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players shouldn't be able to join in other team, after they leave the battle


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The title explains everything. When one player leaves his team that is loosing, he shouldn't join in other team to help them win. But different situation happened to me. I was in combe map, and our team was leading 70:12. Flag limit was 100. And we had one strong guy in our team he was WO5 rank, and he was using a kit, actually he had viking m2 and freeze m2. And because of him we were leading. And battle fund was over 2000, our victory was near, so i expected we will win. But that player, he left our blue team, and he joined in red team. And now we couldn't win, because he was oo strong and dominating, he was again first in battle, he was drugging heavily, and we lost 100- 83 because of him. He just did that to increase battle fund even more, and he got most of crystals. That was tottaly unfait. We all reported that player with /vote command, but as usually nothing happened. First thing it took long to beat to get 70 flags, and when he joined in another team, it took long to beat. I was in battle maybe for 3 hours just to get 200 crystals. And he got over 3500. So i want that, when players leave their team (of course he lost score), so they can't join in other team, just they can come back in your team, but with 0-score. I think this is great idea. And i think, another reason that he joined in another team is because he had friend in that team, and they were chatting, i think it was French language, so he probably helped him, just because he asked from him.

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The title explains everything. When one player leaves his team that is loosing, he shouldn't join in other team to help them win. But different situation happened to me. I was in combe map, and our team was leading 70:12. Flag limit was 100. And we had one strong guy in our team he was WO5 rank, and he was using a kit, actually he had viking m2 and freeze m2. And because of him we were leading. And battle fund was over 2000, our victory was near, so i expected we will win. But that player, he left our blue team, and he joined in red team. And now we couldn't win, because he was oo strong and dominating, he was again first in battle, he was drugging heavily, and we lost 100- 83 because of him. He just did that to increase battle fund even more, and he got most of crystals. That was tottaly unfait. We all reported that player with /vote command, but as usually nothing happened. First thing it took long to beat to get 70 flags, and when he joined in another team, it took long to beat. I was in battle maybe for 3 hours just to get 200 crystals. And he got over 3500. So i want that, when players leave their team (of course he lost score), so they can't join in other team, just they can come back in your team, but with 0-score. I think this is great idea. And i think, another reason that he joined in another team is because he had friend in that team, and they were chatting, i think it was French language, so he probably helped him, just because he asked from him.

You do have a moral point.  Unfortunately I do not know if it could be Policed.  If players restrict cookies or wipe them the programs may not recognise a change.  They may do but not necessarily.  The developers would have to feel an urge to do something about it.

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Seems unfair but it is sometimes in a players best interest to switch teams.  Hard to fault someone for trying to maximize their crystal gain within the confines of the rules.  At least team numbers must be even or it would be even worse than it is. 

 

If a rule were made I don't think it would require cookies since the server could record the names of accounts that have been in a match for the duration.  Would be a lot faster too.  Even so a cookie would stop the bulk of players from switching sides anyway.

 

There are times when you may want to switch team.  It can be tricky getting groups of people organized and the entire group would have to leave a match because one person misclicked and got locked into the wrong side.  Could be solved by no enforcing the switch ban until 5 minutes of gameplay for that player but that just makes greater complexity for the devs.

 

Speaking of timers you can insulate yourself from these kinds of tactics by playing shorter matches.

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Seems unfair but it is sometimes in a players best interest to switch teams.  Hard to fault someone for trying to maximize their crystal gain within the confines of the rules.  At least team numbers must be even or it would be even worse than it is. 

 

If a rule were made I don't think it would require cookies since the server could record the names of accounts that have been in a match for the duration.  Would be a lot faster too.  Even so a cookie would stop the bulk of players from switching sides anyway.

 

There are times when you may want to switch team.  It can be tricky getting groups of people organized and the entire group would have to leave a match because one person misclicked and got locked into the wrong side.  Could be solved by no enforcing the switch ban until 5 minutes of gameplay for that player but that just makes greater complexity for the devs.

 

Speaking of timers you can insulate yourself from these kinds of tactics by playing shorter matches.

You are right.  I try to avoid long games now but sometimes when it is very busy and looking for a particular map and see one with a space, one just jumps in only to realize to late it is a long one. :rolleyes:

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The title explains everything. When one player leaves his team that is loosing, he shouldn't join in other team to help them win. But different situation happened to me. I was in combe map, and our team was leading 70:12. Flag limit was 100. And we had one strong guy in our team he was WO5 rank, and he was using a kit, actually he had viking m2 and freeze m2. And because of him we were leading. And battle fund was over 2000, our victory was near, so i expected we will win. But that player, he left our blue team, and he joined in red team. And now we couldn't win, because he was oo strong and dominating, he was again first in battle, he was drugging heavily, and we lost 100- 83 because of him. He just did that to increase battle fund even more, and he got most of crystals. That was tottaly unfait. We all reported that player with /vote command, but as usually nothing happened. First thing it took long to beat to get 70 flags, and when he joined in another team, it took long to beat. I was in battle maybe for 3 hours just to get 200 crystals. And he got over 3500. So i want that, when players leave their team (of course he lost score), so they can't join in other team, just they can come back in your team, but with 0-score. I think this is great idea. And i think, another reason that he joined in another team is because he had friend in that team, and they were chatting, i think it was French language, so he probably helped him, just because he asked from him.

Agreed

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