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Join the experiment with crystal drops


semyonkirov
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Ok then, I'll be interested to check it out, I suspect that this will greatly add the wanting to stay for the entire duration of the game, but I believe the maximum time limit ought to be reduced so players may collect on their well earned efforts. Also, though having the Gold Box drop immediately after the notification may come off as a good way to keep gameplay up, I'd say that such a special occasion as a Gold Box ought to allow the players at least a few seconds to prepare themselves / position themselves.

 

Either way, I'm excited to see this new never before seen test unfold. :) *thumbs up*

 I agree as i told  Semyon Kirov in a PM i think to make it fair on both teams on CTF TDM and CP make 2 Gold boxes drop one for Each team and on DM 1 Goldbox that would make it where people want to join more CTF and TDM and CP but still have Gold boxes drop in DM it is only if you are alive to get it what do you think of my idea? 

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GOOD BECAUSE NOW PEOPLE CAN'T JUST GO INTO BATTLES,NOT FIGHT BUT INSTEAD GO AND SEARCH 4 COINS BUT HOWEVER IT IS BAD 4 THE PEOPLE THAT DO WORK HARD AND ARE TRYING TO SAVE UP FOR NEW SUPPLIES. oVERALL I THINK IT ISN'T THAT BAD SO GOOD JOB. P.S. WITH SUPERHOV U GUYS NEED TO EITHER GET RID OF SUM DIAMOND DROP SPOTS OR SPREAD THEM OUT ALOND NEAR THE FLAG AREAS ok bye

 :) :) :) ;( :P

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BY THE WAY TANKI CAN U PLEASE TELL ME ABOUT THE GOLD BOX SYSTEM,IS IT RANDOM OR IS IT ONLY  ON CTF OR OTHERS AND DOES IT ONLY LAND ON CRYSTYAL DROP STOPS LIKE I SAW ON RIO OTHER DAY , COS I AM REALLY INTERESTED AS A NEW /NOT SO NEW PLAYER OK BYE :) :) :) ;p ;P ;D

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We want the old gold box system back!!

 

Hello again developers and players,

 

I didn't know that gold box drops just after the siren. Please turn the gold boxes back!! Make them drop after at least 15 seconds !!

Now I never get time to even prepare to catch a gold box... I focus on team play. And then mults camp for gold box drop areas all the time!

 

And then developers, I wanna say is that STOP UPDATING THIS GAME ANYMORE!!! It's already one of the best online games!

 

Who all agree with me?

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Some ideas for the developers:

 

 

1.

 If there are so many people that consider themselves professional gamers and hate the "campers" (crystal collectors) you should try an experiment and make them put their crystals where their mouth is. Create an option for them to pay 10 000 crystals and fight in games where are no kind of dropings at all and is not allowed to use any kind of boost or repair. Let them prove their skills.

 

2.

Also, for these people that consider themselves professional gamers I think that it would be a good idea to change the way points are given during the game and how these points are converted in crystals at the end of the game:

- first of all it is not fair to get 10 points for any tank destroyed. So that, higher rank gamers with better equipped tanks should receive less points when destroy poor tanks of lower rank gamers. And of course low rank gamers with poor tanks should get more points when destroy better equipped tanks of higher rank gamers. Such a system would pay the skill of the gamers and not the fact that they have a better tank perhaps just because they paid for.

- another aspect is how points earned during battle are converted to crystals. Why a team that wins using a lot of boosters and have more players in the team get more crystals for same points than the defeated team that used less boosters and were fewer in the team? Is it tankionline rewarding the bully teams? Where is the bravery or the skills when a team of ten tanks heavily boosted destroy a team with less tanks and poorer equipped?

 

Edit:

 

3.

If someone wants to reduce the "camping" perhaps there are other solutions:

- make small the values of the crystals boxes

- make the crystal boxes fall everywhere in the game and not just in few places.

Edited by adertia
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I was always told from the time i was little you first have to see a problem before you can Fix it and i have a Solution

to your Problem.

 

There is one way to stop all of the Problem of Crystal Stealer's Over all its you have to think of the reason of the problem the problem is Tanki dont Let players get Crystals fast so either make the Crystal boxes higher amount or Max the battle fund x2 and x3 cause Tanki is losing players so Make the Drops 100 All around and alot of them or make the game fund bigger But thats my thought's

 

Tex,kingsmen.

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I like it. It's much better now.

Now everyone is playing the game instead of collecting crystals.

The goldbox also gives a more equal chamce of everyone getting it. I thing they fall more often.

I hope you will leave it like that.

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I don't understand. Why is it necessary to modify it constantly if there is a game ready? Update all right! But radical changes constantly. There is not a so incalculable game yet one on the world.

Tank management! Than business venture, you would invest your money there where the market relations are incalculable? We invest our money when we buy crystal, but it seems that we should not make this, because you do not provide a guarantee for us,that way, that your bought product will be useful this tomorrow!

 

on the one year-ago level, the game was ready when you sped up the tanks! Do not want to change what works already. Develop something else and put it on the market. That feeling of ours, that well elteláltad this single game but onto something else you are not capable, only you sitting and you shuffle the parameter chutes

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It seems that most high ranked players are in favor of this change, which indicates this would be a good move in the long run. I say if this results in the loss of hundreds, or even thousands, of mult accounts and crystal warriors then so be it! The game will move on and be better off without their "contribution" anyway.

I'll try to address some of the common concerns raised here:

1. If your team loses you get nothing:

Yes, if your team loses with a score of 0 you get nothing, otherwise even if your team loses you'll still get some of the reward. That is if your team loses, and if your team wins you'll get a bigger reward.
Some make it sound like you're most likely than not to be on the losing team and thus end up getting nothing! This is not typically the case. A smart player will learn how to assess the situation and choose winning teams. So, if your team has 5 players ranked Colonel and lower and you're playing against 10 Generalissimos you shouldn't be surprised if your team loses.
At the end of the day, just like any other game, you cannot always win - sometimes you'll win and other times you'll lose and this is the nature of this game. If you don't like it don't play it!

2. Players who capture flags will get everything:

CTF battles are about Capturing The Flag, so it makes sense that players who do that get the highest reward. If you capture enemy flags, return your own flag or destroy enemy tanks you will be rewarded. If you camp where crystal boxes drop and only kill enemy tanks when they're shooting at you or coming near your crystals then you should NOT be rewarded.
I've seen it in many CTF matches where the enemy tank holding our flag passes by crystal campers and they don't even try to shoot at it, they just turn their back and go for the crystals like it's none of their business. No more of that, please!
Players who should be rewarded are those trying to capture/guard flags in CTF battles, and those trying to kill as many enemy tanks as they could in TDM battles. This change is just perfect, especially for team battles.

3. Low ranked players will have no chance at raising enough funds to buy equipment:

Not true! But it is true that a WO5 player who joins a Gen. dominated battle will most likely get very little to nothing, which should be the case anyway as they're not likely to efficiently contribute to their team's win. But if they do they'll get rewarded for helping their team win and not for guarding crystal drop spots.
Play battles with players similar or close to your rank, and you'll have a better chance of winning and raising enough funds if you know how to play this game, not if you know where crystal boxes drop.

4. This will remove a lot of fun from the game:

The main fun of this game should be in battling not in collecting crystals. Improving the game experience for players who want to battle is way more important that the "fun" that some have while collecting crystals.
However, crystal boxes are indeed a cool feature of this game, so if the goal is to only keep the "fun" then I made a suggestion to have crystal boxes with a nominal value that won't be tempting to lingerers, just for the "fun" of it. Read my previous post here.

Now what I want is 10,000 crystals for the time I spent writing this! :lol:

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Hi there!

 

We regret to inform you that now I am forced to stop the game because it is for me without meaning or purpose, which mainly (75%) were obtaining the crystal to improve the equipment, so that although I could not quite compete with these players, who play with the equipment purchased in the store for real money, because what is the chance to play and win 1h 70 crystals - why? Because people do not have the motivation to stay in the game, and the same fight with 10 council can not ... I have a weak equipment to win and take the TOP 1. In the old system, the falling boxes with crystals (BOX 10) compensated to some extent the fact that losing battle whether the seizure worse place and give a chance to improve something every day, and now it's only you could make fun rank, losing time ...

 

I'll be watching the actions of the creators of this game for some time, and if nothing changes it definitively give up the game of "Pay and Win" How can you write that it is a good upgrade? Try to play again and then write something big guys!

 

Regards, Tom

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Hey semyom, listen up. I am not telling you guys to change back the kits or anything, alright? I just want to say the the current kit system has made life difficult for a non buyer like myself to buy kits. Earlier people could identify their dream kits and work hard towards it. It was possible for even non buyers to buy.

With the time constraint there will be too much of chaos and all a non buyer can do is keep collecting crystals and get lucky to be on time for a kit which he might not like fully but is forced to buy. You see?? These kits will (mostly) be benfecial to those who can buy crystals right away and get their kits.

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Once again, I ...

 

I suggest that the current mode to enter the PRO-2 for players who have his teams and want to strengthen cooperation among themselves, and for those of ordinary like me, who play for fun and free to return to your game before the great update and all will be well, and every be happy. Pls us an old version of the game, in which everyone liked to play and do not force us to look for another, because when the players alienate it's unlikely to come back ...

 

Regards, Tom

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Some ideas for the developers:

 

 

1.

 If there are so many people that consider themselves professional gamers and hate the "campers" (crystal collectors) you should try an experiment and make them put their crystals where their mouth is. Create an option for them to pay 10 000 crystals and fight in games where are no kind of dropings at all and is not allowed to use any kind of boost or repair. Let them prove their skills.

 

2.

Also, for these people that consider themselves professional gamers I think that it would be a good idea to change the way points are given during the game and how these points are converted in crystals at the end of the game:

- first of all it is not fair to get 10 points for any tank destroyed. So that, higher rank gamers with better equipped tanks should receive less points when destroy poor tanks of lower rank gamers. And of course low rank gamers with poor tanks should get more points when destroy better equipped tanks of higher rank gamers. Such a system would pay the skill of the gamers and not the fact that they have a better tank perhaps just because they paid for.

- another aspect is how points earned during battle are converted to crystals. Why a team that wins using a lot of boosters and have more players in the team get more crystals for same points than the defeated team that used less boosters and were fewer in the team? Is it tankionline rewarding the bully teams? Where is the bravery or the skills when a team of ten tanks heavily boosted destroy a team with less tanks and poorer equipped?

 

Edit:

 

3.

If someone wants to reduce the "camping" perhaps there are other solutions:

- make small the values of the crystals boxes

- make the crystal boxes fall everywhere in the game and not just in few places.

I think you are just angry at removal of crystal boxes because they were your main source of income. Well I think that since the crystal amount has been added to battle fund everyone will get their fair share according to how much and how good they played and not how long they camped at crystal drop zone. The game is Tanki Online. Not crystal Online.

You talk about I'll equipped tanks. Well play at your own ranks. Then you have a fair chance at winning.

You think winning is bullying. No. They won because their team was better. If you don't like that Tanki provides solo death match as an alternative. Play that.

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good but i dont like crystals box removal >.< i may quit tanki if they removes cry boxes forever >.<

I second that statement.

 

This way it's almost impossible for us "free players" to advance in upgrades at all.

 

Think about it too Tanki, please! 

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no drop is fine , but now gold box depends only on who is under it at the right time. to much of luck plays it's part now . from Tankionline please change the name to LUCKIONLINE

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