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Night Mode for maps and Shaft’s laser scope


semyonkirov
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Love the new update!

Finally no more leaving team for dropping crystals.

I favor the laser thing on shafts so i can see where they camping

Awesome night maps. I think my fps increases every time i play in one of them, but ping stays the same  :(

Cant wait for the new guns! how about new hulls?

 

 

 

THX Tanki for caring about your players! :D

Edited by T-Buster

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First time ever using this forum.

 

I cant reiterate enough how unfair this new laser update is to Shaft. First of all the Shaft is a brilliant gun to play with once you've mastered the basic strategies. To ruin such a great feature makes me not want to continuing play this game anymore. I'm one of the better snipers at my rank and it's extremely tough to gain points and rack up kills when you're restricted to basically one shot with an incredibly slow reload time. 

 

The only way the laser feature can be somewhat fair to shaft users is to: increase the speed of the turret rotation, increase the power in arcade mode, and speed up the time it takes to re-enter sniping mode. Otherwise. the shaft cant fight back. 

 

What i've found is as soon as you enter snipe mode people instantly drug to avoid being killed or they rally to your point in bunches. It's frustrating because it takes less time for them to reach you then it does for the shaft to actually re-energize in order to fight back. 

 

The railgun is just as powerful and it takes a fraction of the time to get to full power. If shaft gets a laser beam while sniping it needs a faster opportunity to fight back in close combat situations because you've essentially put a huge target on its back for everyone to attack and aim at.

 

Hate the update! If it stays I think Im done with Tanki. The shaft is the only turret i enjoy using and its what i've based all my upgrades around. Really it's the only reason I play. Think you guys dropped the ball on this one. Hope you correct it before it's too late.

 

I disagree with that. While the laser does give away your position, to a smart user, this makes no difference. All the laser does is alert your enemies they are going to die. There is nothing more terrifying then seeing the red or blue laser on your wasp or hornet. Also, the removal of shaft's wobble allows for more precise shots. All in all, I think shaft gained something in this update. I bought M1 shaft because of the removal of the wobble.

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Amen to the comment above.

 

Tanki screwed up this game for Shafters by making shaft visible. For non-shafters, your job is to seek out the sniper and destroy it, not have this "aid".  With this update, this gun is no different than railgun.  Some players use Shaft exclusively.  What programers have done has discourage Shafters from playing the game altogther.  Trust me, I've lost interest in playing this game and will discouage others from playing Shaft.  And if you are an exclusive Shaft player, good luck.  I'm out. 

 

The problem is that Tanki team should do what they believe is right rather than listen to all the "noise" that players make, including me.  There will be complainers for everything regardless of the change.  If you keep changing the game due to every knee jerk reaction from players, many of which are quite young, then you ultimately dumb down the game and loose the interest of teenagers and adults, who you already know has access to credits cards to buy crystals. 

 

My last request - Stop screwing around with how the weapons and the fundamentals of the game are played.  Just give us another very well done map like Rio. 

 

I had enjoyed this game very much.  I hope you'll re-consider this change.  Then again, I'm just making noise, like everyone else.  Ultimately, Tanki will have to decide what changes are wise to implement and players will decide if they want to continue playing.

exactly tanki! Change the shaft please!

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HAVING A LASER ON IT IS COMPLETLY STUPID

I was a former shafter. I did not buy it back after the rebalance, something you may not know happened based on the date you joined the forum. Since then it has seen minute changes, but in the right direction. I've seen more shafts playing the game than I have in months. How is having a laser "completely stupid"? How can you call people that are not negative about the update Ignorant, when you're the one not willing to submit to the change?

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I can't believe they havn't reduced the range of the Richochet gun. So instead they decided to put a laser/reduce the wobble on shaft, making it more accurate (or effective - in that it is harder for the targeted player to escape - which is opposite to what they were trying to do with this update) and at the same time alerting everyone nearby to go in for the (here i am everbody) kill, once the laser being exhibited. Who in their right mind would want to play Shaft now. Perhaps the newbies maybe?

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I was a former shafter. I did not buy it back after the rebalance, something you may not know happened based on the date you joined the forum. Since then it has seen minute changes, but in the right direction. I've seen more shafts playing the game than I have in months. How is having a laser "completely stupid"? How can you call people that are not negative about the update Ignorant, when you're the one not willing to submit to the change?

Why does a shaft need a laser?

Why does a long range gun need a 100% stable view?

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I was a former shafter. I did not buy it back after the rebalance, something you may not know happened based on the date you joined the forum. Since then it has seen minute changes, but in the right direction. I've seen more shafts playing the game than I have in months. How is having a laser "completely stupid"? How can you call people that are not negative about the update Ignorant, when you're the one not willing to submit to the change?

I joined the forum 2 years after i joined tanki, i've seen most the rebalances, thank you

 

By the way, when laser was introduced into the main game, i have seen more shafters trying it out even though many i've talked to had their doubts that it would make it worse (which to many it is). I accept to some the update has helped them, which in every rebalnce, it will favour some and not others, but really, putting a laser on it just makes shaft an easy target, even if your highley skilled,and still as many have said, developers and others such as yourself won't acknoledge that the laser has more negatives than positves, i've tested shaft in many games, i've tried to camp and not camp. it aint working with me, so i think i've justified why i cannot submit to the change, bearing that in mind the question is still being avoided, why does shaft need a laser? Needlessly it gives snipers a harder time, not every one can adapt to such rapid change and not everyone is skilled enough to do so, so no it is just not possible for me to just tell the people who are not negative about the update they are ignorant for no reason, if they find it easier to use shaft, that's fine with them, im calling them ignorant because they think this update has favoured shaft and ALL snipers when clearly it hasn't favoured all snipers such as myself.

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The laser lets me see them so I can sneak up and kill them.

IMHO the "stable" view should only be available to the highest ranks - something earned rather than a feature of all shafts at all ranks.

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People hate the Shaft update, but the strange part is that Shafters are still getting a good score and there are a lot of Shafters playing, too.

That's  because there is some glitch where GOD_MODE_ON=1 with them now.

 

Seriously, the number of direct fatal hits to me even with M2 Hornet, protection MU, and double armor is horrendous now.

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Amen to the comment above.

 

Tanki screwed up this game for Shafters by making shaft visible. For non-shafters, your job is to seek out the sniper and destroy it, not have this "aid".  With this update, this gun is no different than railgun.  Some players use Shaft exclusively.  What programers have done has discourage Shafters from playing the game altogther.  Trust me, I've lost interest in playing this game and will discouage others from playing Shaft.  And if you are an exclusive Shaft player, good luck.  I'm out. 

 

The problem is that Tanki team should do what they believe is right rather than listen to all the "noise" that players make, including me.  There will be complainers for everything regardless of the change.  If you keep changing the game due to every knee jerk reaction from players, many of which are quite young, then you ultimately dumb down the game and loose the interest of teenagers and adults, who you already know has access to credits cards to buy crystals. 

 

My last request - Stop screwing around with how the weapons and the fundamentals of the game are played.  Just give us another very well done map like Rio. 

 

I had enjoyed this game very much.  I hope you'll re-consider this change.  Then again, I'm just making noise, like everyone else.  Ultimately, Tanki will have to decide what changes are wise to implement and players will decide if they want to continue playing.

i agree

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tanki is sooooo stupid now i can't get any gems and its just too hard because believe me i am not a good rank. I don't care if your stupid updates come back tanki everyone hates them. So suck it up and change it back so u could have 3 power ups at a time, a open test server, gem boxes, no light scope, no night mode, and 2 minute gold boxes. I hope this helped, but it probably didn't. Its very stupid now, i hope u accept this message, but when i think again i realize that: TANKI NEVER LISTENS TO THE PLAYERS  so good by

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The Shaftplayers that do suffer from this update are the fulltime scopers.

 

It 's not such a hard adaption to learn how to quickly scope/charge and shoot.

The stable scope helps a lot to achieve this in a short time.

 

Yes, indeed even than you probably gave away your hiding spot to your enemies that observed your laser and where it came from.

And yes you can certainly expect some countermeasures to be taken sooner than before the update.

 

 

Fair enough in my view: Railgunners are also quite easily traced by their vortex trail.

 

I also read that Smoky should have something on it 's shots to trace it.

Well, a bit trained Tanker often feels at the impact where the Smoky shot came from and besides if it wasn 't a critical

he will probably still be alive (ok a bit shaken...) with one, two or even three hits.

Is that comparable to the one-hit wonder that Shaft is?

 

No, that 's a lot different than to be one-shotted by a well hidden "old" non-laser scoped Shaft.

And this being one-shotted could happen two, three times before you even knew where it came from.

 

Now, even with a Wasp you still can 't escape from a skilled laser scoped Shaft. No problem with that.

But now at least I know where the shot came from and it won 't happen again that easily.

 

I think that 's fair and it will improve the game a lot for non-Shaft players and it will certainly improve the overall gameplay.

Shaft players who have the will to adapt will also still be going strong.

 

All turrets and hulls that were once introduced, are still being used in the game. Some are a bit more popular than others,

and we have seen slight changes in popularity after updates.

Sooner or later Tanki always tweaks things so equipment becomes balanced again.

 

If, I repeat if the Shaft has become underpowered now, and I for one don 't believe at all that it is,

than Tanki will fix that in the nearby future IMO.

 

And a red dot instead of a laser beam? yeah right, are you really serious?

So the guy that gets under fire only knows that the Shaft that 's going to shoot at him is "somewhere" in front

or "somewhere" behind his Tank. That will help a lot...not.

 

So first Tanki gives you a stable scope and now they should even add another aiming aid as well?

AFAIK: keep dreaming! :D

Edited by Lord-of-the-Snipers
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People hate the Shaft update, but the strange part is that Shafters are still getting a good score and there are a lot of Shafters playing, too.

Realmente em alguns mapas D/L de Shaft continua alto, mas isso é excessão
Antes já era impossivel jogar com Shaft em alguns mapas, agora existe mais mapas onde é impossivel jogar com esse novo Shaft de forma competitiva, muitos mapas legais agora estão fechados para Shaft.
Você vai adorar jogar com esse novo shaft nos ranks mais altos, onde a quantidade de noobs é bem menor e o seu Shaft será o alvo de todos.
 
google translator
Really on some maps D / L Shaft remains high, but this is the exception
Before it was impossible to play with Shaft on some maps, there is now more maps where it is impossible to play with the new Shaft competitively, many cool maps are now closed for Shaft.
You will love playing with this new shaft at the highest ranks, where the amount of noobs is much smaller and its Shaft will be the target of all.

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I was someone who brought my Shaft to every single battle I went to since I got it. I learned the tactics, mastered the gameplay, and had a lot of 'success' in Tanki killing anyone who took my team's flag. But above all else, I had a lot of fun with Shaft. I kept using Shaft no matter what was done to it through previous updates....

 

...But this laser scope update is completely random! What was broken with Shaft? What is the reason for this crap? Let me tell you, there was nothing wrong with the old scope. Yes, a Shaft could one shoot your Hornet and you couldn't easily tell where the shot came from, OK. But Shaft still had the worst specs of any gun, besides power, and a handful of other problems. Also, Shaft was easily overwhelmed. For example, if two tanks were running away with your flag, you could only kill one and your flag would get away. Besides, Shaft could only one-shoot light tanks, so it's not like Shaft could insta-kill everything in the battle room at once! So boo-hoo if you got one shotted, there's a bigger picture here. Shaft was hard to use in the first place, now using Shaft is like having a sign above your tank that says "I'm right here! Shoot me!" Is this "dynamic" gameplay? Is this even fair? Also, I kinda liked the wobble. It made Shaft hard to use and sometimes the wobble could be used to your advantage.

 

First Product Kits, then a few random rebalances, and then Predictable Drops. Then this crap. This game is going strieght to Hell.

 

Oh, one more thing: my M2 Shaft doesn't shoot the right color shells; they're yellow instead of orange.

Edited by ERADICATIONNATION
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Im beggining to get pissed off that every bad update most of the developers and helpers with tanki online seem to appaulse the changes, you see the majority of shaft players are complaining here, it will reach a stage where you will lose a majoirty of people who used to use shaft, HAVING A LASER ON IT IS COMPLETLY STUPID, you and the developers can carry on  being ignorant, there have been many great updates in the past, but in this instance, you turned shaft into a kids turret.. And you expect poor me and other people to adapt? No way, i can't be bothered, was thinking of m3 but thats never going to happen,  let the minority of shaft users remain who enjoy the update continue playing, they'll have a hard time doing it, if that's what you want, that's my last comment here

"You turned shaft into a kids turret"? This update is keeping shaft good if you are good, but making it hard to be counted as overpowered if a noob uses it. Earlier, shaft was like freeze: You don't need ANY experience, just drive around for freeze/camp for shaft. You actually have to move position as shaft now. I use shaft, and I still like this update.

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^daninjadude, how is this keeping Shaft good? Shaft had two good things going for it: its power and its stealth. This update removes the stealth of Shaft, so now everyone on the battlefeild can see where you are. The issue is that once you're found, you're screwed! It's hard to defend yourself in a close range situation, especially if you're attacked from behind. Also, to move around you need a light hull, and if you want to use a light hull with Shaft you need to remain secret. But the laser will keep you seen, and your light hull won't stand a chance. With a heavy hull you can't move around easily. Finally, Shaft did indeed need experience to master, as it was one of the toughest guns to use effectively (for reasons why see my previous post). Any questions?

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"You turned shaft into a kids turret"? This update is keeping shaft good if you are good, but making it hard to be counted as overpowered if a noob uses it. Earlier, shaft was like freeze: You don't need ANY experience, just drive around for freeze/camp for shaft. You actually have to move position as shaft now. I use shaft, and I still like this update.

thats because shaft at your rank is good but at marshal ... its garbage 

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I was a former shafter. I did not buy it back after the rebalance, something you may not know happened based on the date you joined the forum. Since then it has seen minute changes, but in the right direction. I've seen more shafts playing the game than I have in months. How is having a laser "completely stupid"? How can you call people that are not negative about the update Ignorant, when you're the one not willing to submit to the change?

Which rebalance, the one where they reduced shaft's damage in sniping mode and increased the reload time of arcade mode?

 

While people are saying this laser is a horrible update, I think this is a great update. Shaft now requires more skill to use. If the laser scope is so bad, how come I was able to get 20 kills in one death without drugging in an even battle?

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