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Make New Way of Combreison


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Do you mean "Comparison"? If so, then how do you expect to compare the guns? Hulls all have similar stats, but guns have unique values, like healing for isida, burning for fire, critical damage for smoky etc.

 


 

please post your ideas to improve the game in the Ideas and Suggestions section.

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Think, first i can choose shaft, after if opponent can come near to me, i can choose firebird, freeze etc..

Or first i can choose Firebird, after i reload time i can choose twins.

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Think, first i can choose shaft, after if opponent can come near to me, i can choose firebird, freeze etc..

Or first i can choose Firebird, after i reload time i can choose twins.

That's not what he means. The idea is to have an option of comparing the stats of different guns and hulls in the garage. For example - you choose Hornet, Viking and Mammoth and the system puts all their characteristics into one table for you to compare. The thing is that you can easily do that anyway, so there isn't much point to such a feature...

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I would like to see comparisons as well.

 

For example if I have M2 Isida with M2 Hornet and try to kill someone with M2 Rail and M2 Hornet what would be the possible outcome if both fired at the same time and kept firing until one tank was killed?

 

I do know from experience that if I meet up such a tank I will come out victorious due to the rail having to reload - I will lose exactly 50% of my health overall at the end.

 

It would be nice to see a table of all other hulls/turrets like this.

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That's not what he means. The idea is to have an option of comparing the stats of different guns and hulls in the garage. For example - you choose Hornet, Viking and Mammoth and the system puts all their characteristics into one table for you to compare. The thing is that you can easily do that anyway, so there isn't much point to such a feature...

You can do it inconveniently though. I think the place for this is some Wiki page or somewhere in this forum although adding it to the Garage would make things easier. Besides, I usually have to pull the upgrade option to remind myself of what each icon means.

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You can do it inconveniently though. I think the place for this is some Wiki page or somewhere in this forum although adding it to the Garage would make things easier. Besides, I usually have to pull the upgrade option to remind myself of what each icon means.

I still think it's unnecessary. The developers are trying to keep the UI as clean as they can and extra buttons with not much use will only make the game seem more complicated for beginners. I know from experience that if I try a new game and within minutes of starting I end up in a menu with a thousand options to learn, I'm very likely to lose my interest.

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I still think it's unnecessary. The developers are trying to keep the UI as clean as they can and extra buttons with not much use will only make the game seem more complicated for beginners. I know from experience that if I try a new game and within minutes of starting I end up in a menu with a thousand options to learn, I'm very likely to lose my interest.

I am going to let this go, but making something more flexible does not imply making it hard to use. Actually, it should be the other way around. :)

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I am going to let this go, but making something more flexible does not imply making it hard to use. Actually, it should be the other way around. :)

I mean, it's convenient for people who need that feature and use it often, but I think there are more people, who will find that feature annoying and useless.

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