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The new Silence is great


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Fact:

I have seen more than 20 gold box notifications in Silence after it got redesigned. But the fact is, I have never seen the gold box itself there. I always stay in the same location to catch it. I had never caught, so I changed the location. Gold box dropped to the other location.

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Fact:

I have seen more than 20 gold box notifications in Silence after it got redesigned. But the fact is, I have never seen the gold box itself there. I always stay in the same location to catch it. I had never caught, so I changed the location. Gold box dropped to the other location.

Maybe Tanki hates you right now. XD Edited by Stinger911

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So. Is it big open space or tunnels doing the trick?

Tunnels add lots of strategies and make the game more dynamic, while open space is just useful for some campers but tunnels are doing the trick quite good

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Silence used to be my favourite map. Is hate too stronger word? It's way too open now and everyone is running around like headless chickens taking fire from every angle. I got bored very quickly. You have to consider naming this map Silence II and leaving the old one there. It's good that you're trying to improve, I just really don't like it.

 

Open up the tunnels maybe but keep the other no-go zones out-of-bounds.

 

Sorry about the negative criticism but it's an honest appraisal.  Don't throw the old silence away!

Edited by AbsoluteZero

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Hmmm, commonly tunnels on our maps never do any good. So you think this one will work?

And you what to try this kind of tunnel on Polygon?

It might work well on a CTF Map like Silence, though the negative comments of those

Generalissimo 's make me wonder...so I better step back because I almost never play

this Map.

(my own bad remembrance and dislike from Silence comes from an even older Silence where you

"lined-up" on the big ramp to be slaughtered by the "higher ground" team one after one,

at least that 's how I experienced it)

 

I personally don 't feel a tunnel will add a lot to a DM Map like Polygon.

Which is and should remain a fighting pit in my view.

The "spider-hole" in the center adds already quite enough diversity.

Edited by Lord-of-the-Snipers
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Hmmm, commonly tunnels on our maps never do any good. So you think this one will work?

And you what to try this kind of tunnel on Polygon?

 

The tunnels are definitely doing the trick. Even though the open space is fun too, I don't think it would make for good gameplay. However, the tunnels are great and add a great effect to the game.

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The tunnels are doing the trick. The open area is useless, if you fall down, you can't come up again without self destructing.

Hey it is very true! Yes map is better then old but please fix it.

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