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limited drugs or separated server


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First,this is not same game that i loved and in which i introduced my friends.

drugs(not supplies,noooo-drugs) completely ruined this game.

players like me not use drugs,and a lot of us,giving up of game because this is not enjoying,this is torture.

i know that you live on the money you get from selling crystals.i know that this is necessary,but this is too much.

there are two solutions:

1-escort of limited drugs use,say,3 or 5 per game

or 2-introduce a separate server for us,pure players,who love the game and no use drugs

dear friends,you have become a money factory.

you forgot the main motive of all games-entertainment.

please,please,think like us mortals who do not spend mountains of money to satisfy the vanity.(i am the best factor).

oh,yeah,do not mention me PRO game,it s not the same things and you know it.

sincerely

kardinal133133

(non-druggers)

Edited by Issho_Fujitora
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We got a better idea. So-called depended cooldowns, when using any supply add a little extra cooldown to every other supply, so you can't use them all at once.

 

This way players will have to plan their drugging, otherwise they won't be able to attack enemy with 3 main supplies turned on.

 

It will be introduced in september.

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We got a better idea. So-called depended cooldowns, when using any supply add a little extra cooldown to every other supply, so you can't use them all at once.

 

This way players will have to plan their drugging, otherwise they won't be able to attack enemy with 3 main supplies turned on.

 

It will be introduced in september.

so i thought the reblance would kill the game but this idea will the game too i hope you know this 

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so i thought the reblance would kill the game but this idea will the game too i hope you know this 

Ha! You think making drugs actually work, but not just making gameplay dumb, will kill the game? Tell me, how aswesome your drug gameplay is, when everybody use them? Never felt like you only using them only to make enemy drugs obsolete?

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Ha! You think making drugs actually work, but not just making gameplay dumb, will kill the game? Tell me, how aswesome your drug gameplay is, when everybody use them? Never felt like you only using them only to make enemy drugs obsolete?

there is PRO battle for non drugging if this idea is introduce i advise you to get rid of PRO-battle 

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there is PRO battle for non drugging if this idea is introduce i advise you to get rid of PRO-battle 

What for? Dependent cooldowns will not turn drugs off. It actually meant to make drug gameplay better for everyone. Kinda opposite to what you saying.

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What for? Dependent cooldowns will not turn drugs off. It actually meant to make drug gameplay better for everyone. Kinda opposite to what you saying.

so do you mean that 1 drug will be on and it wont turn off drugs?

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What for? Dependent cooldowns will not turn drugs off. It actually meant to make drug gameplay better for everyone. Kinda opposite to what you saying.

i am going to buy 5k drugs soon so kindly tell me if i understand it wrong if this is bad i wont buy drugs 

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so do you mean that 1 drug will be on and it wont turn off drugs?

It goes like this. You will be able to use drugs just like you do it right now. But. Other drugs won't be possible to be used AT THE SAME MOMENT.

 

Let me show you an example. You using your Double Damage and you got your bonus. DD will be possible to use after 1 minute cooldown, as it happens right now. What will be different is that your DA and Nitro will be sent to cooldown immediately as well, but not for 1 minute. Because it is dependent cooldown it will take less time. Lets say it will be 20 seconds for example. Your Mine and First Aid will hit cooldown as well, but it will be even smaller, lets say 10 and 5 seconds respectively.

 

As you can see you will be able to use more then single drug on your tank, but you won't be able to use all of them at the single moment. To use your drugs effectively you will need to make sure you plan when to use your drugs. It gets better — if you will pick up a supply box you will get all three drugs up and running and you will gain advantage over other drug users.

 

So, a little bit of skill in using drugs will make you even more powerful, while at present state drug war is, let's be frank, very stupid gameplay, that only force you to waste your drugs without significant results, if your enemy doing the same of course.

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 let's be frank, very stupid gameplay, that only force you to waste your drugs without significant results, if your enemy doing the same of course.

and he uses the proper word for it "stupid"

Drug wars you lose more crystals from using your drugs than you gain in crystals....so really this will save people's drugs as well as allow them to get more drugs?

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and he uses the proper word for it "stupid"

Drug wars you lose more crystals from using your drugs than you gain in crystals....so really this will save people's drugs as well as allow them to get more drugs?

Pretty much, yeah.

 

More then that — there is a cool gameplay when nobody can use drugs but only supply boxes, right? But when you drugging, you ignore these boxes. They not giving you any advantage, so they are ignored. See what is happening? When boxes are ignored and you got your 234 always up you actually play as if there are no supply boxes and drugs at all! You can make a pro-battle with every box turned off. This will be the most boring experience ever, I am telling you.

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Pretty much, yeah.

 

More then that — there is a cool gameplay when nobody can use drugs but only supply boxes, right? But when you drugging, you ignore these boxes. They not giving you any advantage, so they are ignored. See what is happening? When boxes are ignored and you got your 234 always up you actually play as if there are no supply boxes and drugs at all! You can make a pro-battle with every box turned off. This will be the most boring experience ever, I am telling you.

it is true i dont pickup boxes when i am drugging only when my drugs are about to finish then sounds OK

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It goes like this. You will be able to use drugs just like you do it right now. But. Other drugs won't be possible to be used AT THE SAME MOMENT.

 

Let me show you an example. You using your Double Damage and you got your bonus. DD will be possible to use after 1 minute cooldown, as it happens right now. What will be different is that your DA and Nitro will be sent to cooldown immediately as well, but not for 1 minute. Because it is dependent cooldown it will take less time, Lets say it will be 20 seconds for example. Your Mine and First Aid will be hit cooldown as well, but it will be even smaller, lets say 10 and 5 seconds respectively.

 

As you can see you will be able to use more then single drug on your tank, but you won't be able to use all of them at the single moment. To use your drugs effectively you will need to make sure you plan when to use your drugs. It gets better — if you will pick up a supply box you will got all three drugs up and running and you will gain advantage over other drug users.

 

So, a little bit of skill in using drugs will make you even more powerful, while at present state drug war is, let's be frank, very stupid gameplay, that only force you to waste your drugs without significant results, if your enemy doing the same of course.

thanks for the explaining but i still dont like this idea too much  -_-

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It goes like this. You will be able to use drugs just like you do it right now. But. Other drugs won't be possible to be used AT THE SAME MOMENT.

 

Let me show you an example. You using your Double Damage and you got your bonus. DD will be possible to use after 1 minute cooldown, as it happens right now. What will be different is that your DA and Nitro will be sent to cooldown immediately as well, but not for 1 minute. Because it is dependent cooldown it will take less time, Lets say it will be 20 seconds for example. Your Mine and First Aid will be hit cooldown as well, but it will be even smaller, lets say 10 and 5 seconds respectively.

 

As you can see you will be able to use more then single drug on your tank, but you won't be able to use all of them at the single moment. To use your drugs effectively you will need to make sure you plan when to use your drugs. It gets better — if you will pick up a supply box you will got all three drugs up and running and you will gain advantage over other drug users.

 

So, a little bit of skill in using drugs will make you even more powerful, while at present state drug war is, let's be frank, very stupid gameplay, that only force you to waste your drugs without significant results, if your enemy doing the same of course.

Thank God TO Devs got the message. It really was (is) very dissapointing using all the drugs all the time. No fun in it, since everybody is obliged to do so in order to stay in the game.

As for the new rule that will be introduced in September, we 'll see how it goes. In theory it's ok, but we 'll see it in action as well.

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thanks for the explaining but i still dont like this idea too much  -_-

Oh you will when you get your hands on it. Coding Wizards saying that by the end of next week I will be able to begin closed tests and tweaking.

 

I hope their estimates are correct.

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Oh you will when you get your hands on it. Coding Wizards saying that by the end of next week I will be able to begin closed tests and tweaking.

:O the first week in september you are saying :O

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Oh you will when you get your hands on it. Coding Wizards saying that by the end of next week I will be able to begin closed tests and tweaking.

 

I hope their estimates are correct.

i might have to delete tanki soon :P

 

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i might have to delete tanki soon :P

If only you looking for is dumb donated overkill gameplay rather then fun fair skillbased gameplay then... well... we will be cool about it.

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