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Fighting in Parkour Battles


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and can i be co leader?

Yes, yes you can. From this moment onwards you are the official leader of this "clan"

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Nickname- tankt669


Best parkour combo- Rail+Wasp


Parkour turrets ( Best ) - Rail gun ,Vulcan


Best hull to parkour - Wasp or  Titan

Edited by tankt669

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It depends on the trick, and also players do Parkour Fighting in parkour battles.

Please write an example for a trick, witch demand 3+ kills by one player per minute. I'm very interested because I know one or two tricks, conquer ways.

 

This system would be againts that noobs who fighting instead doing parkour. Parkour figting is for normal battles. And...killing in parkour format, I even can't explain how pointless is it.

 

Edit: "by one player"

Edited by i200000

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Please write an example for a trick, witch demand 3+ kills by one player per minute. I'm very interested because I know one or two tricks, conquer ways.

 

This system would be againts that noobs who fighting instead doing parkour. Parkour figting is for normal battles. And...killing in parkour format, I even can't explain how pointless is it.

 

Edit: "by one player"

Even a simple mine jump can do that, imagine a player placing 3 mines, each mine for a different player, then these players jump on the mine and die to get the players that are riding them a bit higher. ofc shooting is better but some just don't have a good weapon so this is a better option for them. Also there is a parkour style of no shooting, it's kind of a challenge where u should get on places without shooting at all, so this trick is very helpful there.

 

Parkour Fighting isn't fully possible in normal battles because there are now kill zones on almost every house in the game...

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Even a simple mine jump can do that, imagine a player placing 3 mines, each mine for a different player, then these players jump on the mine and die to get the players that are riding them a bit higher. ofc shooting is better but some just don't have a good weapon so this is a better option for them. Also there is a parkour style of no shooting, it's kind of a challenge where u should get on places without shooting at all, so this trick is very helpful there.

 

Parkour Fighting isn't fully possible in normal battles because there are now kill zones on almost every house in the game...

I don't understand you. I know this "lot of mine" jump way. But how get a player 3 kills with one jump?

I'm ok, better players can do 3 trying in a minute. If I say 5 kill / minute -> Kick do you agree? Please do not quarrel on the numbers. 

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I don't understand you. I know this "lot of mine" jump way. But how get a player 3 kills with one jump?

I'm ok, better players can do 3 trying in a minute. If I say 5 kill / minute -> Kick do you agree? Please do not quarrel on the numbers. 

I don't agree with the idea of limiting the kills for parkour battles, even if there will be a large enough amount of kills allowed for normal parkour it will still make the full Parkour Fighting impossible.

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I think the most simple solution is adding an option to disable damage in Parkour when creating the battle. Probably in place of auto-finish, because that feature is completely pointless for Parkour.

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I think the most simple solution is adding an option to disable damage in Parkour when creating the battle. Probably in place of auto-finish, because that feature is completely pointless for Parkour.

It may changing the parkour completely. So far the parkourists had to be creative and count with the HP of the tanks.

And disabled damage with mines...go on 10 mines, flip into the sky and make the server full laggy?

It also making the MOP paint totally pointless.

 

I don't agree with the idea of limiting the kills for parkour battles, even if there will be a large enough amount of kills allowed for normal parkour it will still make the full Parkour Fighting impossible.

Parkour fighting here, parkour fighthing there...Please consult with  about what is the difference between your parkour fighting and the solo and duo parkours?

 

The parkour fighting is a parkour witch gives an advantage in the battles...you can kill players more effectively without getting killed. 

Parkour mode is be for doing parkour, NOT to get killed by others, who already conquered an element. This is the point when the quarrel lost it's meaning.

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I think the most simple solution is adding an option to disable damage in Parkour when creating the battle. Probably in place of auto-finish, because that feature is completely pointless for Parkour.

I suggested this a few times and I got ignored. They don't want to spend too much time on parkour because for them it is just a side effect of the way the game works.

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It may changing the parkour completely. So far the parkourists had to be creative and count with the HP of the tanks.

And disabled damage with mines...go on 10 mines, flip into the sky and make the server full laggy?

It also making the MOP paint totally pointless.

Good point

 

Parkour fighting here, parkour fighthing there...Please consult with  about what is the difference between your parkour fighting and the solo and duo parkours?

 

The parkour fighting is a parkour witch gives an advantage in the battles...you can kill players more effectively without getting killed. 

Parkour mode is be for doing parkour, NOT to get killed by others, who already conquered an element. This is the point when the quarrel lost it's meaning.

Why would I need to consult with katekizem about parkour fighting?

Parkour mode is for doing parkour, but it has so many uses other than parkour... It's the home of all minigames now. "catch the repair kit" is one of the most popular minigames that requires parkour battles, and it does involve killing too. Parkour fighting is not the only minigame that requires this game mode, and if you take away the killing all these games will be ruined, and trolls will find another way to troll you in parkour battles anyway, they can block the ramps or just stand between you and the mine or stand on the mine, or go to the opposite team and destroy all the mines near them... Trolls don't do it now just because they have a better way to troll many people together - shooting.

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...and trolls will find another way to troll you in parkour battles anyway, they can block the ramps or just stand between you and the mine or stand on the mine, or go to the opposite team and destroy all the mines near them... Trolls don't do it now just because they have a better way to troll many people together - shooting.

 

Sensible argument. 

Yeah, finnaly we have realized that the "public parkour" nonsense as it is.

I will be very surprised if someone find out how to keep the public parkour idea alive.

 

What do you think about a new list witch constains all players who would like to do parkour, organized by rank? They can add each other to Friends and enjoy private parkours?

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What do you think about a new list witch constains all players who would like to do parkour, organized by rank? They can add each other to Friends and enjoy private parkours?

You could try doing it, but it probably won't be fun to manage such a thing. You'll have to make sure these players are really not trolls. You could organize some system where all players together will manage it by reporting trolls to get them banned from the list or to add them to a blacklist or something like that...

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