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What do you think about change of supplies system?


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The game should support the buyers more then the people that just play for free. Their limiting the guys that actual put money in their pockets

Buyers already get a lot of good stuff; you can afford great kits and can get top of the line equipment for your rank. The issue is that the gap was too wide beforehand; if the gap gets too wide, non-buyers will start to get fed up and leave. I was close to leaving at several points just because of druggers.

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Well i like game it is more balanced there is more people using drugs now.

there are some problems:

shaft and rail are a way overpowerd now

if you want to win 10 vs 10 match you need at least 3 isidas in team.

 

IMO perfect team for silence

-3 isidas on hornet hunter and viking

-frezer mamouth

-2 rails on hornet

-shaft viking

-2 dictators with rico and thunder

-viking firebird

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Still people complaining about this update???

I see that NOTHING changed.

I always enter in battles where there ALWAYS the same people full of drugs.

You need to spend the SAME amount of money to TRY to survive in a field where sometimes you have to respawn many times before lasting more than 3 seconds!!!! :o

 

I'm really amazed how can other players be ALWAYS full of drugs (I mean not only one... that's easy... ;) )

With this new update you can't push 2,3,4 but you have to wait at least 20-25 sec. before activating the second drug.

Are they ALWAS so lucky to catch ALL the dropping supplies???

EVEN WHEN YOU DON'T SEE THEM COMING FROM THE SKY???? :angry:

 

I'm starting to suspect that this a strategy to encourage you to buy power ups in orderd to survive... modified tanks by the developers created to make you angry... and eager to pay for more power!

It's always been, but now it seems enforced!

 

Bah!

:wacko:

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I have many drugs, but i think the update is good.

Before, you could see a team with many mommoth attacking , full of drugs. 

You coudn t kill them, because they use heal.

Or your battle where you worked hard to win, spend many drugs and time, was taken by a clan that entered late, with best weapons and full drugs. They also use muls and saboteurs so you don t have a chance. They stole your crystals and fun.

But now they brought back a problem from tanki 1. That is the overpowered shaft and now rail also. 

This weapons are overpowered by the new drug system. Shaft and rail always use dp, they don t need da or speed, because attack and hide, and they don t use close combat. You don t have the chance to kill them because you can t fire at them. And usually 1 hit 1 kill, that ruin the game experience. Not to mention, you can t survive with the flag if you are hit by shaft or rail. 

Not to mention shaft usually finish first, stealing most of the found. And all they do is camp. 

On the other hand, maybe this is the way tanki wants to make money. If you want to have fun, buy a shaft or rail, mu it, or buy a paint against shaft and rail. New weapons for you, more money for tanki. 

Edited by belegea

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I am definitely in the "no to cooldowns" camp I play mammoth shaft m2 for most other tanks that's sufficient firepower and armour to take care of business however other tanki's using smaller chassis and less powerfull weapons can achieve the same level of "ON FIELD PRESENCE" without having to pay a fortune in upgrades (so what are they complaining about!!), I HAVE NO OBJECTION TO THIS, FAIR PLAY THATS WHAT THE POWER UPS ARE THERE FOR, now this system has been introduced only the none drugging players in small tanks benefit as they wip around the fields gathering up the drugs and essentially powering up everything all at once its the worst kind of hypocrisy. I would also like to state if you enter a battle with the ranking towards the top scale playing supposedly skilled and higher ranking players you don't stand much of a chance against m3's even with drugs etc now its even less due to the new system and you wont build up any skills as you don't last long enough to learn. when you were a small child did you ride your first bike without stabiliser's? no but once you learned they were off and there was no stopping you. I use drugs but not to just ride rough shod over weaker opponants why waste them for that, I use them now only as a last resort  If I'm being multi targeted.

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I most definitely agree.

You may have read the comments I posted about smart cooldowns over the past few days.

I have noticed that in some games, players are spending more time scrabbling around trying to grab supplies, than actually fighting.

I have seen them race past multiple drops of crystals to grab a supply box instead.

On the subject of supply boxes, and the time these last, I have scooped up triple boxes of double power and double armour, but they run for little longer than the time for a single box.

Take one and leave the others?   How do you do that, when the boxes are overlapping?

As I stated in one of my earlier posts.   Far from improving tactics, smart cooldowns has reduced them to nothing better than chance.

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I am definitely in the "no to cooldowns" camp I play mammoth shaft m2 for most other tanks that's sufficient firepower and armour to take care of business however other tanki's using smaller chassis and less powerfull weapons can achieve the same level of "ON FIELD PRESENCE" without having to pay a fortune in upgrades (so what are they complaining about!!), I HAVE NO OBJECTION TO THIS, FAIR PLAY THATS WHAT THE POWER UPS ARE THERE FOR, now this system has been introduced only the none drugging players in small tanks benefit as they wip around the fields gathering up the drugs and essentially powering up everything all at once its the worst kind of hypocrisy. I would also like to state if you enter a battle with the ranking towards the top scale playing supposedly skilled and higher ranking players you don't stand much of a chance against m3's even with drugs etc now its even less due to the new system and you wont build up any skills as you don't last long enough to learn. when you were a small child did you ride your first bike without stabiliser's? no but once you learned they were off and there was no stopping you. I use drugs but not to just ride rough shod over weaker opponants why waste them for that, I use them now only as a last resort  If I'm being multi targeted.

The whole point of this update was to make gameplay more interesting AND to balance out the heavy hulls, because before they were way too OP. It's still possible to play and win with heavy hulls, but it is now more difficult because lighter hulls became more threatening enemies, which is right.

As for the battles with high ranks - just don't enter them until you have all M3. It was always recommended to find a battle where you are the highest rank, but even more so after the new update.

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I agree no point in buying drugs any more cannot hardly use them at all with all the time outs and limitations.  And with the gameplay as it is I have no ambition to upgrade anything any more. Just use up what I have and move on to some other game unless my patients runs out.  It would be nice if they did something like being able to create a game where drugs are used the old way.

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Apparently most of the English community can't wrap their heads around this. This update BALANCES the game. It gives non druggers a fighting chance. It puts more skill in the aspect of drugging. Good stuff tanki.             Is that the best you can come up with ?       that we "English" can not think like you ?      That is a bit insulting, to the spirit of Tanki,         My self,  i am here for game play,    competitive spirit,     metrics of performance that are known, or can be looked up.       I have so enjoyed Tanki,       and making that fact known here,  is to keep the developers on their toes,  " in the know " how players feel,    and act,       and stuff paid for.      and being listened to.          Balances the game ?    by re-balance of  Shaft,  and a few others to dominance,       i have looked at the numbers of playing   day to day,  night to night,  English and Russian,   and the Tank NUmbers,  are WAY DOWN,     the game is going sour,   as most experienced players comments seem to be,    and mine also,    but please    don't make the inference that English community,     are   " thick headed "  ignorant,   , uncaring,   or insulent.        i leave that to you dude.   

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I disagree

 

It saddens me to see low ranks (such as myself) not being able to buy upgrades for our ranks. We try our best to earn crystals but buyers/druggers always take our fund- disabling us from buying upgrades. I know some players find an easy way of earning crystals in this game, but for some of us, it's torture. Disabling a a buyer from using all supplies at once would finally bring some balance into this game. Most players will now be able to capture flags, make our way to the top without having any players ruin our day. And the "Pro battles" are a real pain to pay for. 500 for only one battle. If Tanki makes these Pro battles for free, I'm pretty sure drugging will no longer be a disadvantage for most of us. 

 

P.S Know that not everyone can drug. 

ERR..............

Your so wrong dude i can drug i saved and saved you dont have to be a buyer okay remembr when we got free drugs from noobest winning? well unlike some dumb people who just started drugging with no point as everybody did it i just saved and wen i was going to drug boom the update wrecks it so your wrong.You can get it from daily but people waste their drugs for no reason and the old ways better since you could activate full drugs for a gb now you cant which sucks

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Why is it that mostly low ranks who like this update and mostly high rankers who hate this update?

 

This update enables me to get lots of destroys with Railgun as most people use Double Damage. But the previous drug system was waay better. So my opinion on this update is balanced.

Edited by Endurance

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Apparently most of the English community can't wrap their heads around this. This update BALANCES the game. It gives non druggers a fighting chance. It puts more skill in the aspect of drugging. Good stuff tanki.

This.

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After much consideration and playing with the new system for  a while, I have to say that this has been the most dramatic update tanki have installed for a while. While it was intended to even out the game between committed druggers and non druggers it has infact not done so. Druggers now only need to use double power ups on rail gun and shaft to get the advantage before you could use a short range gun to attack either of these now you have limited chance to approach them

 

On reflection it might be better and fairer to have it as an option either in pro battles or in both pro and normal battles, or conversely have the old system of drugging as an option in pro battles.

 

My game play has changed considerably I now mostly play pro battles with drugs off, where as before I would frequently play full drug battles knowing I had a chance to engage the enemy

 

thanks LG

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I honestly don't like the new supplies system. It's just a worse update I tell you. I was quite disappointed in the beginning of the update, but now I'm almost settled. Everything has to move on (or evolve) and you need to get use to the new things incoming. The game according to what I think is moving towards the design of World of Tanks, which is of course pathetic. I mean no offense to anybody, or the developers. It's just a suggestion from me to take the players' opinion before updating. 

In the end, I'm satisfied with this update. I don't want to leave Tanki just because of this, it isn't such a big issue. Let us hope for the best in the upcoming future of the game and improvements! Innovations really make a change ;)

Good luck! And I still love Tanki :wub: :)

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I honestly don't like the new supplies system. It's just a worse update I tell you. I was quite disappointed in the beginning of the update, but now I'm almost settled. Everything has to move on (or evolve) and you need to get use to the new things incoming. The game according to what I think is moving towards the design of World of Tanks, which is of course pathetic. I mean no offense to anybody, or the developers. It's just a suggestion from me to take the players' opinion before updating. 

In the end, I'm satisfied with this update. I don't want to leave Tanki just because of this, it isn't such a big issue. Let us hope for the best in the upcoming future of the game and improvements! Innovations really make a change ;)

Good luck! And I still love Tanki :wub: :)

How is it moving towards WoT? They are two completely different games that will never have any drastic similarities except for the fact that both are multiplayer and both are about tanks.

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      I'm starting to have mixed opinions about this. I noticed that some druggers just wait to use full drugs, and now the defenders can't immediately use two supplies to counter a player with full drugs. But at least  there are no more instant druggers with the ability to spam their drugs perpetually...

 

      Also, this update was supposed to save players drugs, but I feel I am going through supplies twice as fast just from countering other drugs.  :huh:

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love it, love it, love it. Stops the pathetic players who depend on them to win. With out them, its a bit of a reality check to see how bad they are at this game. 

when you reach top ranks you will see the inequality this update gave us, insulting other peoples skills is no way to win friends or a kind ear

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