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In parkour mode we dont get any fund . So why spend pur crytals on useless battels . Tanki should make supplies unlimited in parkour mode .

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The devs erased moon silence for the hacking. However, if moon silence map choice is only available in parkour maps, it won't be a big problem. The supposedly "hackers" wouldn't be able to get crystals.

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Hi! sometimes when im low on druggs, im driving allaround the map. searching and waiting for drops.

well this idea should solve it. more for low ranks or mid ranks.

when nitross drops, 2 people need this drugg and after first player goes into suply box, it does not disapear but player will get nitross effect.

just like infinite suply.

RK should heal instantlty for 4 secs so we dont explode with m0, m1,m2 hulls after 1 mine and hammer shot.

this should be just like option to enale, disable so it wont ruin get the repair box.

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As we all know and hate it..Thunder-wasp got sideways flipped in parkour battle,its shoots the ground to get up and BOOM! half of its health is gone  -_- .  All the parourists must have faced this..If not then u must have faced atleast some drugged vulcans and thunders shooting everybody madly in parkour battle..Why not get an update after which we cant face any damage on our tank in parkour mode..It will benifit us in 2 ways..

 

1.Drugged bullies will not exist

2.Parkour will become easier and we would have to use less "double armours" while parkouring.(we use armour so we face less damage and so that we dont die while flying right?)

 

Hope u guys like my idea.Do comment if i made any mistakes..Or if u feel any drawbacks of this idea..

Thank you.

 

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Why not get an update after which we cant face any damage on our tank in parkour mode

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This has been suggested dozens of times. It's a good idea, so I think developers either didn't get to it yet or they have their own reasons for not doing it.

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There should be an option to disable bushes in parkour battles, because a lot of the time when doing parkour bushes obscure your view of a ledge or corner, which makes it much harder to turn at hte right time, or even drive in the right direction, so if bushes were made an option(in parkour battles only) I think parkour would be much easier on a variety of maps.

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There should be an option to disable bushes in parkour battles, because a lot of the time when doing parkour bushes obscure your view of a ledge or corner, which makes it much harder to turn at hte right time, or even drive in the right direction, so if bushes were made an option(in parkour battles only) I think parkour would be much easier on a variety of maps.

Agreed :)

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Topic merged

 

This has been suggested dozens of times. It's a good idea, so I think developers either didn't get to it yet or they have their own reasons for not doing it.

I don't think the physics engine could handle it, can you imagine the things people would do if they took no damage?

Go over 1000 mines with M0 wasp and survive, get hit by 20 railguns and fly across the map, etc, etc

I think they have a very good reason for not adding that.

That's what I would do anyway XD

Edited by Shellfire_tanki
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The title explains it all, disable the ability to kill others in parkour. Turrets should have the same impact force effect but without dealing damage. This would be extremely beneficial to prevent sabateurs from sabotaging a parkour battle. 

 

As for mines, there should be an option while creating a parkour battle, as in for example, limiting how many mines 1 person lays, or even completely disabling them. 

 

Too many people go into parkour battles simply to irritate others, and with this idea, it would be a bit of a fix for that.

 

Thanks for your time.

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disable the ability to kill others in parkour.

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Suggested before. It's up to the devs now to decide if they want to implement this.

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...in the next 10 years  :P

If you're lucky  :ph34r:

 

But to be honest I'm not sure if they even want to do this. Having it as a separate option for Parkour format would be great, but completely removing it might be a bad idea because many players actually create parkour battles for purposes that involve killing. Many players just like the idea of shooting each other aimlessly and spamming repair kits, while others use Parkour's lack of cooldowns to organise events such as "Kill the fatty", where everyone shoots at a single heavy tank which is spamming repair kits and trying to survive as long as possible.

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If you're lucky  :ph34r:

 

But to be honest I'm not sure if they even want to do this. Having it as a separate option for Parkour format would be great, but completely removing it might be a bad idea because many players actually create parkour battles for purposes that involve killing. Many players just like the idea of shooting each other aimlessly and spamming repair kits, while others use Parkour's lack of cooldowns to organise events such as "Kill the fatty", where everyone shoots at a single heavy tank which is spamming repair kits and trying to survive as long as possible.

Well, at least have the option then to enable or disable killing, that would be a good idea.

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Hello!

i was playing parkour and someone planted ALOT of mines in 1 spot. i went on them and nothing happened. i blew up and bounced off like there is only 1-2 mines on ground.

 

 

ofc something like this apeared on ground.

Black_Hole_Milkyway.jpg

 

 

So my idea for parkour mode is to add option to increase mine knockback but keep damage like there is 1 mine.

 

Example


ive planted 100 mines and wasp goes on them. Those 100 mines will deal him damage of 1 mine but it will throw him away 100 stronger than 1 mine.

Could be fun and useful in parkour.

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Then what's the point of knowing how to parkour? Just use the right amount of mines and drive in the right direction and you're on any building you want.

Well then u need to find someone with enought mines. in our anks it doesnt happen often. also allot of gizzmos in parkour battles has few mines.

 

if i know its possible to get on that house with better modification wasp than i have and my spider m3 module is too weak? My hornet m2 can survive only 2 mines and in most cases its not even near to be enought.+Explosion from thunder kills me instantly with those 2 mines. 35% cant save you.

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you should add videos  :D  :rolleyes:

Because this topic is only for posting ideas and suggestions, it isn't the appropriate place to post parkour videos. Furthermore, there is a place in the forum for posting parkour videos, titled: Parkour Videos - Have any?

 

Anyways, have fun watching awesome parkour videos. :D

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Capture.png

 

In Parkour Battles,

  1. Friendly Mine option should be there so that your own team members can mine for you (helpful in  mine parkour).
  2. Fast Self Destruct should be there, so you can self-destruct as soon as you press delete key.
Edited by nrs1998
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My suggestion is to disable D/L in parkour mode.

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This has been suggested before. Developers might implement it in the future, but it's definitely not on their priority list. I suggest you stop worrying so much about your D/L as it doesn't mean anything and having a high D/L won't give you any fame, reward or recognition. It's just a number :)

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So basically what my idea is, that parkour battles will not be like a normal battle, instead, they will be a special battle where no one can kill each other because a lot of times, in a parkour battle, some people come and start killing other players, but, if it can be a battle where no one can deal damage to other players, everyone else can parkour. You can report someone with the /vote [NICKNAME] command, but a lot of people don't even know about chat, and a lot of people who do, don't even know about the command. So I thought that it would be a good idea if parkour battles would be a special battle. I hope my idea gets implememted in the game.

 

Thank You.

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