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two very big and never resolved chat and battle problems.


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A league of legends system would be horrible here.  Especially in long matches.  Sometimes I have to join 3 or 4 matches to find one that isn't too infested with druggers.  Under the proposed system we'd be forced to stay, get farmed by druggers for the duration of the match, and get almost no reward since the losing team's reward is trivial.  The current drug system is only tenable because people can at least leave.  Even without druggers matches are usually pretty one sided.  Sure it sucks that people don't stay, but forcing a losing team to stay to be farmed on the threat of being blocked from joining other games will lead to afkbots and players leaving tanki en masse.

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A league of legends system would be horrible here.  Especially in long matches.  Sometimes I have to join 3 or 4 matches to find one that isn't too infested with druggers.  Under the proposed system we'd be forced to stay, get farmed by druggers for the duration of the match, and get almost no reward since the losing team's reward is trivial.  The current drug system is only tenable because people can at least leave.  Even without druggers matches are usually pretty one sided.  Sure it sucks that people don't stay, but forcing a losing team to stay to be farmed on the threat of being blocked from joining other games will lead to afkbots and players leaving tanki en masse.

It's unhelpfull for your team.

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