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Artillery?


Your opinion  

10 members have voted

  1. 1. How is it?

    • Overpowered
      0
    • Underpowered
      4
    • Good but not competitive
      3
    • Well balanced
      3
  2. 2. Should the devs implement it?

    • Yes
      6
    • No
      2
    • Bacon
      2


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I propose that we introduce a new gun in the game that can go through birds eye view and attack any part of the map that's within it's range; an artillery pretty much. Before you go and shout overpowered, let me get into the details.

 

A list of the good points:

-Very wide splash radius

-Ability to shoot over small houses and bridges

-Same damage as the thunder

 

The bad points:

-Very slow shell speed

-Very slow reload, comparable to the railgun or worse

-Limited range (not like the thunder or smokey, but as in limit to how far it can shoot)

-Terribad turret turn speed

-Tracer that alerts enemies of its position

 

What this will do is prevent campers from shaft camping and encourage more aggressive gameplay. It will be very good at breaking up big groups of enemy rushers, counter-camping and providing heavy support to certain parts of the map. It will be hopeless at defending anything, including itself. The slow reload won't make it good at killing things from full health and the slow shell speed means you'll miss a lot and most of your damage will come from splash.

 

Here's an 'artists' rendition of what it might look like:

gAC3e98.png

 

I want to know what you think of it. Just say what you reckon down below.

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Firstly i thought it would be overpowered, now i think it would be underpowered, when i realised what is about. You should put equal advantages and disadvantages of the gun. Like this it has double more disvantages, you said limited range, that is ok, but why turning speed? And reloading speed, it wouldn't be appreciated.

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Firstly i thought it would be overpowered, now i think it would be underpowered, when i realised what is about. You should put equal advantages and disadvantages of the gun. Like this it has double more disvantages, you said limited range, that is ok, but why turning speed? And reloading speed, it wouldn't be appreciated.

It shouldn't be used to kill anything. It's purpose is to pretty much give some support and increase the chance that your team takes the flag. It's biggest advantage is to deliver solid damage without being shot back. But you do have a good point there.

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first thing this is an alt account

secondly yes this should be added it needs to be added i would buy it in this account but it should be pricey say 1500 crystals more than shaft defenitly and the devellopers will probably put this in because THERE IS HARDELLY ANY VARIETY IM TALKING TO U DEVELLOPERS.thirdly what about a gun called slugger inaccurat at range but big damage slow reload slow turn speed heaps of punch plz make another topic for this

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2 options:- either decrease the reload time or increase the power to railgun or higher

But that's the thing, I'm afraid it's gonna end up like the arty (artillery) in WoT. One shot kill nukes coming from the sky every 30 seconds - Like russian roulette.

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But that's the thing, I'm afraid it's gonna end up like the arty (artillery) in WoT. One shot kill nukes coming from the sky every 30 seconds - Like russian roulette.

artillery is soo annoying in WoT t92,fv somthing or other kills me every f***ing time e100 A.K.A arty magnet!

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