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Light effects for hulls (headlights)


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If we were to have headlights on hulls for night mode, then the night mode would have to be pitch black for it to be effective (even more than it is now). If it were pitch black then we could only see the light effects of the flags and supplies, but we would need headlights to make the 2 circles that we get when driving a real vehicle (you know what I mean, right?) It would certainly take some skill to kill people you can barely see. 

 

+1

Edited by Anuj10

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I would love to see this idea in the game.....but yeah, M1 and M2 Hulls should have something too, right?? :D

Edited by deadtoyou

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Like you Tankers (probably) will know, there will be night summer mode in (some) maps! 

So I thought maybe there could be some more light effects on the lights of the M3 hulls (only in the night mode maps!) .

(Like the effects on the dropbox (zones), flags (zones) and controlpoints.)

 

Let's Discuss ! 

 

R3y6R4G.png

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Cool idea, But most people play night map becouse it is hard to see each other some people want to keep it like that probably.

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Cool idea, But most people play night map becouse it is hard to see each other some people want to keep it like that probably.

True, maybe an option to turn them on / off when you would like to use them. 

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z1bkUvd.png M2 Hornet lights

 

c1skgRV.pngM1 titan lights

 

They have lights, just smaller.

True, but the lights of M3 Tanks are more ''brighter'' and ''striking''. 

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