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glitch in Smart Cooldowns


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With smart cool downs there is a defect if you do the combo of double armor, nitro, and then double damage you can get all drugs on at once for like 5 seconds i noticed this in the testing but thought you would fix it for the real version please do something about this

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Hello.

 

I think you should stop the colldown in speed up because otherwise it does not get used.

 

Put the speed up cooldown just dependent on speed up itself.

 

The same should be applied to mines. The cooldown should be dependent on the use of mines and nothing else.

 

So in conclusion, Mines and speed up should be taken out from cooldowns related to other supplies and just depend on the previous use of that supplie.

 

Cooldowns should only be related in repair, double layer and double power.

 

Just an ideia, hope you take it.

 

Best regards and TANK you!

 

Vil.

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