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Wait..... so on what places can you pajour up to and not get banned by abother player??

You can't get banned unless they provide video proof that you cheated, they know what parkourists can do.

 

And is it possible to get on to some parkour spots with only m0 wasp and m1 thunder or rail?

There are a few places, but not really useful ones. But if a friend will help you, you can get on more useful places. I made a simple tutorial on how to get on one of the easiest and most useful places, it's part of my interview about Parkour Fighting:

http://en.tankiforum.com/index.php?showtopic=233634

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You can't get banned unless they provide video proof that you cheated, they know what parkourists can do.

 

There are a few places, but not really useful ones. But if a friend will help you, you can get on more useful places. I made a simple tutorial on how to get on one of the easiest and most useful places, it's part of my interview about Parkour Fighting:

http://en.tankiforum.com/index.php?showtopic=233634

Ok then thanks, but what are you usingin your parkour vids

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Ok then thanks, but what are you usingin your parkour vids

I usually use Wasp M1 with fully upgraded speed, health and power, and Thunder M2 with fully upgraded impact force.

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I think that this is a very bad  Idea - If you will be recorded while parking you may be banned - sabotage . It doesn't matter what do you after the parkour. 

 Im warning you don't take a chance about your account and other players. 

and thanks to the next updates - parkour in normal battles ( CTF,TDM.CP) will be agaisnt the rules But even now Parkour in team-battles is against the rules. Thanks !

Be careful !  

I see nothing"current"  in the rules against parkour. It is not sabotage, and it does not exploit any known bugs. The only time it could be considered sabotage is if you cooperate with "enemy" team players to perform parkour moves during TDM, CTF,CP.  Find me a passage in the rules that prohibits Parkour during TDM,CTF,CP play with your own team players. In regular DM it is already conceded you can ally /cooperate with enemy. Isee you have been around a while, but I don't see parkour mentioned or implied anywhere as against the "rules".

 

"2.1.5. Any acts or omissions aimed at creating obstructions for the team where the User is a member, including in CTF, TDM and CP modes, fighting against the team of which you are a member, doing harm to/ destruction of an ally's tank, fighting in interests of the opponent’s team, as well as the conspiracy with the enemy, sabotage;"

 

Do you perhaps have the wording of any future game rules or when they will go in into effect?

Edited by Strawwitz

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I see nothing"current"  in the rules against parkour. It is not sabotage, and it does not exploit any known bugs. The only time it could be considered sabotage is if you cooperate with "enemy" team players to perform parkour moves during TDM, CTF,CP.  Find me a passage in the rules that prohibits Parkour during TDM,CTF,CP play with your own team players. In regular DM it is already conceded you can ally /cooperate with enemy. Isee you have been around a while, but I don't see parkour mentioned or implied anywhere as against the "rules".

 

"2.1.5. Any acts or omissions aimed at creating obstructions for the team where the User is a member, including in CTF, TDM and CP modes, fighting against the team of which you are a member, doing harm to/ destruction of an ally's tank, fighting in interests of the opponent’s team, as well as the conspiracy with the enemy, sabotage;"

 

Do you perhaps have the wording of any future game rules or when they will go in into effect?

I already explained - If it takes you time you don't fight - sabotage in Swift's case it's not agaisnt the rules because he is a pro and can climb very quickly :D

Edited by delnina2

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I already explained - If it takes you time you don't fight - sabotage in Swift's case it's not agaisnt the rules because he is a pro and can climb very quickly :D

If that is the case then waiting for a few team members to gather in one place before charging in would be "sabotage" , as would waiting for others to get into overwatch positions to snipe/support would be "sabotage".

 

I mean yea the Parkour moves that  take a-lot of time( minute +?) and tanks(a big tank tower, etc.) might be considered slowing down a game, but such moves would be suicidal to even try in a typical TDM, CTF, CP battle. Little stunts , that don't lose tanks flipped over or immobilized, or time  I can't really see against- per your Swift example 

Edited by Strawwitz

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If that is the case then waiting for a few team members to gather in one place before charging in would be "sabotage" , as would waiting for others to get into overwatch positions to snipe/support would be "sabotage".

 

I mean yea the Parkour moves that  take a-lot of time( minute +?) and tanks(a big tank tower, etc.) might be considered slowing down a game, but such moves would be suicidal to even try in a typical TDM, CTF, CP battle. Little stunts , that don't lose tanks flipped over or immobilized, or time  I can't really see against- per your Swift example 

At your rank parkour fighting is less powerful as you can't get quickly enough on medium houses. At higher rank, when you'll play with rails M2 and M3, you will see how quick and easy it is to climb a medium size house with a ramp next to it.

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At your rank parkour fighting is less powerful as you can't get quickly enough on medium houses. At higher rank, when you'll play with rails M2 and M3, you will see how quick and easy it is to climb a medium size house with a ramp next to it.

Yes, I am looking forward to doing some "Parkour" :). Right now at my rank things are pretty "ground bound", plus I  usually use a Titan, which doesn't "fly". I just hope the "rules" don't get so restrictive about parkour before I get a chance to be involved. 

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Yes, I am looking forward to doing some "Parkour" :). Right now at my rank things are pretty "ground bound", plus I  usually use a Titan, which doesn't "fly". I just hope the "rules" don't get so restrictive about parkour before I get a chance to be involved. 

Its gonna be a lot harder now because they nerfed railguns impact force...     -_-

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Its gonna be a lot harder now because they nerfed railguns impact force...     -_-

They will probably return it thanks to all the negative feedback, I hope.

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Hopefully, but like on crystal boxes there has been much negative feedback but nothing has changed....

In the crystal boxes there was a lot of positive feedback too, the negative feedback was coming from the crystals collectors and nobody wants these crystal collectors to exist. Collecting crystals instead of fighting was always ruining battles. In this case, it ruins parkour and a big part of the community is against it, mainly XP/BP lovers like this update. I agree with those who say the impact force should be decreased only in format battles.

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Added Parkour Fighting maps :) Now you can simply look at the images to see the best positions/camping spots, good places to keep the enemy flag safe and ready for capturing, and shortcuts for a safer/shorter way to capture the enemy flag. You can find these maps in the 3rd message in this topic (under the parkour fighting guides)

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Just looked at my old topics and found this one... I added to the first post the parkour fighting video I made a while ago.

I'm wondering if someone else will ever upload a good parkour fighting video too... 

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