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changes you and I think sholde be made


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i think we sholed desuse the idea of score systems and making more supply types and reworking the crystle collecting 

 

this has been discussed with friends who play this game

 

score

right ok, i think score systems should be made depending on the level of the player because higher level players with more powerful tanks can farm lower level games having the score lower for those players may persuade therm to fight against players they own level or higher to gat better scores or EP points E.G.- (a player who is lower gets a higher score for killing some 1 who is a higher level however a higher player gets a lower score for killing some lower than them) i also think that killstreeks should allow more score to be given to the player however that would make campers like shaft players more likely than melee classes E.G.(firebird freeze isida )

ltes hear what u guys think

 

more supplies needed?

the new changes for supplies works well however dose that mean there the only changes that can be made?

different supplies i think can be added such as (fire rate increase boxes) i have thought alot about this 1 however i think this would make shaft the best weapon in the game and maybe twins as well

i am interested to see how u guys think about this and post other comments on the types of other boxes and different types of supplies that can be made the make the game play more interesting

 

crystals 

a well and commonly talked about system and i think more various crystal system of boxes should be made.

i think that crystal boxes should be as 100 200 300 400 500 getting more rare as the the price goes up for this they should be doped in places hidden around the map so players can utilize the map to try to find these boxes.

however i think in higher level games these crystal boxes must be more frequent since the demand for the upgrades for you turrets and hulls is grater E.G. (M1. M2. M3.). also  10 crystal boxes was a big change from the old crystal boxes containing 1 crystal this ment players had more of a reason to collect the crystals and made there upgrades better and easier to collect

lets hear what u guys think 

and as always GLHF!

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For the score I think it was like that before but it could easily be used to powerlevel . For the drug that is an excellent idea . For the crystal boxes that would be great but I doubt that the devs would implement that in the game.

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ok it is true I have thought a lot on that and what if the crystal idea came into effect however made them a rare occurrence EG: what if they where rarely dropped in hidden places across the map.

 

and the supplies idea is grate because TO can do a lot with newer drugs however they have to be carefull it may make some wepons very powerful.

 

and thx wasqe2435  that wouled be a bit of a problem with TO for there money but do you guyes have any suggestions that we can discuss about new supplies ??.

 

I also think that they can change the system on score for example: say higher player kills lower player he gets less score but if lower player kills high player he gets average score. the way in witch I think this can work is the way the level in game system is set out EG:

 

say a game contains "staff sergeant" to "warrant officer 5" warrant officer 5 should get less score for destroying players warrant officer 4 and below so they may be persuaded to join higher games suited to there level of skill.

 

what do you guys think

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