Jump to content
EN
Play

Forum

Infected game mode For Tanki online


Recommended Posts

So basically this idea is inspired by mw3 community's playlist infected. I was just wondering that it would be pretty cool to have this as a game mode in tanki online figuring out it might possibly work here's my thoughts

 

1. First infected gets chosen randomly and they'll have railgun and hornet until they destroy a tank then they get an Isida and the person they killed goes on their team until there are no survivors left. Goal is to survive for 5 mins or if you become infected infect them all

Share this post


Link to post
Share on other sites

OK, I have a similar idea, basically this was a player-made plugin introduced into some private Battlefield 4 servers rented by players. How it works in battlefield 4 is that at first there is just one person with a knife and a lot of health. There are 23 other players with normal health and have guns. The person with a knife is only allowed to use his knife to kill others, and the players are not allowed to use explosives. The person with the knife has to kill the others. As soon as a person is killed with a knife, he is automatically moved to the other team, with the knives. With every person who turns toward the knifing team, the health-per-person of the team with knives reduces, eventually coming to normal health when there is only one gunman left. There is a number of kills required from the shooters side before all the shooters turn into knifers, if it is reached, the shooters win, if all turn into knifers, knifers win.

 

If we try to implement this into tanki, it would be something like this: There is one isida with a hornet but a significant amount of health. We can choose a rather large map (like Berlin). The other team can be railguns with hornets, with standard health. As soon as a railgun is killed, it will turn into an isida and the match will end when either the time limit is reached, or the amount of kills is reached. It should be rather fun, I suppose. 

Share this post


Link to post
Share on other sites

No, we do not need any more garbage from an already degrading franchise.

What a judgement. The idea of 'infected' has been used before in other games anyway, and is quite a fun gamemode. Faaiq's idea above is very similar.

Share this post


Link to post
Share on other sites

OK, I have a similar idea, basically this was a player-made plugin introduced into some private Battlefield 4 servers rented by players. How it works in battlefield 4 is that at first there is just one person with a knife and a lot of health. There are 23 other players with normal health and have guns. The person with a knife is only allowed to use his knife to kill others, and the players are not allowed to use explosives. The person with the knife has to kill the others. As soon as a person is killed with a knife, he is automatically moved to the other team, with the knives. With every person who turns toward the knifing team, the health-per-person of the team with knives reduces, eventually coming to normal health when there is only one gunman left. There is a number of kills required from the shooters side before all the shooters turn into knifers, if it is reached, the shooters win, if all turn into knifers, knifers win.

 

If we try to implement this into tanki, it would be something like this: There is one isida with a hornet but a significant amount of health. We can choose a rather large map (like Berlin). The other team can be railguns with hornets, with standard health. As soon as a railgun is killed, it will turn into an isida and the match will end when either the time limit is reached, or the amount of kills is reached. It should be rather fun, I suppose. 

Not a big map though, the Isida would be an easy target, even with tons of health.

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...