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Shaft should be able to shoot enemy mines.


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Shaft should be able to shoot enemy mines. And when they blow up it should hit anyone around it.

Players can use this rarely. Because for DM's, shaft don't need go near of opponent and for team battles; mines on opponent base much times so,

shaft need enter opponent area for this.

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Perhaps  a Tank  such as Twins, might have mine clearing facility added to its small armory.  Twins is often out gunned by single shot Turrets but might become considered more useful if mine clearing was added to its duties.

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not really, the mines are only deactivated once the owner of those mines is destroyed, so taking out the mines is abuse and it seems as if players don't use skill properly, if u want to kill someone with mines all over, wait till their drugs wear off and kill them. duh, so simple.

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But you can only snipe them if you can see them :P

Which will be pretty useless if you want to snipe the mines on that silence ramp, or in the enemy base. It would be interesting to add splash damage to the mines tho... making em more expensive maybe?

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