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Daily Challenges


  

225 members have voted

  1. 1. Do you like this update?

    • Yes
      150
    • No
      59
    • I don't care
      24


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Horrible, it is going to take forever to complete these challenges and for the reward its not worth it. Its easier to just log in and collect your reward with only a click of a button. Keep the old way!

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Nice bro :) you'll get a + from your belgian friend ) , I think I'll see them more as extras and not like really challenges cause some of them are to ''difficult'' some players only play CP and you can't capture flags in CP , some people only play DM and you can't capture points in DM and still I know the're is 1 challenge for evrey batlle methode but if you would say: Destroy 5 mammoths , mammoths can be in evrey batlle method. But still nice job! Really like it! greetzzz

I'm actually American

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Horrible, it is going to take forever to complete these challenges and for the reward its not worth it. Its easier to just log in and collect your reward with only a click of a button. Keep the old way!

it is easy to fall off a map without dying

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Horrible, it is going to take forever to complete these challenges and for the reward its not worth it. Its easier to just log in and collect your reward with only a click of a button. Keep the old way!

Too easy to use and too easy to exploit. That's why it's changing.

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Will I know inadvance what I get for completing my challenge?

Because.. honestly I am not interrested in drugs.

 

If I could see in advance, that my daily challenge would give me drugs this day,

then I might spend my time in the game in battles rather then hunting down a challenge.

 

On the other hand mines and crystals come in usefull :)

So if I know in advance that the challenge would give me those, I would do it.

 

Any chance to get this proposed to a dev?

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we can't have both?! that sucks!

It's unlikely, but they might keep the Daily Gift. Although if they do it will most likely get a huge nerf and will give you nothing but the DC card, rarely crystals and a PRO pass for a day.

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 I might spend my time in the game in battles rather then hunting down a challenge.

I'm guessing the daily challenges will have something to do with gameplay, like the "kill 5 mammoths" example we were given in the videoblog. So you shouldn't have to do anything other than play the game to get the reward. It's not going to be like The Game, where you have to find links, solve logical puzzles, research information etc.

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I'm guessing the daily challenges will have something to do with gameplay, like the "kill 5 mammoths" example we were given in the videoblog. So you shouldn't have to do anything other than play the game to get the reward. It's not going to be like The Game, where you have to find links, solve logical puzzles, research information etc.

+ I think they'll not let us cap 50 flags xD

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I'm guessing the daily challenges will have something to do with gameplay, like the "kill 5 mammoths" example we were given in the videoblog. So you shouldn't have to do anything other than play the game to get the reward. It's not going to be like The Game, where you have to find links, solve logical puzzles, research information etc.

I also understand it by the way along your examples.

Your Mammuth-Example is a challenge that I would skip for sure if I get drugs (reasons in spoiler).

 

 

- It is rather hard to find 5 Mamuths in XP/BP which is my favorite game mode

- It is rather hard to find Mammuths on the maps Cross, Sandal, Bridges, Barda, Kungur or Serpuchov

- So I would have to spend time on it and search them actively.

- Searching for it makes me feel like this gold hunters.. getting into a battle and asking "Is there a Mummuth here?"

- It is actually easy to demage a Mammuth.. but rather hard to _kill_ it -> because -> killing means you are the _very_last_ shot it takes. So while I attack it, it will die 3..5 times by someone else.

- In this whole time I am not a very good aid to my team (in terms of teamplay) in the meanwhile.

 

 

 

Going to a new map and try to cap a flag I would do.

 

And of course everyone has different challenges that pay of for her or him.

So I would like to know in advance, what I get :P

 

 

ps: and I hope the challenges are set out in a way, that they do not distrub gameplay like the 50..100 crystal boxes have done ;). So nothing that is hard to find, like "kill a viking with twins". Should be something that comes natural anyways.

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look i`m totally against someone telling me where to battle to get my rewards ..i have played for two years almost and on the game for about 4 to 15 hours per day

there are games i can`t stand..i can`t stand certain games so with this reward system i wont be getting all my rewards like i get with daily`s

i know longer play dm or flag battles i find it`s more one team member doing all the work when the rest lean on them to get bonuses and the win ..this also happens in cp but not as much leaning on other players the only thing new on battles are playing half the battles well others do the work and its a game now when players join half way to battles its there way with friends in there own completion to see if they can do a come back from behind win most of the time it fails

will the reward system work for some yes but for others no ..is there a win win situation for all no..its just like when they brought in the re balancing system .

 

also just realized if a player is afk ( away from key board or computer) for more then a day something like a week and has no way to get to any computer devise to play tanki this means no daily`s for them only players who can get on a devise will be able to do the mission..so in other words tanki is cutting back on the daily`s that are normally given free to player`s..and in the past player`s who have i-pods who can check in but can`t play wont be allowed to do it any more...how cheep is tanki now

also what is going to happen to the player`s who are away from tanki for more then 6 months and have no way to play but only check in to the daily`s will there accounts be closed what then tanki

 

 

.most players left and more will leave.......... tanki has and will continue to fail ......they need to stop and read what players have been saying and incorporate not what majority say`s... but all issues

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Once the daily mission is released, I can expect the following (just some of many examples) would happen all the time in battles:

 

1) A player is not doing or helping his team but only capturing supplies one after one, even pushing and shooting teammate tanks, because he/she needs to collect a certain number of supplies for the daily mission. His/her team lose at the end.

 

2) A player needs to capture a certain number of flag for the daily mission. Every time when his/her teammate is carrying the enemy flag, this player shoots, blocks or even flips the teammate tank and try to take the flag. At the end his/her team lose.

 

3) A tank is staying in one of the corners of the map and doing nothing. We can see in the chat "Please, please let me kill you. I need to kill 5 Mammoth for the daily mission". "please, can I kill a Mammoth", "please, please, please", "please, please, please". *** I saw so many players are doing this to ask for gold box; this will definitely happen ***

 

It doesn't matter whether you do or not do the daily mission; the daily mission ruins the battles you play.

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