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New supply box?


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I've had this idea for a while and I want to know your opinions. If you guys have noticed at the end of recent v-logs that Tanki has been presenting us with new "test" boxes. This could be a sign that Tanki may have plans to insert a new test box into the game. 

 

Here's what I was thinking. Why not insert a supply that gives you more fuel  for firebird, freeze, isida and twins (rapid fire) and shortens reload time for railgun ,thunder, smoky, shaft, ricochet, and hammer. I guess if the new machine gun were to be implemented, it could lengthen time before the heat-up period. The supply box would only be active for 14 seconds and then it would disappear.

 

This is just an idea. Feel free to hate or like but please give a reason.    

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You mean lengthen time for the weapons use?

It wouldn't make sense if it was used on  twins because its infinite.

And that would make certain weapons too OP like thunder and smoky.

The characteristics and reloads for each weapon have been set that way so each weapon is balanced against each other

If this was implemented, it would ruin balance.

Plus this idea has been mentioned many times.

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This has been suggested before. People said that this kind of supply would be too similar to Double Damage, so the idea is rejected. Sorry :/

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You mean lengthen time for the weapons use?

It wouldn't make sense if it was used on  twins because its infinite.

And that would make certain weapons too OP like thunder and smoky.

The characteristics and reloads for each weapon have been set that way so each weapon is balanced against each other

If this was implemented, it would ruin balance.

Plus this idea has been mentioned many times.

Yeah i guess this supply would be similar to double damage or the idea of breaking balance among the turrets. I am waiting for the new supply box tanki will hopefully put into the game :)

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Yeah i guess this supply would be similar to double damage or the idea of breaking balance among the turrets. I am waiting for the new supply box tanki will hopefully put into the game :)

I've heard it will be introduced in Unity.

But also I heard it might be introduced in regular.

Its going to be a jump supply which will be used for parkour, not sure if its only for parkour though.

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I've heard it will be introduced in Unity.

But also I heard it might be introduced in regular.

Its going to be a jump supply which will be used for parkour, not sure if its only for parkour though.

Well, you can obviously use it to jump over enemies in your way. Like if there's a Mammoth blocking the path and he has protection paint from you it's obviously better to just jump over him and carry on. Or if someone is sitting right on top of the flag, stopping you from taking it, you can jump over them and easily grab the flag like that.

The only problem is that I don't see how they can balance this supply between the hulls. If light hulls jump a little bit, then heavy hulls won't jump at all, but of they make it so that heavies jump, then the supply will make light hulls jump all the way to the moon, which will be extremely OP  :P They can't add a supply that doesn't work for certain tank combinations, so I think the best option for them is to alter the supply's force depending on which hull you are using (i.e. heavier hull = more power from jump).

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I think there should a mine box when its there and you grab it you get three mines but they only last that battle once the battle is over or you leave you no longer have them you must use them or if you grab the box and wait to long and the battle is over you have waited to long. and you only get three and once you have used them you have to find more this would be like the others boxes you can find them and bye them including mines but they would have the same properties like once you die and you have placed them their gone but lets say you do not place them and you die you will lose them but besides that everything about them is the same as normal mines. :fire_r: :fire_l:

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