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A solution tht will sove drugging problem if implemented..


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Ok,now....i will go straight to the point.You see nowdays many ppl r complaining tht there r way too many druggers on the opposing team and ur team members r not likely to drug.So i personnely recommend tht there should be a limit on how much on person can drug after everytime he dies/respawn.

 

This is wht i recommend : The person will only be able to use each item once every time he respawns/dies.after he                                            uses it then it wont reload untill the player dies and respawns

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I have m2 rail gun and is upgraded almost to the max ecept for turret turning.

And sometimes it does not even destroy much unless I use x2 power.

So I feel that the drugging is needed at times.

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smart cool downs r enough for us

and no one is complaining nowadays about drugging

YOU WISH...  :P

 

I took some time, lol

Sorry to dissapoint you Hazel-Rah, but not all of us have stoped complaining about that... I still don't loose a chance to point out how wrong it was to make us all druggers. Not only from a financial point of view but from a strategic one as well. You could have increased the income from supplies without having to mess with playstyle of players that way.  :mellow:

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I have m2 rail gun and is upgraded almost to the max ecept for turret turning.

And sometimes it does not even destroy much unless I use x2 power.

So I feel that the drugging is needed at times.

Drugging is needed now more than before the smart cooldown, that was the plan besides....  -_-

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@RustyNail: Yeah, I do agree. Drugs are very (too) powerful, and with the nerf of the Freeze effects, it's a pretty one-sided game if you don't have drugs. So drugs are essential to winning, no drugs, no win.

 

I especially think that the health kit is beyond Overpowered.

That should probably get nerfed. Makes druggers too powerful.

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smart cool downs r enough for us

and no one is complaining nowadays about drugging

Because, all one has learned that there is no more hope.

 

Drugging is needed now more than before the smart cooldown, that was the plan besides....  -_-

Definetely agree. However, just let 1-2 huge druggers to spoil game completely is worse than everyone uses drug.

 

That gave us keeping drugging position if we can use it effectively, and gave us to fight them.

 

By the way, that force players to use drugs regularly.

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YOU WISH...  :P

You could have increased the income from supplies without having to mess with playstyle of players that way.  :mellow:

Hell no,after rebalance,the daily bonus for drugs had been drastically increased,waay too much,back in 2011,you wouldn't have over 200 drugs each after 6 months of logging in and not wasting drugs,that's why you see so many druggers nowadays,you wouldn't see many back in 2011...

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I feel the need to use supplies sometimes....take Railgun M2 for example, the only Hull it can one-shot is Wasp, and Wasp isn't really a popular Hull.

Also, Thunder and Ricochet M2 is extremely effective with Double Damage, so I use that sometimes.

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I agree we have smart cooldowns,and drugs r necessary sometimes.but some times it get annoying  Example=if a drugger has a lot of drugs and a tank the can survive until its medic kit is replenished.Not only tht........... over use of drugs make u depend on them rather than ur own skill.

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I feel the need to use supplies sometimes....take Railgun M2 for example, the only Hull it can one-shot is Wasp, and Wasp isn't really a popular Hull.

Also, Thunder and Ricochet M2 is extremely effective with Double Damage, so I use that sometimes.

I know but do remember tht the enemy will not be having any drugs  so u will have the upper hand coz of drugs.......after playing tanki for soo long cant u shoot a person twice ??

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I know but do remember tht the enemy will not be having any drugs  so u will have the upper hand coz of drugs.......after playing tanki for soo long cant u shoot a person twice ??

What's the fun in that, especially if they're drugging at me?

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Not gonna be implemented. What about those people with high d/ls?

There is always a solution for every problem. That can be reset after killing twice as many people as the times the tank drugged, i.e. if you used double damage, you have to destroy 2 tanks before you can use it again, if you used both DD and DA, 4 tanks, etc.

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what is not about likely if u ain't like to use them then don't use them but u can't stop those who use i have seen many who have good skills destroys tankers that drug , drugging is not an issue if u have good skills no matters opponents drug or not and if u have very bad skills then no matter you drug or not

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what is not about likely if u ain't like to use them then don't use them but u can't stop those who use i have seen many who have good skills destroys tankers that drug , drugging is not an issue if u have good skills no matters opponents drug or not and if u have very bad skills then no matter you drug or not

But dude Think u can beat an M2 or M3 Tht is drugging using an M1??

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but man tanki is made and try to make tankers play with opponents of their rank or a little bit ahead or low u can't defeat a player having m2 or m3 if u have m1 if he is drugging or not

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