Jump to content
EN
Play

Forum

Open testing of Smart Cooldowns


semyonkirov
 Share

Recommended Posts

it doesnt mean that all the admins will listen to lower rank players. TO cant make tankers to leave the game forever. They must care of both side Good/Bad side of an Update then decide what to do. TO cant take only ideas from some people who playing this game from 1-3 month. there are many people who are playing TO more than 4 years and they cant say anytihngs? only TO admins will take ideas from player who been playing tanki from 1-3 months?

people have been sick of the non stop max druggin for ages and not just the ones that have only been playing for a few months

 

every time theres change the ones that are most vocal about it are the ones that dont like it,

tanki have the stats off how many have left and slower member growth since the drug kits and tank kits thats why they are changing it

 

i like this update its heading in the right direction

Share this post


Link to post
Share on other sites

hey,just think of it! nothing is getting worse! look at it without holding one side!

you can save your hard-eared money better!by not wasting drugs!

you pick a drug op,then U use one of your drugs,now you have 2 of them!,after the cool down,3!

nothing is going to get worse actually!

Share this post


Link to post
Share on other sites

Look i am going to be honest here

 

Long range weapons are way to OP aka way to overpowering....all they have to do is use a double poower and they 1 shot all tanks but heavy tanks...... heavy tanks can't touch the long range weapons usually unless they are a shaft.......so really there are 2 reasons why people are mad......

 

As Dreyar said 'If you actually implement this update and force us to not use the drugs we want when we want to'

 

also that if you are a medium  range type person than that is basically being stripped from you and you are mainly being forced to pro battles instead of normal ones

 

for example....  mammoth twins vs wasp rail

mammoth would get killed fast even if it activates a Double Armour as it is too slow and needs a a speed as well at the same time...

 

smart cooldowns, i believe should only last like in between 5-15 seconds depending on how many are active...

For example.. A nitro is activated... you wait 5 seconds to activate a Double Armour....than you wait 8 seconds to activate a Double Power

Healths are not affected unless mines are used that stays the same.....

 

Well you can already see 100+ dislikes you can either ignore it or figure it out yourself

  • Like 3

Share this post


Link to post
Share on other sites

now I come, wait

no don't come :p

 

I edited the post the time I made I :p

 

It is just that we can talk as much as we want to. But it is all upto developers. The terms and condition thing I you read it. :p

 

But no more fight and talks. Lets just sit and sip cola :D

Share this post


Link to post
Share on other sites

SC update = no more fun hunting / stalking the full on drugger anymore - great fun.

 

When I started playing Tanki I quickly  learnt to adapt to the various updates and heavy druggers etc. That's when I started winning battles big time.

 

Tanki is a game of tactics.

 

I remember assassination mines before the delayed activation update. So I changed tactics to, lay / push and prelaying mines. 

 

SC update - bring it on - I'll still win and have fun. :D  B)

 

(Hi to the TCD) 

Edited by 65740192

Share this post


Link to post
Share on other sites

I have tried the so called "smart cool-down" and I indeed find it no spectacular. Maybe instead we should have an affordable Pro pass for all ranks, buying a pro pass would depend in your rank, not everyone is able to purchase one with 5k. And as suggested from other players the cool-down has to be just an option in pro battles, so the small percentage of players who loved would still be able to play it.

why not have it as an option for druggers in pro battles those that want to drug get a pro pass and drug away

 

its allways "if you dont want to drug get a pro pass"  well how about if you want to drug get a pro pass

Share this post


Link to post
Share on other sites

Look i am going to be honest here

 

Long range weapons are way to OP aka way to overpowering....all they have to do is use a double poower and they 1 shot all tanks but heavy tanks...... heavy tanks can't touch the long range weapons usually unless they are a shaft.......so really there are 2 reasons why people are mad......

 

As Dreyar said 'If you actually implement this update and force us to not use the drugs we want when we want to'

 

also that if you are a medium  range type person than that is basically being stripped from you and you are mainly being forced to pro battles instead of normal ones

 

for example....  mammoth twins vs wasp rail

mammoth would get killed fast even if it activates a Double Armour as it is too slow and needs a a speed as well at the same time...

 

smart cooldowns, i believe should only last like in between 5-15 seconds depending on how many are active...

For example.. A nitro is activated... you wait 5 seconds to activate a Double Armour....than you wait 8 seconds to activate a Double Power

Healths are not affected unless mines are used that stays the same.....

 

Well you can already see 100+ dislikes you can either ignore it or figure it out yourself

good point up there +1

Share this post


Link to post
Share on other sites

which part of my comment you didn't understand?..or do you need to engage 2,3,4 before understandnig simple sentence?..

its you that you didnt understand what i said so forget it....

Share this post


Link to post
Share on other sites

if you want to be skillful player then there has an option called XP and Pro battles. off course you who like this update cuz you people dont have supplies and dont have money to buy them. so as i said there has XP and Pro battles for those of you who wants to become skillful and play tanki with your skill till you die!

No supplies? I got plenty of them, even more on my alt, just don 't like to (ab)use them on my fellow Tankers as they are now.

With one push on 234 you become almost invincible. Some more of those 234 's in your team and

what a surprise: you win the battle!

 

 

20hlimq.png

 

 

You might think that is fun, well I don 't.

Nothing beats winning and even loosing after a fair fight!

 

XP is certainly an option and I really enjoy them!

True, you won 't find unskilled players there, at least few with Hornet/Wasp-Rail:

the noobs come with Firebirds, Twins, Vikings etc.

 

Pro Battles are not an option in my view. At least not if you don 't have M3 or even better M4

equipment. Low-ranked Pro-Battles are a needle in a haystack.

 

Though how great XP is, but I also want to play regular Battles.

Regular Battles where also the best team and/or best player wins.

Like we are used to in our real Sports, where nobody enjoys guys winning through the use of doping.

Cheaters we all say...

 

In Tanki Online we do use doping. No problem.

At least no problem if everybody has almost the same chance to win, like we will have in Smart Cooldown battles.

The buyers will still have a small headstart in SC battles.

They can always start with a DP for example.

 

But we do need more balance on the TO battlefields.

There are a lot of threats here to leave, and a few might actually do: bye!

In my view most of them are pretty unskilled high-rankers who feel threatened by this update.

 

But I am also convinced already a multitude of Tankers have already left because they couldn 't cope

with loosing battle after battle after being overwhelmed by 24/7 druggers too many times.

That 's loosing potential income as well.

 

Many of them would have become a buyer later on like I am myself.

I am not ashamed or proud on that, I am just one of those who keep this game economically going and

that 's what we all need.

 

So I believe those who want to leave now won't threaten the economy of Tanki Online and

I wouldn 't be surprised if we actually loose less players by this update.

Some Tankers who were planning to leave because they were fed up by the druggers

might actually stay.

 

So in the end Tanki Online will continue and grow in other countries and

when they are going on tablet/phone as well with Unity they can expand even more.

The future IMO looks bright and certainly a lot more balanced! :)

  • Like 2

Share this post


Link to post
Share on other sites

Seriously devs this should only be implemented in seperate servesr for example 1st for russian community , 28th for english community and 48 for germany community. Or make this accesible through pro battles only. Why the HELL people are creating pro battles with all the normal parameters ( drugs ON, cry and bonus boxes ON, Weapon change and micro upgrades ON) ?

Share this post


Link to post
Share on other sites

So 70% of Buyers DONT WANT THIS UPDATE.

 

Noobs and non-spenders obviously want this.

 

Tanki Takes money from buyers. Those that do not buy play for free, paid for with buyers money...

 

You have to ask if this update is implemented what Tanki is up to?

They will lose a LOT of players. Not just players but buyers.

Tanki know this.

Going on previous devious methods to take MORE and MORE money from players in underhand ways we must expect this again.

 

Look for another re balance or post re-implementation of full drugging  where drugs last only 30 seconds (thus doubling the cost)

 

Dont be fooled! This update is the start of yet another rip off and degradation of game play!

 

NO MORE MONEY TO TANKI

Share this post


Link to post
Share on other sites

It would be nice if you could decrease the cooldown time a little bit :)

this sounds good. Decreasing cool down time a little bit. To be frank it takes a lot of Time to get other powerups on. So a little decrease in Time would be good

Share this post


Link to post
Share on other sites

this sounds good. Decreasing cool down time a little bit. To be frank it takes a lot of Time to get other powerups on. So a little decrease in Time would be good

This way it would be better for the hardcore druggers as well, as they don't have to wait too long to use the other supplies. I could live with this update if they decrease the cooldown period a bit.

Edited by Mr.SV.ENS

Share this post


Link to post
Share on other sites

I have question ,  what tanki did for players ?  Discounts ?  you didn't make Discounts for the players , but for money 

 

 

Updates ?  all your updates bad .. ?   I want to know .. what tanki did for the players ?

 

----------

let's get a look to another side , what the players did to tanki .. 

 

the answer is easy ,, they made tanki be the best game in russia ..and they made tanki got a lot of money ..

 

but remember ,, the players who made you be the best game .. they can make you the worst game .. and you know that's true .. lol

 

 

----

 

cya )))))))))

+

Share this post


Link to post
Share on other sites

I know what your kind of fun means. I've been through this when I was regular player. And I still remember it how you guys were having fun and didn't care for anybody else.

 

Now, you will have to. Consider it as a Karma :)

so you are forcing poeple to do that -_-, so why the hell test is open and you didnt change the system immediately?.. whats the importance of testing where you reiceived feedback and whats on this http://prntscr.com/4n7cye -_- this isnt a feedback -114 ? btw  i havent donwnvoted or upvoted that. i hope you will not lose people by doing this but from the posts i see you will...so maybe when this is happening live you will change opinion... i am not supporting the old drugs system but from the posts i see from players  you seem not to change your opinion. at least make an option in pro battle where we can use unlimited drugs and take care of how many people playing there... or make even a poll and the truth will come out...also wasnt it good with the old drug system due to buyers? :blink:  or you like to have lower income... nevermind thats my feelings...think of it as soon as you can :) ( i dont care with the old or new drugs system i will continue to play but it will be nice to answer my previous questions )

Edited by xaris52

Share this post


Link to post
Share on other sites

I think tanki should remove the supplies and the MU then TO will be equal for every players and this is what exactly tanki wants, make the game equal for every players but off course make sure to give us our £€$ back which we spent on MU and the cost of our current supplies which we have at garage.

PEACE.

Share this post


Link to post
Share on other sites

Look i am going to be honest here

 

Long range weapons are way to OP aka way to overpowering....all they have to do is use a double poower and they 1 shot all tanks but heavy tanks...... heavy tanks can't touch the long range weapons usually unless they are a shaft.......so really there are 2 reasons why people are mad......

 

As Dreyar said 'If you actually implement this update and force us to not use the drugs we want when we want to'

 

also that if you are a medium  range type person than that is basically being stripped from you and you are mainly being forced to pro battles instead of normal ones

 

for example....  mammoth twins vs wasp rail

mammoth would get killed fast even if it activates a Double Armour as it is too slow and needs a a speed as well at the same time...

 

smart cooldowns, i believe should only last like in between 5-15 seconds depending on how many are active...

For example.. A nitro is activated... you wait 5 seconds to activate a Double Armour....than you wait 8 seconds to activate a Double Power

Healths are not affected unless mines are used that stays the same.....

 

Well you can already see 100+ dislikes you can either ignore it or figure it out yourself

I agree it seems heavy hulls are now only good using long range turrets so they don't get sniped out.

 

Also the 'smart cooldowns' seems more like the 'dumb cooldowns' I activate a Armor then by the time I can activate a Double Power my Armor is already 2/3 used but I can activate N20 about 1/3 thought. Same if I active Double Power. Looks like snipers are just gonna use Double Power now and 1 shot everyone. If I activate N20 first I soon have a choice Armor or Double Power doesn't matter which one I choose by the time I can get the 3rd drug on N20 is already finished.  -_-

I know that you are trying to do here but it's not working. I f you have to go thought with this update I would say make the times shorter so you don't have to wait as long!  ;)

Also what @hogree said  there should be a unlimited drug use mode in PRO battles because full drugging is a part of Tanki and it would be a shame to lose it. 

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...