerkings) can acquire both fun and crystals.

 

So, in a way, what @kayitsiz says, makes sense.

That, in my honest opinion means that there is a general misshapen monetization in this game. A very poor or even bad conception of "winning" balance in-game.

 

Just like the issues of drugging and raiding show, no matter what says, defending raiding.

 

So, we might see the problem for what it really is. A wrong monetization system. Maybe we should start thinking in this line of thought and press Tanki, before it repeats the same mistake in Unity.

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I comment all three comments below

 

I comment all three comments below

 

 

That is a wonderful opportunity to see things clearly, regarding this game.

At first, when I read what @kayitsiz said, I thought "what the heck is he talking about! Mults a form of justice?? No way!" But then I started to see his point. There are many players that are not skilled enough, or too young to develop strategies. For them, if they are not buyers and thus can't replace skill with top combos / paints / supplies, this game is forbidden. Why? Because of the way it treats crystals as the only way to buy items and the only reward in battles. Creation and distribution of funds - as it is now - makes the game very competitive and harsh, removing the fun for low competitors.. Thus, only high skilled players or top buyers (the usual noob hammerkings) can acquire both fun and crystals.

 

So, in a way, what @kayitsiz says, makes sense.

That, in my honest opinion means that there is a general misshapen monetization in this game. A very poor or even bad conception of "winning" balance in-game.

 

Just like the issues of drugging and raiding show, no matter what says, defending raiding.

 

So, we might see the problem for what it really is. A wrong monetization system. Maybe we should start thinking in this line of thought and press Tanki, before it repeats the same mistake in Unity.

So, what we should do is making the game more playable, not solving cheat ways.

If we remove mults now, this will harm the a lot.

 

Do you know how allergy happens? Something enters your body, then your defence cells release some chemicals too much. These chemicals

melt your arteries and your blood exits your arteries and starts to form a mass on your cambiums. Then your blood can't satisfy your necessities and you die.

 

Mult is a kind of allergy which is caused by some genetical ilnesses. What is the solution? You should make immunity system weaker. But what then? If you eat something poisonus, your immunity may not be able to defence you.  :unsure:

 

For example, you can put your body a

hookworm!

Yes, hookworm!  ^_^

kancali-kurt-2-1308.jpg

If I explained what does this cute(!) creature, I would be banned

 

2.3.13. Publication of the information that describes, instigates or justifies unlawful or antisocial behavior, crime, violence, mutilation, psychic or physical cruelty to people, animals, inflicting damage on other’s   property;

http://tankionline.com/en/rules/

Anyway, can you tell the difference between a kick system and this so cute creature? Kick systme doesn't try to get and beneficion to itself, the only difference is that. 

 

 

I agree that this hookworm gives less damage than any type allergy, but no one would like that system, especially if we consider that mult is a big part of the game now.

 

EDİT:

Sorry, wrong rule

2.3.14. Publication of  the information that causes fear, horror or panic in children, including pictures or descriptions of death, diseases, suicide, accidents, emergencies or disasters and (or) their consequences, other information that may damage health or development of minors;

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To add to previous page:

If you eat enough, this cute creature doesn't give any remarkable damage. So, before getting rid of the allergy, we should feed the body a lot and makes every cell happy.   ^_^  So, when the body cells become happy, the body will start to be fatter and won't need to eat that harmful nutritions which cause allergy. Then, we can put the hookworm and get rid of the allergy forever!  ^_^

 

What I say that we should wait for the right time to put this worm.

 

As you can see, hookworm is Kick2.  :lol:

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@kayitsiz don't get me wrong. I don't agree with mults anymore I agree with druggers (which is not at all :D ) but I think our way to solve all these drawbacks of monetization system is dealing with the monetization system itself.

Game should deliver fun to all its players regardless of skill or money spend. Maybe those that spend money or are extremely skilled should get a little bit more of the fun, but not all of it! Anything less is sign of a bad game.

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@kayitsiz don't get me wrong. I don't agree with mults anymore I agree with druggers (which is not at all :D ) but I think our way to solve all these drawbacks of monetization system is dealing with the monetization system itself.

Game should deliver fun to all its players regardless of skill or money spend. Maybe those that spend money or are extremely skilled should get a little bit more of the fun, but not all of it! Anything less is sign of a bad game.

Yes, I agree \/\/\/\/\/  :)

 

To add to previous page:

If you eat enough, this cute creature doesn't give any remarkable damage. So, before getting rid of the allergy, we should feed the body a lot and makes every cell happy.   ^_^  So, when the body cells become happy, the body will start to be fatter and won't need to eat that harmful nutritions which cause allergy. Then, we can put the hookworm and get rid of the allergy forever!  ^_^

 

What I say that we should wait for the right time to put this worm.

 

As you can see, hookworm is Kick2.  :lol:

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Another Tanki injustice is the ability to create alt accounts. See what an alt account can do to a game, using only drops of supplies.

 

K2dQ0de.png

 

practically is the same result as if a player uses supplies constantly. An experienced player among newbies is a godmode_on.

Thus, most of the funds go to the experienced and all the newbies get zip.

How can they gather crystals to buy hulls and turrets then? They can't.

 

(after a while I felt as if I had entered a kindergarten and had slaughtered the kids that were unable to fight back... where's the fun in that???) :unsure:

 

[EDIT: In this battle there were 3 alt accounts (experienced players) at least. These three accounts get 35% of total funds in a battle of 20 people. 15% of players get 35% of funds, without really worthing it. Is this a good game? Obviously not.]

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QAbkJv.png

If there were a kick system, I still couldn't prevent them from playing as a clan or something like that.

But If I multed just like them, I would change the result.

I swear, my team was full of mults except me! They were half-helping! Would a kick system help me, I even wants to kick the second player!  :angry:  :angry:

They have used about every tactic, including mult!! But I would change the score with 3 mults because I have good equipment with good skills which I got myself alone!

 

 

This new daily missions system will encourage players to power-leveling.

This is something great!! ^_^ Someone who can do this (beep!) will prefer power-leveling and leave us alone!  ^_^

This is the first episode of the "making the patient fatter", and will help. 

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I swear, my team was full of mults except me! They were half-helping! Would a kick system help me,

Yes.

The answer to mults is not create more of them. You are just adding fuel to the fire.

This topic is the most liked topic in the forum so the community obviously do not see it like you do.

Create a topic endorsing mults and see how far you get.

 

I'm starting to think now that the problem of mults has become so bad that maybe player moderation is to weak to combat it and maybe an automatic kick system is the way forward.

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Yes.

The answer to mults is not create more of them. You are just adding fuel to the fire.

This topic is the most liked topic in the forum so the community obviously do not see it like you do.

Create a topic endorsing mults and see how far you get.

 

I'm starting to think now that the problem of mults has become so bad that maybe player moderation is to weak to combat it and maybe an automatic kick system is the way forward.

Look, everyone wants to get rid of mults. Maybe this system can help. :)

But the problem is that, just I mention, we should make the body to put the hookworm. :)

 

 

What they don't see is how much mults have helped them and actually how bad are they cheaters. Moreover, the community is not on the forum. :) I see insults on every team game about "other cheat ways", how can you explain this?  :)

 

Players on the forum are mostly strong players who can take care of themselves on the battlefield. They think that multers are stealing their money. But the reality is far from that.

 

Create a topic endorsing mults and see how far you get.

I will. :)

 

I'm starting to think now that the problem of mults has become so bad that maybe player moderation is to weak to combat it and maybe an automatic kick system is the way forward.
There are 60k players online. At least 6k of them are mults.
 
Do you understand what I mean now? Kick2 is not enough and will be too dangerous to implement. 

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Don't take this as an offence, but I think that this idea is far better than your Kick2 VVVVVVVV

EDİT: Okay I confest!  :unsure: It is not, but at least makes loses far more acceptable.

Solves every problem about low rank battles, just makes ranking slover. 

Also, makes raiding and drugging even more profitable(what you like :) )

But a moderator clesed it because he doesn't know you can make new accounts!  -_-

 

 

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I posted this in another topic >>> LINK <<<  Actually I think we should continue our discussion over there. That topic is about mults and multing, this one is supposed to be about a kick system. 

 


 

 

I wonder is they could use the friends system and PRO passes as a tool to combat mults.

Normal battles would prevent the following.

  • Friends would not be able to join against other friends.
  • Accounts with the same IP would not be able to join opposite sides.

An option to turn this off would be under PRO passes. This option would allow for those that want to play with friends and for things like training and practices. It would help cut down on the mults however they could still be in the PRO battles. At least normal battles wouldn't suffer.

Additionally, more then one account should never be able to log into the same server, from the same device at anytime. This would not be very hard to add and would have a huge impact on this problem.

It would sure stop a lot of multing and cheating. Unfortunately we all know Tanki won't do it. They don't care how many mults there are as long as it looks like a lot of players are playing.

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I posted this in another topic >>> LINK <<<  Actually I think we should continue our discussion over there. That topic is about mults and multing, this one is supposed to be about a kick system. 

 


 

 

I wonder is they could use the friends system and PRO passes as a tool to combat mults.

 

Normal battles would prevent the following.

  • Friends would not be able to join against other friends.
  • Accounts with the same IP would not be able to join opposite sides.

An option to turn this off would be under PRO passes. This option would allow for those that want to play with friends and for things like training and practices. It would help cut down on the mults however they could still be in the PRO battles. At least normal battles wouldn't suffer.

 

Additionally, more then one account should never be able to log into the same server, from the same device at anytime. This would not be very hard to add and would have a huge impact on this problem.

 

It would sure stop a lot of multing and cheating. Unfortunately we all know Tanki won't do it. They don't care how many mults there are as long as it looks like a lot of players are playing.

Also:

A pro pass option prevents friends entering the same battle

A pro pass option prevents entering the battle after 1/3 of the time.

Friends who removed friendship shouldn't be able to be friend again.

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