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Offensive, Support, and Hybrid Paints


General response Poll  

8 members have voted

  1. 1. What do you think of this idea?

    • I think its a great idea
      4
    • I kind of like this idea
      3
    • I dont like this idea
      1
  2. 2. After reading and fully understanding these new paints are their attributes, Do you think they are?

    • Overpowered
      3
    • About right
      5
    • Underpowered
      0


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Currently there are only paints that offer protection from turrets. With this idea it will create a much clearer underlying role for players in a battle. Paints could have one or even combinations of these new attributes such as, Offensive, Supportive, and Hybrid attributes. With these three new roles, paints would now offer more than just protection. Its the idea of gaining more stats in one area of your tank while sacrificing other parts in exchange.

 

Roles

O: Offensive 

P: Protection (Already exists)

S: Supportive 

H: Hybrid

 

Attributes

Offensive: Includes increases to damage, reduction to reload time, and increases to Impact force/ critical damage for said turrets

Protection: Includes Increases to amount of health a hull has, Hybrids gain said % of base hull protection as well as protection from all turret types

Supportive: Includes increases to turret rotation, Speed (Both max and turning), and Aerodynamics (Reduction of Weight)

Hybrid: A mixture of the Offensive, Protection, and Supportive attributes.

 

 

Ranks: Master Sergeant- Warrant Officer 5

 

Unlocked at Rank: Master Sergeant

O Striker: +5% Offence, -7% Base hull protection (Hulls health)

S Scout: +5% Support, -7% Base turret offence

 

H Synthesis: +4% Hybrid 

 

Unlocked at Rank: Warrant Officer 1

O Brawler: +8% Offence, -12% Base hull protection (Hulls health)

S Outrider: +8% Support, -12% Base turret offence

 

 

Ranks: Third Lieutenant- Colonel

 

Unlocked at Rank: Third Lieutenant

O Disruption: +12% Offence, -15% Base hull protection (Hulls health)

S Escort: +12% Support, -15% Base turret offence

 

H Alloy: +9% Hybrid

 

Unlocked at Rank: Major

O Renegade: +15% Offence, -19% Base hull protection (Hulls health)

S Barricade: +15% Support, -19% Base turret offence

 

 

Ranks: Brigadier- Generalissimo

 

Unlocked at Rank: Brigadier

O Berserker: +19% Offence, -21% Base hull protection (Hulls health)

S Endorser +19% Support, -21% Base turret offence

 

H Fusion: +14% Hybrid

 

Unlocked at Rank: Marshal

O Vanguard: +21% Offence, -27% Base hull protection (Hulls health)

S Garrison: +21% Support, -27% Base turret offence

 

NOTE: these do not have to be the exact % values its only a suggestion. Thanks for reading!

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This is a great idea actually. I've always thought that the paint "love" should give you more health than usual. Thats just a random comment but still.

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Actually, Traceur did not add any attributes to the tank. Though the description may have led you on to believe that, it was merely a joke. The point of the paint was for those entering the Masters of Parkour contest to show that their video was made specifically for the contest by having at least one participant of the video wear the paint. This being said, I took the liberty of editing your title in order to remove that bit about Traceur.

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Actually, Traceur did not add any attributes to the tank. Though the description may have led you on to believe that, it was merely a joke. The point of the paint was for those entering the Masters of Parkour contest to show that their video was made specifically for the contest by having at least one participant of the video wear the paint. This being said, I took the liberty of editing your title in order to remove that bit about Traceur.

I never knew that, shucks oh well it did give me a good idea though

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