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Problems with the game


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Here are my key problems with this game:

 

1) You have lag, hang and processor problems due to Flash being buggy and suffering reliability problems. At crucial moments you are either disconnected, frozen or booted out by the platform. Hugely frustrating when playing. (I have the latest top spec Macintosh computer btw so it is not a computer age problem.)

 

2) If any of the above do not happen (which is rare), you can play a game for sometimes a long time and it is then it is taken over by players who move in large groups and they quickly steal high amounts of crystals from legitimate players who have been playing for a long time - this happens time and time again and should be stopped. (Rules and strategies in place to prevent this abuse of the game such as score dictates crystal award if players are detected to be new joiners) This must be frustrating for so many players...

 

3) The introduction EN, RU, DE servers is pointless. I'm English and there barely is ever a decent game for my rank on the EN servers, making the whole segregation defunct. If this development was to help server load balancing, then I suggest having battle servers grouped by rank or map type would be more useful.

 

4) The UX implementation of how to enter or leave a battle is counter intuitive. Why should a player have to go to another battle to come out of the current one. Instead make the space where there is no button at bottom of the opposing team - blue team if you are on red team for example, say 'leave this battle' rather then have nothing. That way you can not only switch sides much more easily within any given battle, you also you don't have to go to another battle to leave the current one. If you have to keep the functionality the way it is now, can I suggest you you have one button with a duel function to save users having to click on two buttons to leave one battle and enter another. The text on the button would say something like, 'Leave current battle, join this one' and then undertake two functions.

 

5) The adjustments to the power-ups has made the game less interesting to pro players and stopping using power ups from your garage when you collect 'in game' power-ups is the worst of this change. You should remove this function. Players should be rewarded for collecting in-game 'power-ups' not penalised... Mines should also be stand alone and not have any relativity to any other power-ups, why would you do that? It doesn't make any sense.

 

 

Thanks

 

James

Edited by jimmyjampot

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