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Drugs consideration


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From one level to another the rise in characteristics is abt. 20-25%.

Using a drug actually hypotetically rise you of 4-5 level. A M2 weapon become M6 or M7 !!!!!

 

This is a terrible unbalancing of the game.

 

This makes it impossible any fair face to face between a drugger and one who is not.

 

This makes the game a matter of "drug = I win" or "no drug = I loose"

 

This makes the strategy "only with drugs I win"; this means anyone that wants to win has to drugs; this makes everyone drug; this makes the game both odd for drug-non drug comparison and even for drug-drug fight.

 

Anyway this makes the game a mere matter of drugs, which I hope it is not DEVS idea of the game!

 

 

This is why I want to propose a suggestion for developers: a decrease of extra power, resistance or speed to a max of 25-30% of extra, rather than double those features, or make the drug effect to temporarily give the next level characteristics (like a drugger M1 to be like a M2 for a limited time).

This would also make people feel and try how is the weapon or hull on the next level on that feature.

 

Thank you

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Seems like a good idea, although I still want the freedom to use supplies in any combo I choose. But, your observations are correct, drugging is so devastating a boost that a non buyer (or a lesser buyer) is doomed to be just meat.

 

Something has to be done about it, since the update didn't do it.

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Of course Rusty !!! A combo limitation would be selective and not a correct criteria. Any combo has to be able to use drugs!

 

Yes, something has to be done to re-balance the game and let it be enjoyed by all players!

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I totally agree with BruBook. Not all can purchase drugs. Those who cant, just loose all the time. This is one of the reasons that non druggers loose interest in the game. As mentioned, the double boost of the supplies should be reduced. 

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I would also propose that a limited number of supplies should be allowed for each time or flag limit.. for example a maximum of 20 supplies for each player. that would make it interesting as the player would have to only use the drugs at very critical moments. Tanki should seriously think about this..

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