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Crystal Boxes NOT IN GAMEPLAY


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Yet having the crystal boxes available encourages sabotage and, while helping bad players progress, it also ruins the game for the better players. This isn't kindergarden, where people babysit you to make sure you're happy no matter what. This is a multiplayer online game, where if you can't play - you can't win. The developers are doing the right thing by encouraging less experienced players to improve, rather than making the game easier for them. If you can't improve, then maybe this game isn't for you...

 

P.S. If you really struggle with gameplay - start a new account and play against other inexperienced players until you get enough practice to be comfortable in battles with more experienced players.

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I'm not sure if this is right, but if the crystal boxes crystals' get into the battle fund, there will be a greater chance for gold boxes, as the battle fund will increase more often. I also agree with the above two posters.

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@CancerWhichKillingU: I thought it was 1/70k each time the battle fund increased by one...I'm pretty sure it's that, but 1/7k affected by nothing seems ridiculous.

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It's not affect. Chance of dropping gold box always equal to 1/7000.

Well, all the crystal drops are now added to the fund, therefore the fund increases quicker, therefore more golds will drop, right?

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I think that if you remove the crystal boxes, you will be helping the good players progress really quickly and the "bad" players progress really slowly and thus making there be a large division in skill and power between players.

This is exactly what I want.

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It's not affect. Chance of dropping gold box always equal to 1/7000.

There are more crystals being added to fund, hence more chances at gold.

 

What may affect this, if there are no any variables, just chance 1/7000? I could be wrong, but it seems logical, isn't it?

Every time a crystal is added to fund, it is a chance at Gold.

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What you want is good for buyers since buyers can just dominate everyone and leave everyone in the devision of low-progressed players :).

Read what I quoted again. I am not supporting buyer take overs or anything of the sort.

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Read what I quoted again. I am not supporting buyer take overs or anything of the sort.

Technically according to what you quoted the "good" players can be the buyers who use supplies and the "bad" players can be the people who don't buy and can't afford to use supplies as often (knowing how much of an advantage buyers and "druggers" can get) :).

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Druggers will win all fund increasing their profitability. Tanki making it harder to get crystals so more people will buy.

Great so your telling me that this game is slowly transitioning to a game where buying is sorta necessary to do well?

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Great so your telling me that this game is slowly transitioning to a game where buying is sorta necessary to do well?

It has been that way for a dang long time.

 

I'm pretty sure a skilled XP player cannot beat a kit buyer (old kits :() drugger who is less skilled than the XP player :).

True, doesn't mean I like it that way.

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 I think it is a BAD idea! i played a couple of battles and the battles and the battle fund was not any bigger! i do not like it bring back the CRYSTALS!  

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see tanki that if you dont makeke crystal drops the many players will quit because there is a fun and enjoy in taking crystal boxes and you think wrong that players will play untin battle ends if they play long battle theis parents will scold them and players will leave tanki and join any other game

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