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New turret already in the game!


semyonkirov
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Come on out with some protection against these things "hammer" plz!   I know you are getting everyone hooked on this new weapon, So I hope by paint sale time you have the paints upgraded with protection from the annoying "pop guns" thx

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And this auto-aim update just at the brink of XP/BP finally becoming official...

Many posts have been made by Tankers pleading for XP/BP (format) battles to become a reality.

 

Almost there...and now with one simple tiny update the whole idea behind XP/BP has IMO become pretty much useless.

 

The basic idea of XP is simple: getting hit by two shots? Than you respawn and hopefully in time to save the day...

and only on occassion you would be getting flipped.

 

Now with all the flips the two-shots rule has been corrupted. Being flipped again it doesn 't matter you were only shot once,

and if for example your team get lucky to flip two hulls of the enemy team: huge advantage and an easy capture.

 

And Hornet being more stable than Wasp? It used to be, with this update the Wasp only has a shorter "fliptime": they both flip.

 

TO: "we want more dynamic gameplay": now I guess they were talking about light hulls doing all kind of acrobatics?

 

So perhaps at least the Parkourists are happy with this auto-aim update: besides the medium and heavy hull players another group

that will definitely benefit from it.

 

Besides having little armour (which is fine) and being primary targets in the first place, Hornet and Wasp players now also have to

deal with this extreme impact force in regular battles.

 

My feeling: how to give Tanki back to the unskilled "Part 1"?

Hornet more stable! Last night, serpuhov map, driving like a mad man into the battle and into the flag, after catching a "speed up", going into the ramp, and BAMMMMM!!!!! My Hornet, suddenly being driven by the HAND OF GOD into the trench.
 
Ohhh wait.. It was not the HAND OF GOD! It was my "Shaft" team mate with his shot being intercepted by me!
 
Next run...
Again like a mad man, I reach the ramp, and BAMMMM, hited by adversary railgun, a magnificent "plié" followed by an even more spectacular "grand jeté" with the innovation of including several enchanted "flips" on the air, finally landing with the turret down, like a plane that forgot his engines at home.
All that just to please my team mate, right behind me, that got blocked by my flipped tank. You know this is a skill game (so they say, but don't believe it), and certainly my team mate showed his skills in battle... I mean... his skills being "trapped", behind me, just to be killed seconds after.
Edited by ukras001
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It will be right now with no paints protecting from this gun :P

Paints BARELY make a difference. They only save 2% of the damage, so it doesn't matter if you have the paint protection, because it technically does NOTHING to the damage. if the gun IS op, then paint protection doesn't make a difference.

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Wow I have to say tanki did  a great job on the hammer the names not as good so I'm just going to call shotgun but over all its a beast I love it. It can really nock off rail guns aim thank the lord for something that truly can do that really well. the damage is perfect to just how I thought at first when I saw the new look of it in the V log I thought the first version was better but they made were I like it a lot better and the noise affects are cool to I like the three rounds too and now we got to see what magic they've done with the Machine gun that will be cool and good job tanki on the shotgun/hammer!

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I'm not sure what can be done about it, but I keep seeing hammers on my teams that seem to think shooting teammates is more important than shooting enemy. They seem to want to flip teammates. Or just knock off their shots. It is nonsense. Absolute childishness. 

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Tanki you have to get rid of this auto-aim knockback mechanism , sure its good for parkour but this is a shooter game with tanks and this new mechanism ruins the fighting gameplay. Its horrible. I can barely play the game now. Theres always people in my team using knockback to tip me over. I just entered a game where my team was losing just because everyone was fighting a guy on our team who kept knocking us over with his shaft. This has got to stop. This is a shooter not just a parkour game , you seem to have forgotten that. Please change it. I used to love this game a few days ago, now i can't stand it.  :( 

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An error occurred

You have reached your quota of negative votes for the day

 

Ooohh uau...

 

A few days ago it happens to me but my case was the quota of "positive" votes.

I don't know what's the point of limiting this, because this way, nothing that is said can be properly voted.

Edited by ukras001

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The new weapon is overpowerd , a drugger with a m0 or m1 hammer i think dont know sure can kill a m1 hornet with only 1 SHOT ! What is this ? :) is not fair ... no other weapon can make this the power of the weapon is not balanced ... it's ok to be more powerful than others but not so much ... second the game is full of bugs now and really makes me nervous :) first of all the most recent thing happend i could not spawn and have to leave the battle and re-enter again , my connection was good , no browser problems and other players had this problem too 

actually, one gun can oneshtot hornet m2 with no DP that gun is SHAFT, the god of the guns. but yeah...

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DO NOT CHANGE HAMMER.

Guys why are you complaining about the hammer they made it so it has weak spots when you shoot you have to wait a tiny bet longer for and another shot then smoky after that you have to wait the same amount of time as rail gun and if you off to the side abet an get shot you might not get damaged that much and it depends on how far you are away from the tank so this gun is not op like all of you say

AND PLEASE LIKE SO THE MAKERS SEE THIS COMMENT!!!!!!!!!!!!!!!!!!!!!!!

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I like hammer

BUT

it'll be WAY more better, if you can SEE where the shots go,like other turrets

                                                

 

DO NOT CHANGE HAMMER.

Guys why are you complaining about the hammer they made it so it has weak spots when you shoot you have to wait a tiny bet longer for and another shot then smoky after that you have to wait the same amount of time as rail gun and if you off to the side abet an get shot you might not get damaged that much and it depends on how far you are away from the tank so this gun is not op like all of you say

AND PLEASE LIKE SO THE MAKERS SEE THIS COMMENT!!!!!!!!!!!!!!!!!!!!!!!

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