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Improving the game!


semyonkirov
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Oh...My.... God Remove Crystals WHHHYYYY? u just made it 1,5,20,50,100 whyy WOULD U do that TANKI...Uhhhhh...U GOING TO wrong direction....Once again..... I want MY Crystals Back....and My MonEy....Everyone was Expecting return of Crystals mannn....another week of experiment OMG u gotto be kidding me....OK..if u want bad game than go ahead remove golds too..and its gonna increase percent of players spending MONEY in this game,,if u want that, they mind as well Quit It.. its been 2yrs since i play this game and this is the end of it mmann..unexpected.. DISLIKE FOR REMOVAL OF CRYSTALS...

 

P.S Tanki you ARE Not making this Game FUN...... :I

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hhh Tanki I know you want change to attract more new players but really?

 

1. Yes, Gold has been improved but still, only 20 sec? Most self-destruct then go for Gold with full hp, but now you still can't unless you can jump off the side of the map.

 

2. Why make battles only 30min max? On weekends I loved play long battles because I had the time. Now I need to buy a PRO pass to do that when really is it worth it?

 

3. You change normal battles to 30min max but then make PRO battles up to 999min or flags. WHAT!?!? What's the point in doing this? Why change normal battles and make them shorter but then make PRO battles longer. No sense what so ever!  

 

4. Lastly why change the score when killing tanks? It was fine before. Now it encourages mults. Why? Because now they will join battles, get score and not look like a mult but still Savatarge the team. Then again it will be harder to get score which means its harder to get first even with drugs if first place has a big lead.

 

Overall some improvements but still needs work. I say just go back to what it was a few weeks ago. It was fine then with the 10 crystal boxes and everything else.

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After a long time a good update :mellow:  Good work semyon B)  But increase the battle fund lot more and gold boxes should be more often )  :D

And we need a mode called XP-BP mode which allows WASP also! 

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Best game ruined!!!

 

All those players are lucky who had the chance to play the Old Tanki.

 

I was very excited about the "Smart Cooldown" update, i wanted it very much in the game

But that update is the only reason that this game is messed up...

Just because of that update all this update started...

 

Game was good before that

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Can you make a pro mode that lets cry boxes drop plz? 

Also can you add a flag limit into non-pro battle? Maybe like 5, 10, 20 and 50

 


 

Thanks

Edited by r_GaIaxy2

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actually it was all marketing tactics. it was simple to make buyers more OP. they took out drops so that buyers always have advantage over non buyers. i hardly earned 4k in past week. so i guess now if i want to buy a pro battle pass i have to wait more than a week.

 

this game just received an award of best game of 2014.  but idk i am getting this feeling that it was all about money. and still is thats why devs are doing a favor for buyers by making them OP.

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Smeyon please please please add 45 min and 60 main in non-pro battles. Even I being a non buyer and being entirely dependent on battle reward like to play substantially long battles sometime. 60 main is not much...please please

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I'll wait and see about these changes, but they seem pretty fair so far. I think people will still miss picking up crystals maybe just because a player could SEE the crystals being picked up and added into their account, I still would like to see crystals going back to random, but I'm not overly upset about it. However, I think tanki needs 1 thing. MORE REPAIR BOX DROP POINTS. As of now their is usually one on each side and maybe 1 in the middle, but they spawn slower than all the other supplies (at least from my observations). Putting just 1 or 2 more in a map would greatly equalize against those who just buy and spam "drugs". Especially since players use these the most. Just my thoughts.

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Cool for the Gold. Though, 20 seconds is a little bit short, don't you think? But it's better than the past few days.

 

As for the shorter battles, I think you should add 45 and 60 minutes. Because 30 minutes, this is very short.

 

Otherwise, nice job. 

 

 
 

Awesome, no need to worry about kill stealers now.

You said everything I was thinking.

And it looks like more Pro passes will be bought now with this update.

Edited by metalcrusher
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To play longer battles only if you purchase pro battle pass or pay to get in the game is a bad idea. Most of the players love going into longer games when they have the time for it. It generates larger funds and is a lot more fun that shorter games. Now players will avoid getting into such games as they will have to pay for it. Very bad idea.

All other updates are good but this one should just be scrapped. Tanki is forcing us to purchase the pro battle pass.

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I will miss the crystal boxes falling.  It is just like money falling from the sky and it gives me that sense of excitement every time I see (ok, every time I saw) them falling from the sky.  I really hope they add it to a Pro battle, it's probably the only thing that would get me to buy a Pro pass.  I am not nearly as excited about playing now as I was before.  I'm sure they changed it because they want more buyers in the game, running servers and paying for bandwidth is expensive.  I wish they had found another way though.  I won't play as much Tanki now as I did before, and I'm definitely not tempted to pull out my wallet because the game is not as fun.  I will probably be on the hunt for my next video game obsession.  I played from just before this last Tanker's Day, and had an absolute blast.  Loved the game with the crystals and random drops. 

 

The Isada graphics are much better.

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As one of the harshest critics of the "experiment" I must say that the changes in this update address all my complaints and the result is a much better Tanki.

 

I think that those who say "go back to the way it was before" are wrong.  Too many players in team games were just going around collecting crystals off the battlefield and not helping their teammates to win.    Players who were multing would do this.

 

The most important improvement is the more equal division of crystals between the winning and losing teams.  

 

By giving a higher percentage to the losing team you have reduced the incentive for raiders to invade a game and steal the win, by drugging and multing.

 

They can still do this, of course, but now the rewards are not as great and the losing team is not totally cheated.

 

The shorter time limits on games is also excellent, as very long games were being used by druggers to run up the score before they raided it.

 

The modified gold box system is good also, although I don't think gold boxes are very important.   I think most players get no more than 5% of their crystals from gold boxes.

 

Many players have complained "what if I have to leave a game before the end?"   Yes, this can be a problem, but forcing players to remain until the end of a game actually makes if harder for raiders to operate.  In the past, many people on the losing team would leave early and this would create an opening for a group of druggers to enter and steal the game.

 

I feel the most frustrating thing in Tanki is having a game stolen by raider-druggers and their mult allies.  

 

This latest update will reduce raiding, and that's the most important improvement, in my opinion.

 

Thank you developers.

 

I think you got it right.

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seriously never thought that tanki devs would do this. in the end it was all about money. it was all about bringing buyers back in game(who left when smartcooldowns were implemented). well played devs and marketing experts whatever. this game sucks now. (y)

Edited by zainslimshady
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