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[FAQ]which Turrets are available


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thunder should actually be: medium /long range weapon but be carefull because to mutch distance makes yu loze power.

and isn't it more like:

1.0: smokey: the old classic

firebird: the only enemy of a freeze

twins: the gunn that can shoot fore ever, nobody know how they do it but they yust keep comming those bigg green plasma balls

 

1.5: isida: make sure yu have cover. when you know to find the right spots in a map a perfect weapon otherways yust a gunn that enoyes evryone because yu get all crystals for 'banking'

 

railgunn: on long range maps yur best frend. but when smokeys, thunders, twins or ritchrokets get you in range you die 90% of the time. so make sure yu can hide behind something when you are charging

 

2.0: thunder: long and medium range. make sure you hit the enemy on the side the tank nekst to the tank yur schooting at stands for maximum splash dammage

 

freeze: the most enoying gunn in the game. high dammage, slow reloade and the enoying freeze so your enymies are playing in slomotion (on influenses turn speed not reloade speed)

 

ricochet: it shoots around the corner and it has a bigger range then the twins. in maps as silence their verry strong. it also slows the enemy down when he is comming for you. great for making medium and long range guns mis you because aming is hard when you are shooting a the sides off the enemy tank

 

something like this as extra information :?:

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Here are the bios for all available turrets in Tankionline to date.

 

Smokey- The original gun. Rapid firing and small-medium damage is a great choice for any battle. If used correctly, you can take out an m3 railgun any day!

 

Firebird- The classic melee weapon, the firebird is one of the best choices for close range surprise attacks, removing 24 HP points a second for 5 seconds. Great xhoice for beginners.

 

Twins- With these babies, you can pound the opponent until death! Great stats at m3, this is another good mid range-melee weapon.

 

Isida- The healer, the drainer, the awesome---Isida is the best gun if you like to get tons of EXP points by helping(healing) your team! (You can kill with it as well, but for less points) Great for all purposes other than sniping. It is great on viking and dictator if you're a flag taker.

 

Railgun- The deadliest 1.0 weapon. Great for sniping or flag taking. At m3 on double fire power, it can give out a maximum of 170 damage.

 

2.0 Weapons

 

Thunder-Considered as the best weapon in the whole game, m3 thunder with double damage can take away the same amount of hp as an m3 railgun can, in 1/6th the time! Beware of its splash damage, though. If you shoot too close to yourself, you will be damaged.

 

Rikochet- Twins 2.0, rikochet is an awesome gun! Great for parkour, long, mid, or short range battles, rikochet is one of the best all-around weapons in the game!

 

Freeze- Undeniably the best short range weapon in the game, freeze is 2 weapons in 1! Not only can it take away 32 HP points per second, it can freeze your opponent as well, making flag capturing impossible! Don't go into an open field unless you have viking or hornet m3, though. You have to be fast!

 

What about the shaft it can shoot through walls i hears it can

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can someone enable the faq start threat mode or start one for all gunns?

its too mutch too fit in 1 threat :wink:

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Love it Tommy, except....... is shaft really 2.5? It seems a lot more like 2.0 to me considering it's price and specs.

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I think that weapons of each tier are released in waves; Twins, smoky, firebird, and railgun were all released a few months before isida's premier, and after that long period of no new weapons, thunder, freeze, and ricochet were introduced to the public garage. After another 6 months or so, shaft finally came.

 

If you count all those 'waves', shaft would be 2.5. =)

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I think that weapons of each tier are released in waves; Twins, smoky, firebird, and railgun were all released a few months before isida's premier, and after that long period of no new weapons, thunder, freeze, and ricochet were introduced to the public garage. After another 6 months or so, shaft finally came.

 

If you count all those 'waves', shaft would be 2.5. =)

 

Yes. But I would agree with skitee. Isn't shaft very much like richochet, freeze and thunder in specs? And shouldn't that be the most important thing? I would think so.

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Smokey- The original gun. Rapid firing and small-medium damage is a great choice for any battle. If used correctly, you can take out an m3 railgun any day!

 

Rapid fire? I'd say medium speed, along with Thunder.

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I think that weapons of each tier are released in waves; Twins, smoky, firebird, and railgun were all released a few months before isida's premier, and after that long period of no new weapons, thunder, freeze, and ricochet were introduced to the public garage. After another 6 months or so, shaft finally came.

 

If you count all those 'waves', shaft would be 2.5. =)

 

Hmm... but surely, if you look at it that way, they had got shaft ready for so so long? I mean, they probably had it ready by November last year but didn't bring it out until now because of 2.0 plans..... and anyway, surely shaft's specs should be more important to make it 2.0 instead of 2.5 than just a "wave"

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If you guys think about it, do the categories really matter? The topic name is "Turret Descriptions", and that's all that I wanted to do.

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^^^

I didn't think it was....

 

Well, considering how much better it is than Fire, Smoky and Twins, it surely must be on a different level.

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It was released before isida, and I thought that I saw a mod type somewhere that isida was the only 1.5 weapon..

 

Do the tiers matter, people? No! Just the descriptions!

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Do the tiers matter' date=' people? No! Just the descriptions![/quote']

 

That is true, and your descriptions are epic, so yeah...

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