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It requires strong internet connection.

Not really, it will just show a recording of your death, but from a different angle. I'm pretty sure you don't need internet to review footage...

 

As for the idea itself, I don't think the kill cam suits this game. i mean, it will be cool to have something to look at while you wait for self-destruct (when you turn over) and respawn, but it definitely won't help you much in the way of "improving on your tactics to get better". I think it's more useful to have it as it is - a flyover above the map so that you can assess the situation and choose your path of attack, since you'll know where certain enemies are. At the moment the transition from death to respawn is quite smooth and pleasant, but with a killcam your view will be switching angles quite quickly and I think that will cause too much eye strain (or at least worsen it).

 

Besides, I don't think players want the debs to work on something that won't be very useful or interesting.

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Bad idea... shafts prefer to be unseen... with a killcam... no one will use shafts... EVER :P

Arguably, but if a sniper kills you theres that silly laser which already makes you alert where the sniper would be, because of that update, i will never use shaft again

 

 

Having Kill cam (Video after you die showing who and how you died) would be great because you could see how you died and perfect on it! It would be great!

Fantastic idea, perhaps a replay of how we died can be shown while we respawn, if we allow the option to be turned on

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It is an interesting topic, but unfortunately I don't think it fits the game. If you can argue differently I'd suggest you make your post more informative. People want to know angles and get examples of your idea.

 

Play safe,

~HEYSTI

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As for the idea itself, I don't think the kill cam suits this game. i mean, it will be cool to have something to look at while you wait for self-destruct (when you turn over) and respawn, but it definitely won't help you much in the way of "improving on your tactics to get better". I think it's more useful to have it as it is - a flyover above the map so that you can assess the situation and choose your path of attack, since you'll know where certain enemies are. At the moment the transition from death to respawn is quite smooth and pleasant, but with a killcam your view will be switching angles quite quickly and I think that will cause too much eye strain (or at least worsen it).

 

Besides, I don't think players want the debs to work on something that won't be very useful or interesting.

Moreover, thousands of tanks get killed by the second. The load would be greater for any server to handle.

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