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[Issue 28] [Comparison] Railgun or Shaft?


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when I was till in my m0 age I only used shaft. In sandbox the shaft can dominate, just be in the bushes in the corner and you will kill everyone.

I bought m1 shaft before any other m1. Shaft rules. if you have any objection, talk to M1-A2, he it the supreme king of shaft.

lol. Thanks :D

Many people think shaft is a "noob" weapon. I disagree. It takes just as much skill to use shaft effectively, just like any other weapon. A lot of shaft criticism comes from the fact that the user doesn't move often. As I'm sure everyone knows, a shaft can't move in snipe mode. This just means that the user needs to know when to move to support the team in the most effective way. Shaft is a double-edged sword. It is able to grab and cover ground to help the team advance. It is also capable of dealing massive damage per shot. This makes shaft a needed player in Ctf and Tdm matches.

Like Master said: If anyone has any questions, you can PM me.

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Well, I guess my Railgun skills aren't at that level yet. I'm good enough to compete with the vast majority of Railgun players out there though.

 

The barrel of your turret is indeed part of your hitbox. If it's poking through a wall, it doesn't count, but if it's in your line of sight, you can snipe somebody by shooting it. Very difficult, but awesome when you pull it off.

 

but doing with shaft is much easier. once i was playing against a fellow shaft in sserpuhov and what happened was that i went down below the ramp so he could not see me. i also could not see him but a tiny part of the barrel was jutting out. i gave a shot at it and he got destroyed. i am not tryin to prove I'm pro or anything, just saying that it IS possible to hit the barrel with a shaft (that too in snipe mode). but if you try to hit a shaft or rail barrel with a railgun yourself, i doubt it will be possible...

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i dont think that shaft is a weapon for skilled players its just siting there and repedingly killing oneshotable (the same) person!

 

-jules0

That is where you're wrong. Shafts have to sit in one spot for a lot of the time because they are using snipe mode. It's a part of the weapon, just like the charge up of railgun. You also need skills to transfer spots to help your team better. On top of all that, a good shaft user shoots every enemy that crosses their line of fire. Also, a lot of the shots that a shaft user has to make are incredibly difficult. For example, killing an enemy that has your flag. When hey are hiding behind a wall with the tiniest sliver of their turret showing. Sounds impossible, and you are right. Unless you are a skilled shaft user. A skilled shafter can make that shot with ease. It would be impossible for a railgun to hit that tank.

Also, shaft users need alot of powers of observation. you need to have the ability to see beyond what you can see in your scope. Shaft users need to be able to identify the greatest threat to their team, and rapidly transition to eliminate that threat. Shaft needs incredible amounts of skills, and you have seriously underestimated the weapon.

Edit* try being a mobile shaft user. (Wasp-shaft)

Also, shaft, contrary to popular belief, can NOT one-shot everything. If you are tired of being OHKO'ed then use a heavier hull or get a paint like dirty.

Edited by M1-A2

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That is where you're wrong. Shafts have to sit in one spot for a lot of the time because they are using snipe mode. It's a part of the weapon, just like the charge up of railgun. You also need skills to transfer spots to help your team better. On top of all that, a good shaft user shoots every enemy that crosses their line of fire. Also, a lot of the shots that a shaft user has to make are incredibly difficult. For example, killing an enemy that has your flag. When hey are hiding behind a wall with the tiniest sliver of their turret showing. Sounds impossible, and you are right. Unless you are a skilled shaft user. A skilled shafter can make that shot with ease. It would be impossible for a railgun to hit that tank.

Also, shaft users need alot of powers of observation. you need to have the ability to see beyond what you can see in your scope. Shaft users need to be able to identify the greatest threat to their team, and rapidly transition to eliminate that threat. Shaft needs incredible amounts of skills, and you have seriously underestimated the weapon.

Edit* try being a mobile shaft user. (Wasp-shaft)

Also, shaft, contrary to popular belief, can NOT one-shot everything. If you are tired of being OHKO'ed then use a heavier hull or get a paint like dirty.

Lol Please.... I don't want to go through this again. Try ranking up and joining a good clan with your so "worthy" shaft skills. See how many times you will be denied and considered a noob. Lol going starladder will be like a dream forever for you...

 

 

 

#shafts=noobs #keepdreaming

Edited by Athena369

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I don't have the time for Starladder. Right now I am focusing on ranking up my alts.

Also I am in a clan right now. As the sniper for the clan. Another thing, during clan trainings, I use shaft. And I kick *** with it. I even go so far as to capture flags.

Like you said, I'm not getting back into this discussion.

Edited by M1-A2

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Thanks for all the feedback guys!

 

A lot of the time, people just sit in the same spot with shaft, and it's not too bad to deal with. But I actually think shaft takes a lot of skill to use very well. The difference is very noticeable when you come up against a very skilled shaft, and I would use @HappyNding4U as an example :p

Edited by Pathfinder

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this depends on your gaming style and what map you playing at

 

if i's a small map then I would go for rail and if its large then shaft so no chance in missing shots :D

 

#EveryShotsCounts ;)

 

still its a good article tho :)

Edited by Who_Boss

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this depends on your gaming style and what map you playing at

 

#EveryShotsCounts ;)

 

still its a good article tho :)

That about sums it up right there. Some people love using shaft. Others love railgun. It all matters to you what you like to use.

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It all depends what you want out of the weapon. If you prefer camping and raw power, shaft is the best. If you want a dynamic, go-anywhere gun, go with railgun.

They are two different weapons with two totally different gamestyles. It is impossible to judge one better than the other because of this.

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Lol Please.... I don't want to go through this again. Try ranking up and joining a good clan with your so "worthy" shaft skills. See how many times you will be denied and considered a noob. Lol going starladder will be like a dream forever for you...

 

 

 

#shafts=noobs #keepdreaming

 

agreed shafts are noobs. now whats the proof? i have seen wo many good points put forward in tis discussion, but you are not providing any reaason for saying shafts are noobs. why cant we say that rails are noobs, that way we can come to the conclusion that every turret is noob and therefore people who play the game all are noobs. now that is a pretty foolish argument, now is it. in fact shafts can be just like rails using arcade mode (though not much damage will be inflicted).

i do agree that rail allows for dynamic gameplay but shaft can also too both still and moving.

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agreed shafts are noobs. now whats the proof? i have seen wo many good points put forward in tis discussion, but you are not providing any reaason for saying shafts are noobs. why cant we say that rails are noobs, that way we can come to the conclusion that every turret is noob and therefore people who play the game all are noobs. now that is a pretty foolish argument, now is it. in fact shafts can be just like rails using arcade mode (though not much damage will be inflicted).

i do agree that rail allows for dynamic gameplay but shaft can also too both still and moving.

Go read the previous comments of this thread. + my comment about was more directed towards M1-A2 whom i have shared many of my opinions against shaft with in many other threads including this one.

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I just thought Id mention one extra consideration regarding the topic. At low ranks, players are less aware as they have to focus more on their own driving as they are less accustomed with the game. This means Shaft has an advantage because players move (generally speaking) in straight lines, enabling far easier shot-making. This is why Shaft is particularly good at low ranks - and less effective at high ranks, due to more skilful opponents. Makes a big difference. Shaft is much much harder to weald effectively at the top ranks.

^ this

 

I like to call it the "Shaft-trap". Before going further let me say there 's nothing wrong with the Shaft.

I didn 't meet that many, but certainly some great and very skilled Shaft players!

Opponents I really fear, but also admire.

Still hate to being shot by one, but that 's also a part of the game I wouldn 't like to miss!

(just miss me some more plz.  ;)  )

 

The Shaft-trap is "deployed" when a low ranker/newbie gets his hands on the Shaft and totally stops playing

with the other weapons.

The gameplay itself will soon consist of getting a Mammoth M1 or Titan M1 combined with a Shaft M1

and the trap is set.

With a good camping spot, some (or many) supplies and a possible Isida nearby your ready for mass-killing with relative ease!

Also because of this very possible early high success rate Shaft can become very addictive...

 

As Hogree already said, the Shaft 's victims will mostly drive in linear lines and with some good estimating

the Shaft ' s shots and scoped kills are relatively easy.

That will change later on, when possible victims move smarter, take more cover and developed enough skills

to kill those earlier sheer unbeatable Shaft fortresses.

 

Besides that the camping Shafter is also disregarding his/hers own driving skills, which is surely another trap IMO.

 

At the time when the M2 's start to appear most of the time the glory days of this kind of Shafter will fade away.

Really guessing here, but I can imagine that Shafter will leave the game: either this or it is that a lot of Shafters

still make a transition to other combo 's, because the Shaft is definitely more abundant in lower ranks.

 

Avoiding the Shaft-trap is easy: don 't take the Shaft! Nope, just kidding. Take the Shaft if you like it, but I would certainly

take another combo with a light- or medium hull and another weapon as well.

So at least have a primary- and secondary combo in the order that you prefer.

This way you will also train your own driving abilities and learn how to aim and shoot/freeze/burn etc. whilst moving.

 

These skills are huge advantages that you can use and I believe need to become a Pro in Shafting.

Now you will be able to fight back with arcade shots when under attack and you will have

a lot more possibilites in gameplay than just camping in your own relatively safe defence.

 

Nothing wrong with specializing, just don 't start to early with it: especially with Shaft.

Edited by Lord-of-the-Snipers

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^I was once one of those shaft mammoth players. I started using shaft mammoth at sergeant, but hated being one shotted (that was when dictator had less health than viking). So, I got mammoth and eventually lead. I used it up till WO1, after which I noticed that m3 shaft couldn't one shot m3 hunter. So, I made the switch to m1 firebird and eventually, freeze. I began to alternate between freeze hornet and shaft viking. I stopped using shaft some time ago as I already have two m2 turrets to go with my m2 hornet- freeze and railgun. I plan to buy shaft m2 at a sale and use it with my hornet. I like using railgun, but I don't play on XP battles which was the reason why I got it. Somehow, I never found it too much fun. I prefer using it in maps like monte Carlo. Nowadays, I don't see so many people using shaft with mammoth. They mostly use hornet with it. At least, that's what I've noticed.

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Go read the previous comments of this thread. + my comment about was more directed towards M1-A2 whom i have shared many of my opinions against shaft with in many other threads including this one.

 

i read earlier posts and u DID prove that rail is great. but how shaft is worse than rail is yet to be proven. can u make a pro con list or something comparing both the weapons against each other in different aspects...

also i dont want to troll you or something... dont think i am trying to as i am tired of debating with other people. too much work lol

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and also i like to point out that shaft is the most effective with other shaftees and strategically camping them in diferent spots can help the team or clan to win by a large margin! rail and other weapons like rico, firebird etc. are mostly the same effectiveness when it comes to numbers: the more the better.

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1 problem with rail is that there are so many people with protection against it

since the Med m2 had prodigi many people got that and used prodigi. You will be lucky (or unlucky) to see a person with shaft protection of any use on most maps.

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