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Hello Tankers

Here You can share your ideas about the gameplay and can share your point of views and can say how the gameplay can improve

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I think people shall play with one turret and hull to know best about them

Edited by Pride.In.Blood

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You think that will improve the game play well it will for buyer's but for non - buyer's no i think that the new drug system is quite fair.

Nah its bad bcoz we cant make Xp fast bcoz if we ue DP we wont be able to ue DA and when it comes then No N20 -_- ,the old wad Cool B)

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I don't think there is need for a new topic to separate gameplay ideas from general ideas...

The official "Ideas and Suggestions" topic already exists: http://en.tankiforum.com/index.php?showtopic=214823&hl=+ideas&page=1


 

As for the ideas, I would love to see a new gun that works like isida, but shoots lightning, which damages a tank when in range and if there are many multiple tanks near one another, then the lightning branches onto them too, dealing half the original damage.

Also it would be cool to have a rocket gun, which shoots in a ballistic trajectory.

An idea for hulls - I think that at the moment they are not original enough - the only real difference is amount of health vs. speed (and different shapes/dimensions). It would be much more interesting if each hull would have a unique ability that would be a serious reason for purchase of that hull.

For example:
 Wasp - 3 second super speed boost every 30 seconds.

 Hornet - jump boost every 15 seconds

 Hunter - ability to turn back on its tracks (once per life)

 Dictator - ability to drive on top and over other tanks easily

 Viking - ability to move sideways for a few seconds at a time

 Titan - ability to push through other tanks effortlessly for a few seconds

 Mammoth - becoming indestructible for 5 seconds (once per life)

Edited by Maf

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I don't think there is need for a new topic to separate gameplay ideas from general ideas...

The official "Ideas and Suggestions" topic already exists: http://en.tankiforum.com/index.php?showtopic=214823&hl=+ideas&page=1


 

As for the ideas, I would love to see a new gun that works like isida, but shoots lightning, which damages a tank when in range and if there are many multiple tanks near one another, then the lightning branches onto them too, dealing half the original damage.

Also it would be cool to have a rocket gun, which shoots in a ballistic trajectory.

An idea for hulls - I think that at the moment they are not original enough - the only real difference is amount of health vs. speed (and different shapes/dimensions). It would be much more interesting if each hull would have a unique ability that would be a serious reason for purchase of that hull.

For example:

 Wasp - 3 second super speed boost every 30 seconds.

 Hornet - jump boost every 15 seconds

 Hunter - ability to turn back on its tracks (once per life)

 Dictator - ability to drive on top and over other tanks easily

 Viking - ability to move sideways for a few seconds at a time

 Titan - ability to push through other tanks effortlessly for a few seconds

 Mammoth - becoming indestructible for 5 seconds (once per life)

That's how to improve the game it's about gameplay (Skills) that's kind of similar but not the same , this is like  one shall play with which gun and hull but people discussing the game point of view idk why ...

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Attention:

Guy's You have to discuss how gameplay can be improved of one not how the game can be improved there is already one topic for game improvement. 

You titled the topic incorrectly then. Ask a moderator to change it to "Ideas and suggestions for improving your skill [in the game]" or something like that...

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You think that will improve the game play well it will for buyer's but for non - buyer's no i think that the new drug system is quite fair.

It is indeed fairer (Not being posh here or anything). The only downfall is that you have to choose between DP and DA. Usually it's DP (Or DD sinse it's been renamed #lol, DD), thought DA is what I sometimes use if I'm scared from some enemy destroying me, or if I'm running after a flag.

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You titled the topic incorrectly then. Ask a moderator to change it to "Ideas and suggestions for improving your skill [in the game]" or something like that...

it's correct as it is written "Gameplay" so it's suggestion's for gameplay not for game ...

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it's correct as it is written "Gameplay" so it's suggestion's for gameplay not for game ...

I don't know about others, but most people will probably see this as a topic created for people to post their ideas about what new features they want developers to add to the game that will improve the general gameplay.

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I guess one thing the Devs could try to fix is the strange ability that railgun has sometimes when shooting another player. In certain instances, railgun shoots through the corner of the walls and still manages to kill the opponent, or me in some cases :P . Its sorta annoying and I wish tanki would fix this problem. 

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I guess one thing the Devs could try to fix is the strange ability that railgun has sometimes when shooting another player. In certain instances, railgun shoots through the corner of the walls and still manages to kill the opponent, or me in some cases :P . Its sorta annoying and I wish tanki would fix this problem. 

Every gun does that, but with Railgun you actually see the shot go through the wall. Other guns do that too, but you just can't see the shot path so you don't see the problem with it.

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Every gun does that, but with Railgun you actually see the shot go through the wall. Other guns do that too, but you just can't see the shot path so you don't see the problem with it.

I know. That's why there's always that rogue smoky or thunder that always manages to hit you after you turn around the corner with the enemy's flag. It just doesn't work with the physics of the map, so the Devs need to fix it.

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Hello Tankers and "Tanki",

I thought that will be usefull if in my health bar of my tank is shown exactly how much health is left on my tank . With numbers, so i can decide which enemy i must avoid and with which i have chance >

 

Other idea is about map. 
What about if you update map and make some mud or water from where tankers will be go away very slowly. That might be tricky for those , who carry flag :)))

 

 

Regards,
Vasil

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