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let's talk about new tanki online (tanki online 2)


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avatar looks crap. It looks like a bit nerd

That's because I am a nerd in real life, just watch some of the videos! :D

 

 

Will there be sketches for other guns

Of course! Our team has started from Smoky and Wasp but we will certainly show you sketches and models of other turrets and hulls. Stay tuned, we usually post them on Twitter or FB.

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Why? Because it will have a decent number of polygons in it, unlike the current one? Then you can say that every tank game looks like WoT. :)

The style of the design reminds WoT's (the desing of that smoky). I've never played WoT and I never will. I prefer TankiOnline. The style of designing everything is very attractive. I'll give you an example with CounterStrike. There are so many 1st person action games like it with better graphics closer to reality but still CS is the most popular one. I don't know why but the graphics of Tanki are more attractive than the WoT's. Maybe it's only me feeling it... but still... You should think about it.  :)

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I like the aesthetics of the design, but there are two features with regard to practical application that would diminish Smoky's capabilities, especially in long range fire. First there is the distraction caused by the "hammerhead" muzzle. After a few hours of close range fighting it would almost cause you to go cross-eyed. However even more detrimental to Smoky's capability is that of long range fire. It is imperative to have full range of vision around your barrel at long range. The additions distraction of the "hammerhead" would obstruct that range (see example below). Close attention to these small details will determine your chance of survival on the battlefield...Next is the issue of "the bump". The distraction of that bump will draw your eye toward it. After a few hours that bump will not be a good thing at all.

 

Please give these points serious consideration...Other than that I really like the design... :)

 

 

2094nkk.png

 

 

 

I agree with you, it will make you miss shots more often which can be crucial in a battle.

I agree with monkeyburn and Mr.SV.ENS,. That hammer muzzle and the bump on top of the turret, is not good at all. I think most people who think the design is good, are people who don't run a smoky. Smoky is my main turret. That bump is going to get in the way and diminish my game play capability. Especially in close combat. As for the hammer muzzle, That is the worst distraction of all. especially at distance shooting. Please remove the bump and hammer muzzle. It will ruin Smokey for those who truly love it.

 

Here are a few examples of turret muzzles that are more practical for smoky application. 

21kgk5u.png

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Crap? Don't agree. These are just sketches, I bet the final Smoky will look different. We are just showing you the process of development.

Im jelly, I suck at sketching ok

 

Im happy :') I got 12 + votes

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Downvotes say all.

but what was even the need for downvoting OP's post? he just transferred this message from facebook to forum and people dislikes his own post.. -_-

and see a bit below from the main post, you will see how many likes have been given to this post...

 

Crap? Don't agree. These are just sketches, I bet the final Smoky will look different. We are just showing you the process of development.

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Crap? Don't agree. These are just sketches, I bet the final Smoky will look different. We are just showing you the process of development.

good job thx

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Crap? Don't agree. These are just sketches, I bet the final Smoky will look different. We are just showing you the process of development.

The weapons look ok, other than the fact that freeze looks like an old metal scrap that is oversized for a weapon. The only thing i don't like is the damn tank. It is legit a CUBE on wheels. (In other words the tanks should look more like the viking as it is the only tank that looks real, more flat, more wide, and lower.

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