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Night Mode for maps and Shaft’s laser scope


semyonkirov
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■Remove

●the critical hits of smoky

●Self-healing ability of Isida

●Countinous shots of twins

 

■Reduce

●the reload time of thunder n rail

If you cant do this at least remove this laser.

 

Every worst thing is being done with shaft?

Why?

If you hate shaft like hell then remove the shaft from game n give ppl back their crystals.

Will never play again if this kinda unfair rebalance gonna happens only with shaft.

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1. I am not a shaft user but i think that laser is unfair for the shaft users .. Why someone to use this weapons now ? Snipers are well hidden and with that update  the all idea of "sniping" is ruined ... Shaft is a waste of money/crystals gun now. Plus all those players they spend time to improve they skills on that weapons i am sure they feel they loose  time too ... Its unfair 

 

2. The night mode maps are cool .. I hope you will expand that option on more maps soon

 

3. In General (and thats not only my opinion) after the last 2 updates the tanks speed seems VERY slow, no matter the size of the map or the amount of the players, but on this update its gets worst ! You need to do something about it too asap :)

Edited by MefistoInsane

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As far as night mode that's great but shaft is now even more vulnerable regardless of the tank. My opinion is that we should speed up the charging time for at least 1 second and enhance the power of at least 5 - 10% in both modes because otherwise it will be even fewer players with shaft :(

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Hello Tanki developpers,

 

It's nice to hear tgat there will be nightmaps soon on tanki. But i am not happy with the fact that the shaft will get a laserscope. Then it wont be a sniper anymore. thats the skill of a sniper. You only know that it is there when it hits you. That's why they also use snipers in a real war. Maybe it's a good tip for you to give the shaft a contrail when it shoots, just as with the railgun, But that will also take away a large part of its sniping skill. When a railgun is between the bushes you also can not see it, till it shoots. Same with Thunder. What you going to do with those 2 turrets? Also giving them a laser-scope so everbody can see them all the time when they are aming? I am a shaft player, its very simple for me, when the laser will get on i will quit playing this game. Alltough i invested a rather good part of money in this game to upgrade my shaft. Now tanki-online tells me, thanks for the money but we going to change it and now the shaft will be a sitting duck. I can make this writing a lot longer. What about the rico and smokey, they give such a hard punch you can hardly aim on them. That's frustrating for some players!!! Are you going to change that to? less punch!?!

Don't be stupid, IT IS A SNIPER, ONLY NOTICABLE WHEN IT SHOOTS!!! KEEP IT THAT WAY.

Thats true also

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I especially like the effect the occurs when the laser gets close while you are in arcade mode, how it gets a bit blury. As for the night mode, it's amazing, but it would be even more wonderful if little blue light on M3 tanks work as a car light as it shines through the night mode, but only for M3s as they are the only modification the owns that feature. But the radius of the light wont be big, just a few meters.

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This update completely ruins the shaft from a tactical standpoint.

 

The beam across the whole map essentially gives everyone a crystal clear target to shoot at.The whole point of having a long range gun is to hide and shoot from cover.

 

To those complaining about the shaft hitting them unexpectedly, perhaps you shouldn't just drive willy nilly through wide open spaces and leave yourself open to attack.

 

You can see the direction the shaft is hitting from if you watch it hit another tank. Easy way to find the sniper and kill them either with another shaft or with a short range gun. That's how to beat them. And it takes skill. Just like sniping.

 

The shaft already has plenty of disadvantages:

slow reload time

slow turn speed

low power hits in arcade mode

high recoil

shake in sniper mode (which should be kept because it forces the player using it to have skill)

 

It was mentioned earlier that they could change the laser to a dot on the target. I think this sounds like a much better idea.

I TOTALLY AGREE!!!

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I tried it a bit more. Kind of cool thin´g to look lasers, but those are like beacons luring others to kill you. Why not to put in all tanks flashing beacons and beeping alarm so all turrets are even. I've invested effort to make my shaft good, and if people with tanks with virtually no armor at all whines it hurts - yes, it supposed to do so.I feel deeply disappointed to the game.Can I have my gold I've put on shaft back please? I feel you have cheated me. I absolutely hate laser update. Back to MMORPGs then I believe, this is not the game I want to play anymore.

Edited by r_Jiivee0
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I do not like the laser with Shaft now. It has reduced Shaft's effectiveness and in fact all but made it useless as the sniper. Snipers are meant to not be seen and now it is the same as having my tank out in the open with a billboard showing my location. Please consider removing the laser, I am not happy about fully upgrading my M3 Shaft to have it made less than what I had spent money on over the past months.

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Tankionline team,

 

I agree with most oft the worried shaft users. The laserbeam gives the position of the shaft away thus creating a huge setback for the shaftusers. It is indeed true that a sniper shouldn't be seen until you are hit by him. A shaft has already a great disadvanatge when sniping (no vision around you). Now it becomes a lot worse!. Maybe a sloution to snipe during driving or something like that? Than it becomes more dynamic. Also apply a separate zoom window in the centre of your screen with around 'normal' view. 

 

The new update will not work for the most shaftusers i think....

 

Regards,

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