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limited drugs or separated server


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The repeated use of drugs prove to be significantly affecting the gameplay. Recently,with the unnecessary amount  of drugs, sent during the clan championships not only invoked interest but also pain among the non-buyers. I would suggest a separate server for non-drugging battles.

Edited by Superlative

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ummmm, ok  :mellow:

I can make it even easier for you to understand.

 

We are looking for solutions to make this game batter. If what you saying about drugs is true then we need to make better drugs for players to have better fun, right? Fine, we can do that if that is the case. But how will you, fan of supplies, like it if we make whole new line of supplies that gives x3 rather then x2? Also we will sale them at ten times higher price and won't give any of this new supplies in daliy bonus. Will you be able to afford them?

 

This might be a little extreme example, but in this case you will feel exactly what everybody else does. Only top buyers will be able to afford these x3 drugs and they will crash you superfast even if you use your drugs all you want. Will it be fun then?

 

This is what actually can happen, if we ever consider present drug war to be that kind of fun we are looking for. I see it the way to ruin this game, while changing mechanics of existing supplies can make game better. Yes, supplies will be a little bit nerfed, but they will make a better and strong gameplay in a long run for everybody. I believe that most of tankers are kind people in heart and they do not want people suffer when they have fun. Therefore I want to take away a little bit of power from supplies, to make everyone a little bit happier playing our game.

 

Did I make you understand? :D

  • Like 12

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 I want you to share new concept with you this game is going to be about. Fair play

looooolllll yeah right. Buyer kits. Ruining tons of battles. Not really fair play.

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if you actually read what Hazel wrote than you will understand what is going to be happening to drugs. Devs arent taking our drugs infact they are making much smart gameplay for all of us. you need to be smart and skilled enough to plan your usage of drugs. 

 

before even i was disappointed people just using 234 and bang. they die and they come back using 234 -,-"

so it was kinda noob thing. and because of this 234 war i actually left drugs battles and i started playing pro battles and now as new drugs update going to be come in september so i am looking forward to get back in drug wars but this is gonna be fun because you cannot just use 234 :D

 

you need to plan your drug usage according to the situation. for example if mammy is taking my flag and my team mates are attacking him so i dont need to use nitro at that time(but most people just come in and press 234 like idiots). all i need is double power to kill mammy since my team mates are attacking him. so you just need to be smart enough to use drugs.

 

Thanks to developers for this awesome news  :fire_r:  :tank:  :fire_l:

Well, some of those idiots are the ones who's lot likely to win your currently-loosing team to victory. 

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looooolllll yeah right. Buyer kits. Ruining tons of battles. Not really fair play.

Buyer Kits are going to be completely reworked soon as well as supplies. You won't be able to get high rank equipment at lower ranks anymore.

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Buyer Kits are going to be completely reworked soon as well as supplies. You won't be able to get high rank equipment at lower ranks anymore.

Well, that seems promising.

Edited by Superlative

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Hazel, may I say, that you guys are the best, I mean I have played a lot of multiplayer games, and non of them have such great and awesome and cool Dev's, you guys listen to us, give us discounts and new stuff, you work really hard to make the game fair^, you give us more and more ways to get crystals faster, you always discus with, you are working 24/7 to make the game even more balanced, you never get tired of getting the same suggestions. What I am trying to say is thank you, thank you for being sooooo awesome and so great :) So please, continue being the cool guys you are, and I wish I could meet everyone of you guys.

Edited by lordmostafa
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We got a better idea. So-called depended cooldowns, when using any supply add a little extra cooldown to every other supply, so you can't use them all at once.

 

This way players will have to plan their drugging, otherwise they won't be able to attack enemy with 3 main supplies turned on.

 

It will be introduced in september.

+1

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Well, some of those idiots are the ones who's lot likely to win your currently-loosing team to victory. 

This is so wrong, dude. What fun there is if your win/lose is based on somebody else but you?

 

You do not want some weird drug users to win your games for you. You want to contribute yourself to your victory, otherwise it is not yours anymore.

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This is so wrong, dude. What fun there is if your win/lose is based on somebody else but you?

 

You do not want some weird drug users to win your games for you. You want to contribute yourself to your victory, otherwise it is not yours anymore.

Well, what if we're not able to do well on our own, then why not some weird drugger help us out. 

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I can make it even easier for you to understand.

 

We are looking for solutions to make this game batter. If what you saying about drugs is true then we need to make better drugs for players to have better fun, right? Fine, we can do that if that is the case. But how will you, fan of supplies, like it if we make whole new line of supplies that gives x3 rather then x2? Also we will sale them at ten times higher price and won't give any of this new supplies in daliy bonus. Will you be able to afford them?

 

This might be a little extreme example, but in this case you will feel exactly what everybody else does. Only top buyers will be able to afford these x3 drugs and they will crash you superfast even if you use your drugs all you want. Will it be fun then?

 

This is what actually can happen, if we ever consider present drug war to be that kind of fun we are looking for. I see it the way to ruin this game, while changing mechanics of existing supplies can make game better. Yes, supplies will be a little bit nerfed, but they will make a better and strong gameplay in a long run for everybody. I believe that most of tankers are kind people in heart and they do not want people suffer when they have fun. Therefore I want to take away a little bit of power from supplies, to make everyone a little bit happier playing our game.

 

Did I make you understand? :D

 

yeah

 

 

 

Buyer Kits are going to be completely reworked soon as well as supplies. You won't be able to get high rank equipment at lower ranks anymore.

dont make this update happen for ages

most of us need light m3 kit...

and im very close to get it .. i will get in sept the 12-20th so please dont make it happen too soon...

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Well, for some it may come positive. While for some it may not seem cool.  What if some drugger can, actually, help you get to a gold drop by eliminating your adversaries.

Will he really give you the gold than? C'mon?

 

I want to point out a problem for you. You are looking at druggers as people who do not help you to have more fun in the game, but as people who can help you to get more crystals in the end.

They are not going to, by the way, but this is also not what I want to point out.

I do not even say that you are doing something wrong!

You are totally right about looking for ways to get more crystals, but this thing is actually my failure as a game designer.

 

If I made you feel allright with playing this game to get some crystals rather than to have some fun, than I made a bad game for you.

Yes, this is a Free 2 Play game and there should be ways for our company to make money, but nobody plays games to pay money, isn 't it?

We play games to have fun, and pay some money to have more fun.

 

I know that many people in the gaming-industry do believe that the key to get a high revenue is to "balance out" frustrations that players experience. You know, when they put you as a player into an inconvenient position, and to be able to end your frustrations you should give a developer some money?

 

We as a company want to go into a different direction.

If you maximize profit by making a single user pay money to fight his inconvenience, than you will get lots of money indeed.

But you will also run out of users eventually.

 

What is the point to keep playing anyways if the game does not do, what it should do for you?

Again, we play games to have fun, not to fight frustrations to fit into somebody's business plan.

We want you guys to come back and play our game again and again. We can not achieve this goal by frustrating you!

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Will he really give you gold then? C'mon?...

As a matter of fact, what you have said is true. But failures are the stepping stones to success. I and my friends won't leave tanki,  even if it's ruined, because there are friends out there that you could not forget. I don't wish the topic be continued here, we can chat in pm . So, good luck to you developers . Make the game more cool than it's already is. ;)

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We got a better idea. So-called depended cooldowns, when using any supply add a little extra cooldown to every other supply, so you can't use them all at once.

 

This way players will have to plan their drugging, otherwise they won't be able to attack enemy with 3 main supplies turned on.

 

It will be introduced in september.

ohh cool

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Buyer Kits are going to be completely reworked soon as well as supplies. You won't be able to get high rank equipment at lower ranks anymore.

That's two good news in one single post!  :)  :)  :)

Thanks Hazel-Rah, you did understand and really made our point about drugs' overuse, as well as about the opportunity for someone to buy very early updated hulls and turrets, and overpower all other co-players.

Can't wait for the changes to take effect!  :)

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Finally, no more Prodigis and Emeralds at First Lt.

 

Buyers, ya better make a run for your money, you've got around a month left.

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That's two good news in one single post!  :)  :)  :)

Thanks Hazel-Rah, you did understand and really made our point about drugs' overuse, as well as about the opportunity for someone to buy very early updated hulls and turrets, and overpower all other co-players.

Can't wait for the changes to take effect!  :)

THANK GOD I GOT most m3s 

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When I started playing this game the power ups use was near to nothing, but over the last month it has become impossible to start and finish a game, every time I'm my team is winning in a fair way, and I'm getting points, the other team starts using power ups and end up wiining, so what I would like is some balance in the game, some way of making it fair for everyone, the power ups users and the ones that don't use them

The supplies or, "power ups" as you refer to them, are just part of the gameplay. Some players like them and others, such as yourself, are strongly opposed. If you so strongly believe they are affecting the game, the only course of action you can take is to play Pro Battles. You may say that playing Pro Battles is out of your budget, but buying the month long pass as an investment can be a worthy buy. If you play enough, you can earn back the crystals you spent and earn some more, along with enjoying gameplay much more. The developers have no plans to remove the supplies though in a future update, players will only be able to use two supplies at once. I hope this proved enlightening to you.:)

 

Thanks,

            MarineMan2

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The supplies or, "power ups" as you refer to them, are just part of the gameplay. Some players like them and others, such as yourself, are strongly opposed. If you so strongly believe they are affecting the game, the only course of action you can take is to play Pro Battles. You may say that playing Pro Battles is out of your budget, but buying the month long pass as an investment can be a worthy buy. If you play enough, you can earn back the crystals you spent and earn some more, along with enjoying gameplay much more. The developers have no plans to remove the supplies though in a future update, players will only be able to use two supplies at once. I hope this proved enlightening to you. :)

 

Thanks,

            MarineMan2

I am one of those players who want power-ups... I actually need them because I use wasp and isida... In any case, limiting the powerups to two at one time is very acceptable! I would just use double armor and double power... :P 

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I am one of those players who want power-ups... I actually need them because I use wasp and isida... In any case, limiting the powerups to two at one time is very acceptable! I would just use double armor and double power... :P

See, even someone who supports supplies would be more than willing to go without use of all three of them at once.

 

Thanks,

            MarineMan2

Edited by MarineMan2
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yes i feel very opposed to drugs i usually play with warrant officers and they are doing so much drugging its just impossible

 i mean those hornet and freeze druggers they are dominators even with my heavy tank it just dumb

and ive played in matches that are still against WOs and i DOMINATE with my best friend rico and mammy

and thats the huge difference of drugs-vs-no drugs

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