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Revision in the number of Active Servers


semyonkirov
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Great I love this decision. More players give us more maps to play. In the English community all but 2 servers are virtually  empty in the evening (16:00 to 00:00) here in the america community. Thanks Tanki. :):)

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I think there will be forever a conflict of interest here, and I believe the only real answer is that you can request whatever type of battle you are looking for and it will tell you where it is happening regardless of server. I realise this is probably not possible but I live in hope....... What you are doing is probably the best solution AT THE MOMENT!

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Less servers ~ More lags

If I had to guess, the lag is less a server side issue and more a client-side issue.

 

I can tell you with 100% certainty that I experience performance differences (esp. severe lag) under specific circumstances including problematic Internet connections, slow connections, too many apps running on the client hardware, and even a low battery charge (on my laptop). All of those issues can cause my fps to drop to well below 10.

 

As for fewer servers....it depends on whether we're talking about physical and/or virtual servers and the hardware specifics.  Fewer servers does not always equal decreased performance.

Edited by jomama_tanker

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just a suggestion... you should fill up a specific server to maximum capacity first. Once this paticular server is full, only then the next available or open server should be displayed/ available to join.

 

If some user leaves the full server, thus creating slots open, the system should automatically make new users/ joiners fill it up on priority before moving to the next avaialbe server with open slots.

 

look into it.

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Woah another update? The last update was a couple days ago, when they updated the Kits. But this is why I love you guys, always updating the game at least once or twice a week, making the game better for everyone :)

Edited by Madscorpion

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Is  there a way to find all battles fitting some ranks and maps through different servers? If no, could that be implemented in the near future?

 

It would be so much handier to know for example, that server 5 had a Fort Knox game going on where my ranks fits and there are still some places in it. That way, I wouldn't have to load server 1, then server 2, then server 3, etc... and when I arrive at server 5 the game is finished :(

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just a suggestion... you should fill up a specific server to maximum capacity first. Once this paticular server is full, only then the next available or open server should be displayed/ available to join.

 

If some user leaves the full server, thus creating slots open, the system should automatically make new users/ joiners fill it up on priority before moving to the next avaialbe server with open slots.

 

look into it.

What if some people want to meet in a particular server?

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just a suggestion... you should fill up a specific server to maximum capacity first. Once this paticular server is full, only then the next available or open server should be displayed/ available to join.

 

If some user leaves the full server, thus creating slots open, the system should automatically make new users/ joiners fill it up on priority before moving to the next avaialbe server with open slots.

 

look into it.

Great idea more lag for certain players and its also good as it would be harder for maybe a whole group of friends to join a server congrats on not thinking the consequences of this :)

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