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Crystals reward


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Assuming the crystal boxes will be added to the battle funds, players should receive an amount of crystals according to their contribution during play.

If a game is set to run for 900 minutes, I will most likely not play for 15 hours to get the reward. But if someone played for 6 hours and then had to leave, it is only fair that they would get a share of the crystals (depending on their score), when they left the game.

 

Also a rebalance in how crystals are split at the end of the game has to be done. It is not normal that the team with 0 flags will get 0 crystals. The crystals should be split based on the player score, with a bonus for the winning team.

If there is a good player in the opposite team, most likely he cannot compensate for a newbie team, but it is unfair to have that guy get zero crystals (or less than someone who played for 5 minutes in the winning team).

This leads most players into joining the teams who are already winning, instead of trying to balance the games.

 

 

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I like your idea, I have left battles because druggers have arrived and I know I won't get a lot of crystals so I just leave. Having a system where you get crystals based on your score is brilliant as some people have like a score of 300 and get more crystals than someone with 800 on the other team. The idea of getting crystal when you leave is great because I like to join long-er battles because there is more consistency to it, but I don't want to play to 100 flags or 999 CP or whatever.

 

+1

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