Jump to content
EN
Play

Forum

Ideas for Parkour!


 Share

Recommended Posts

There is CTF, CP, TDM and DM.

 

I think there should be another mode to add to that list, one which would replace the current parkour mode.

Topic merged

Share this post


Link to post
Share on other sites

Unlimited supplies in parkour:  

 

In a parkour map , there will be unlimited supplies ( exclude gold boxes ).  E.X if i don't have any supplies and i want to make parkour there will be unlimited supplies ( exclude gold boxes ).

Share this post


Link to post
Share on other sites

Sometimes when you're in a parkour map and making something special someone comes to kill all .

 

E.X: ( This happened to me in real! )

 

I was up Silence Tower ( that was by OMP ) then someone shot me so  i went down.

 

Disabling mines killing:

 

When you're in parkour some people may mine all place so you can't make parkour so to make parkour you need to kill him and put mines round him so the ability is to put mines but doesn't make damage it will only make you flying!

  • Like 1

Share this post


Link to post
Share on other sites

Sometimes when you're in a parkour map and making something special someone comes to kill all .

Topic merged

  • Like 1

Share this post


Link to post
Share on other sites

Topic merged

Don't you think that you are merging too many topics? I mean, all this ideas, they are just ignored. 

 

Parkour videos are one of the Tanki Things that makes it Spectacular. Ignoring the hearts of young parkourists won't do. Sure, many parkourists have noob ideas, but some have amazing thoughts. Ignoring ideas may just make them sad. I understand that developers as well as you guys have hard lives, but accepting one parkour idea per month won't be that harsh, would it? It isn't like that we are asking for a new turret which takes months to develop, we ask for small changes that may help us in parkour. I wish to see the text "Approved!" by you in this topic, at least for once. 

Share this post


Link to post
Share on other sites

Don't you think that you are merging too many topics? I mean, all this ideas, they are just ignored. 

Because developers don't need any parkour ideas at the moment as they do not plan to improve parkour mode. So this is the place where I keep them until they are needed.

  • Like 1

Share this post


Link to post
Share on other sites

Because developers don't need any parkour ideas at the moment as they do not plan to improve parkour mode. So this is the place where I keep them until they are needed.

This topic was created on September of 2014. More than 2 years have passed, and not a single Approved!, I don't think that developers will ever care about parkour. Parkour Videos and all that are what makes people excited and amazed at the wonders of tanks gliding through the air. Parkourists don't deserve to be ignored. I am guessing that developers don't tend to change parkour because not many tankers are parkourist, and this is a game of combat, not flight. Of course, you are just a moderator, not a developer; you are just doing what you were said to. 

 

But could you at least remind them to check the Parkour Ideas and Suggestion section from time to time? At least doing that gives us hope. If not us, at least me.

Share this post


Link to post
Share on other sites

But could you at least remind them to check the Parkour Ideas and Suggestion section from time to time? At least doing that gives us hope. If not us, at least me.

Trust me, they get reminded about parkour ideas every single day. There's just no way to ignore them :D

  • Like 2

Share this post


Link to post
Share on other sites

The Kd earned in battles should be completely and utterly separate from battles,  It is idiotic for those stats to be mixed

 

1.  Noobs such as OUFA and others go into parkour with dummy accounts for the sole purpose of killing in parkour just to have a high kd

 

2. It should only count for normal actual fighting battles or have a separate kd for those in parkour games,  you literally now have people going in in m4 hulls/turrets loaded with drugs in parkour on the sole intent of improving their kd, if this were separate there would be no "pillaging" in kd and people could look at the profile to see if someone just is coming into parkour just to kill.

 

you should really make alteration to KD in everyone's interest 

Share this post


Link to post
Share on other sites

The Kd earned in battles should be completely and utterly separate from battles,  It is idiotic for those stats to be mixed

Topic merged

Share this post


Link to post
Share on other sites

Because developers don't need any parkour ideas at the moment as they do not plan to improve parkour mode. So this is the place where I keep them until they are needed.

 

Because developers don't need any parkour ideas at the moment as they do not plan to improve parkour mode. So this is the place where I keep them until they are needed.

my topic shouldnt have been placed in this crap fest, it affects battles and parkour.  seperate kd for battles 

Share this post


Link to post
Share on other sites

my topic shouldnt have been placed in this crap fest, it affects battles and parkour.  seperate kd for battles 

It was suggested here before. Simple solution: disable K/D for parkour battles and record it only in normal battles. Separating it into two would make the system unnecessarily complicated. 

Share this post


Link to post
Share on other sites

It was suggested here before. Simple solution: disable K/D for parkour battles and record it only in normal battles. Separating it into two would make the system unnecessarily complicated. 

so then disable it already its not complicated pfff

Share this post


Link to post
Share on other sites

so then disable it already its not complicated pfff

Not up to me. I already reported the idea to developers and they are the ones who need to make the change in-game.

  • Like 2

Share this post


Link to post
Share on other sites

Not up to me. I already reported the idea to developers and they are the ones who need to make the change in-game.

ok thanks for reporting it i guess...still needs to be brought in ASAP

Share this post


Link to post
Share on other sites

I've had these ideas In my head for quite a while, here it goes:

1. There's always that one guy that is running around killing everyone even though he isn't getting XP. Why not turn off killing completely but allow kick back so you can parkour without dying and hitting yourself or getting hit?

 

2. Supplies. Some people can't afford to spam supplies in order to parkour. Why not make parkour supplies free?

 

3. Tank flipping in parkour. Instead of being able to just completely self destruct, you should have the ability to press a button to flip yourself in place instead of needing to go back cause of self destruction.

 

I hope you enjoyed my ideas.

PwnedBox

 

Share this post


Link to post
Share on other sites

My idea is that in parkour format battles the self destruct time is instant. With my terrible parkour skills I spend more time flipped over then doing cool tricks and I always have to wait that boring 5 seconds (thank god its not 10 seconds anymore) to respawn.

 

In short: Instant self destruct would only be in parkour format battles and as soon as you press the button you will instant self destruct. This would give more players time to do awesome tricks!.

 

Thanks for reading :D

 

 

  • Like 3

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...