Jump to content
EN
Play

Forum

Minigame


Recommended Posts

Juggernaut--

Team (One-Man-Army) Mode

 

Rules:

1. Juggernaut is chosen randomly

2. Full buffs is applied to the Juggernaut.

3. The Juggernaut gradually gains health back

4. Everyone vs Juggernaut

5. Every time the Juggernaut is killed, the killer becomes the Juggernaut.

6. Game ends once a person gets a certain amount of kills.

7. No buffs drop on the ground, no person can buff in the game

8. Gold Boxes are balanced because there is one overpowered person, but everyone can attack him

Share this post


Link to post
Share on other sites

Railgun and Shaft. .. .Excellent for kill-stealing.

On full buffs, it will be hard for a rail or shaft to accurately k/s. Technically, any weapon can k/s once enemy is dmgd into a certain point

Share this post


Link to post
Share on other sites

And? Railgun and Shaft can also use Double Power.

Second of all, I never said other weapons can't kill-steal. However, it is just that with Railgun and Shaft, it can be easier than some weapons to kill-steal. Heh. :lol:

But with the recent game update, can you really still "kill-steal"? If a player is killed, or at least damaged by multiple enemies, all players that dealt damage to him/her now receive some form of credit for their shots. So technically the player that kill-steals, only receives a partial amount of the total score obtained from killing that one player. Therefore, is the "kill-stealing" tactic still efficient?

 

Correct me if I'm wrong. 

Share this post


Link to post
Share on other sites

@7919zola: You're right, but you're also wrong.

First of all, I was not focused on anything else except the idea suggested. So in other words, stay on subject.

 

Let me copy and paste his idea again for you to read.

 

Posted 01 Dec 2014 - 01:09

Juggernaut--

Team (One-Man-Army) Mode

 

Rules:

1. Juggernaut is chosen randomly

2. Full buffs is applied to the Juggernaut.

3. The Juggernaut gradually gains health back

4. Everyone vs Juggernaut

5. Every time the Juggernaut is killed, the killer becomes the Juggernaut.

6. Game ends once a person gets a certain amount of kills.

7. No buffs drop on the ground, no person can buff in the game

8. Gold Boxes are balanced because there is one overpowered person, but everyone can attack him

 

Read #5, the part that is also underlined, bolded, and italicized.

He clearly says that the KILLER becomes a Juggernaut. So in this case, the distribution of points due to damage dealt does not come into factor.

 

Hopefully this clears things up.

Share this post


Link to post
Share on other sites

Sounds Good. Nice idea. Actually this is a Mode ... (xxx is Juggernaut) :P

 

All point ok Except killer become xxx ..

 

Rather this after xxx dies Mode restarts and points given to Maximum damage done to xxx Player gets more Crys.... :wub: :wub: :wub:

 

Also Please Give your feedback on Below Link

 

http://en.tankiforum.com/index.php?showtopic=233538

Share this post


Link to post
Share on other sites

what abput the juggernaut having a special item if the killer gets that he becomes the juggernaut and the shafts won't be so over powered adn also the person who gets the item get's the 1 score

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...