Jump to content
EN
Play

Forum

limited drugs or separated server


 Share

Recommended Posts

Remember what is was like with mammoth and isiada full drugged on silence?!

Yep, I was having the time of my life Freezing 'em to death :P, until they equipped Python...

Share this post


Link to post
Share on other sites

^ Lol!

 

I can't believe they changed the description for that paint, the old one was so awesome

Making an actual python swallow a whole Mammoth tank is just....*shudders*
  • Like 1

Share this post


Link to post
Share on other sites

Nice, but Hazel has already got that covered. Thank you. :)

Wow.. I made the perfect example of being a noob.. I didn't properly read, thanks for telling me! It makes me more cautious from now on when I answer something..

Share this post


Link to post
Share on other sites

Wow.. I made the perfect example of being a noob.. I didn't properly read, thanks for telling me! It makes me more cautious from now on when I answer something..

since when?

Share this post


Link to post
Share on other sites

Comparing it with back then when drugs were scarcer in battle, I found those battles with less drugs MUCH more fun.

Not saying eliminate drugging by itself, but back then when drugs were more easily countered, and appeared less. Lol.

THIS is what made me upvote cx

 

:fire_r: this is gonna be an amazing update! i sometimes even called this game "drugs online" from the frustration!  :fire_l:

i will be able to drug back way easier  :D  or not even drug at all

Share this post


Link to post
Share on other sites

Either you do not understand sarcasm or I do not understand you.

So i was reading this thread and all my +1s of the day went to your posts..do something about that!! :mellow:  :mellow:  :ph34r:

 

jokes apart, nice update..didn't think its this close..and pretty sure it adds more strategy and thoughts to the gameplay..where every player of the team and his every move will be counted, no single handed drug abuse and takeovers..but then again, its very hard to play as a team in the current setting unless u r in a clan..nevertheless, brilliant..

Share this post


Link to post
Share on other sites

We got a better idea. So-called depended cooldowns, when using any supply add a little extra cooldown to every other supply, so you can't use them all at once.

 

This way players will have to plan their drugging, otherwise they won't be able to attack enemy with 3 main supplies turned on.

 

It will be introduced in september.

Yup, ruining this game step by step by putting timers on everything..

Good job :)

  • Like 3

Share this post


Link to post
Share on other sites

Yup, ruining this game step by step by putting timers on everything..

Good job :)

You have to understand that the developers are trying to make the game fairer to all Buyers/Druggers/Common Players. Try putting yourself in the shoes of a non-drugger watching your team get massacred by 5 drugging kit buyers. Sounds REALLY fun right?

 

About buyers leaving the game, well, as they say:

 

We have balls to do that. Period.

I hope this clears things up. Okay?

Edited by Stinger911

Share this post


Link to post
Share on other sites

hazel u say game for fun then why did i got a ban for it?  i PM'ed u with more informations

Most likely because you were breaking rules, and causing mischief and/or annoyance to other tankers.

Kind of like the counterplay thing. Sure, you were having fun. But maybe others weren't, because of you? Lol. :P

Share this post


Link to post
Share on other sites

I'm really looking forward to this rebalance. I have a huge issue with players who are compulsive druggers. Earlier today, I played against somebody who apparently had bought the M1 Heavy Tank Kit and was using Electra with M1 Hornet/M1 Isida. He was drugging non-stop, and racked up a huge K/D ratio. The interesting thing was that he wasn't much of a threat when his drugs timed out, so one can only assume his massive success was almost completely due to drugs.

 

Tanki should ideally be somewhat like a soccer/football game. What matters is how skilled you are. The current system is as follows:

->Team A is beating Team B in a match. Team A, is, for the record, more skilled than Team B in general.

->A player on Team B gets fed up. He takes out a shotgun and shoots all the players on Team A.

->Team B scores a few goals and wins.

 

Was their win based on skill? Nope.

 

A drug war is like this:

->Team A's players come back from the hospital and decide to play Team B again. This time, they give all their players shotguns as well. The players on Team B decide to pack shotguns too.

->When they play, they're mostly focusing on trying to kill each other with shotguns instead of actually trying to have fun and score goals.

Edited by Thekillerpenguin
  • Like 3

Share this post


Link to post
Share on other sites

I'm really looking forward to this rebalance. I have a huge issue with players who are compulsive druggers. Earlier today, I played against somebody who apparently had bought the M1 Heavy Tank Kit and was using Electra with M1 Hornet/M1 Isida. He was drugging non-stop, and racked up a huge K/D ratio. The interesting thing was that he wasn't much of a threat when his drugs timed out, so one can only assume his massive success was almost completely due to drugs.

 

Tanki should ideally be somewhat like a soccer/football game. What matters is how skilled you are. The current system is as follows:

->Team A is beating Team B in a match. Team A, is, for the record, more skilled than Team B in general.

->A player on Team B gets fed up. He takes out a shotgun and shoots all the players on Team A.

->Team B scores a few goals and wins.

 

Was their win based on skill? Nope.

 

A drug war is like this:

->Team A's players come back from the hospital and decide to play Team B again. This time, they give all their players shotguns as well. The players on Team B decide to pack shotguns too.

->When they play, they're mostly focusing on trying to kill each other with shotguns instead of actually trying to have fun and score goals.

well said :)

thats exactly why i only play pro battles these days. :/

Share this post


Link to post
Share on other sites

Tanki should ideally be somewhat like a soccer/football game. What matters is how skilled you are. The current system is as follows:

->Team A is beating Team B in a match. Team A, is, for the record, more skilled than Team B in general.

->A player on Team B gets fed up. He takes out a shotgun and shoots all the players on Team A.

->Team B scores a few goals and wins.

 

Was their win based on skill? Nope.

That was a very true, but morbid, representation my friend.

Share this post


Link to post
Share on other sites

Dude, I am sorry both Hazel-Rah and me didn 't directly understood you!

 

Also I am sorry that I am not a clairvoyant.

In that case I would have been able to react to your post that came after mine.

 

So I'm very, very sorry... :(

 

Mistakes happen. Besides, it was my fault to not include what I said earler, was in a hurry.

 

 

And don't beat yourself hard, man, and only god has the ability to percieve things before it happens. Joking it's just our rational behaviour that appears clairvoyant to others ;)

Share this post


Link to post
Share on other sites

We got a better idea. So-called depended cooldowns, when using any supply add a little extra cooldown to every other supply, so you can't use them all at once.

 

This way players will have to plan their drugging, otherwise they won't be able to attack enemy with 3 main supplies turned on.

 

It will be introduced in september.

  This is the best news I've heard in a long time ! Thank you ! Please, don't be cheap with the extra cooldown time. :D

Edited by MajorHayes

Share this post


Link to post
Share on other sites

Hazel please could I get an estimated time on which the kits are getting replaced, I really need it, and any information about the Medium Tank M2 kit would mean the world to me, and will be greatly appreciated, because I don't know if I should buy Thunder and Viking M2 M2 on the sale or just wait till I get the crystals for Medium Tank M2 kit which I don't know if it will get reworked. I just want to know if it will be removed or nerfed.

Share this post


Link to post
Share on other sites

So why now drugs don't last 1 min? It's around 45 sec + 15 sec like you said cooldown if i don't mistake. Then one drug will last 20 sec for example and then after it you need to wait cooldown to take other drug? Maybe it will be good for better You Tube videos. Now you need full support of your team, clan, communication during the battle + good skill and garage can destroy everyone. ( What to use in attack and what to use from supplies + what to use in background behind the attackers)! Maybe it will be great job and good idea for Tanki Online in future.

Share this post


Link to post
Share on other sites

So why now drugs don't last 1 min? It's around 45 sec + 15 sec like you said cooldown if i don't mistake. Then one drug will last 20 sec for example and then after it you need to wait cooldown to take other drug? Maybe it will be good for better You Tube videos. Now you need full support of your team, clan, communication during the battle + good skill and garage can destroy everyone. ( What to use in attack and what to use from supplies + what to use in background behind the attackers)! Maybe it will be great job and good idea for Tanki Online in future.

It is like this, you press 2 and get DA, then after like 20 seconds you can press 3 and get DD and after 15 seconds you will be able to press 4 and get Nitro, but if you try to press 234 at the same time you will only get DA because the other 34 need to load like I said above :)

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...