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IP-Check for mult suspects


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To Tanki Developers

It is rumoured that you don't really care about mults (or more correctly this issue is really low on your priority list) since according to your monitoring it involves mostly high rank battles.

But this situation is getting worse and our play is endangered by these scams. Please walk in our shoes and answer honestly; why should we pay money just to be meat for score harvesters mults?

 

A few minutes ago I was in a battle that started to look awkward. Suddenly some of my teammates where standing still doing nothing... So I took sometime to get a couple of printscreens.

Take a look in these photos. First two are my standing still teammates, the third is a print of the score the same moment.

9VjfPtp.png

 

nqna1Tz.png

 

ZMJmoIU.png

 

You sure notice that the still teammates have similar nicks and are both a waste for my team.

I don't know who did these mults belong to, but it's easy for Tanki to check the IPs of everyone in the battle.

 

So this is my proposal, that after a complain is set* regarding a possible mult, IP-check is performed for all the players participating in this battle. If same address is found between opposing players, then BOTH are punished for breaking the rules**. Regardless of a relative video that simply takes too much time and effort just to point out things that are easy to accomplished otherwise.

 

I expect all players that are frustrated by mults to upvote this suggestion and TO administrative team to respond in a decent way.

Thank you

 

 

* a complain for mults can be set within game violators forum same way it is performed now, but without need of a video. A couple of printscreens are enough to establish valid suspition so that IP check can be performed.

http://en.tankiforum.com/index.php?showforum=158

 

** EDIT: if the relative data - score etc - point to mult direction. That is, for "conviction" two things are needed; same IP and indicative data (D/L ratio, score etc)

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So this is my proposal, that after a complain is set* regarding a possible mult, IP-check is performed for all the players participating in this battle

This is already done by moderators (if any of us is available to join and check the battle). Or do you mean it should be done automatically even without a moderator present?

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So this is my proposal, that after a complain is set* regarding a possible mult, IP-check is performed for all the players participating in this battle. If same address is found between opposing players, then BOTH are punished for breaking the rules. Regardless of a relative video that simply takes too much time and effort just to point out things that are easy to accomplished otherwise.

I disagree,What if my friend comes to my house and plays on the other PC me on my laptop in the same battle with me or even my brother?  Obviously this was not well planned out tbh. 

Slow internet = Takes time to enter the battle, Maybe too refresh or to get something or maybe go too the loo.

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This is already done by moderators (if any of us is available to join and check the battle). Or do you mean it should be done automatically even without a moderator present?

Wow, nice.

 

I disagree,What if my friend comes to my house and plays on the my other laptop in the same battle with me or even my brother?  Obviously this was not well planned out tbh. 

Slow internet = Takes time to enter the battle, Maybe too refresh or to get something.

But both of you would play...

Ok, this will ruin auto-check IP system

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That's why it's currently done by moderators, when we're in the battle, we can access a list of players in the battle and different kind of stats, together with each of them's IP. As said above, one IP address may be used by many people. If more than one player has the same IP, it doesn't necessarily mean they all are multing, it needs to be checked if they all are playing, how active they are, their points, etc. and can be punished for sabotage only if they're interrupting their teammates/helping the enemy/just driving around without helping their team.

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This is already done by moderators (if any of us is available to join and check the battle). Or do you mean it should be done automatically even without a moderator present?

I mean that it should automatically be done and moderators can check out afterwards what happened, considering individual score etc. It is impossible for mods to check the battles live, there are so many battles.

 

I disagree,What if my friend comes to my house and plays on the my other laptop in the same battle with me or even my brother?  Obviously this was not well planned out tbh. 

Slow internet = Takes time to enter the battle, Maybe too refresh or to get something.

If your friend comes to your house and participate in battle no problem if you are both on the same team. If, however you play in opposing teams, then... you are mults and should be punished. Am I not right?

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If your friend comes to your house and participate in battle no problem if you are both on the same team. If, however you play in opposing teams, then... you are mults and should be punished. Am I not right?

No, So you will think we are power leveling if my current team would be full so my brother/Friend joins the opposite when he visits my house, My friend on the PC me on the laptop 10 vs 10, We are both fighting each other, We are considered Mults? Even though there is others in the battle, My brother wouldn't let me kill him or me kill him, He is over reacted about being blocked for power levelling.

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No, So you will think we are power leveling if my current team would be full so my brother/Friend joins the opposite when he visits my house, My friend on the PC me on the laptop 10 vs 10, We are both fighting each other, We are considered Mults? Even though there is others in the battle, My brother wouldn't let me kill him or me kill him, He is over reacted about being blocked for power levelling.

Let me put it this way;

You, personally you, may not want to power level via the described method. However, can you honestly say how many pairs of friends in this situation will resist temptation to "help a little" the friend / brother / girlfriend / etc? Not many, is my guess. And why should I trust two friends that play on opposing teams? On what ground? So, sorry but same IP on both teams is valid reason to search for mults, even if both accounts are top scorers. Notice that I didn't propose an automatic block of same IP, but a research from a mod AFTER A COMPLAIN IS SET AND BY EXAMINING SCORE AND BEHAVIOUR DATA. Which IMO secures that not only same IP is used but mult attitude is observed by at least one co-player as well.

I believe this is a solid answer to your arguement.

 

Just because two people (or more) might be using the same IP does not make them all suspect.

 

Why wouldn't two friends want to fight each other? I do it often with people on my friends list.

First, I didn't say same IP valids for guilt, but that it valids for suspision. Different things. Research by a mod is needed and research will decide that.

Second, What have fiends' list got to do with that? IP is the key, not friend status. Friends can play as opponents regardless of IP. Attitude will trigger the suspision, a claim is made, a mod checks the case, researched data include IPs as well as score etc. In a way, what I proposed was to use IP lists as replacement for videos, which are difficult and time consuming to prepare.

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There are legitimate problems that can cause apparent multing or the appearance of someone doing nothing.

 

For example sometimes I end up waiting 1-2-3 minutes sometimes waiting for the garage to open - while waiting it is impossible to move or cancel out of the process.

 

Other times when "fatal errors" pop up randomly it can take several minutes to get back into the game - during this time the tank is stuck sitting there doing nothing.

 

In these cases it is impossible to even use chat to respond to anyone - for example if someone suspected me of multing during that time would it be fair to boot me when I could not even respond to a mod's request in chat?

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There are legitimate problems that can cause apparent multing or the appearance of someone doing nothing.

 

For example sometimes I end up waiting 1-2-3 minutes sometimes waiting for the garage to open - while waiting it is impossible to move or cancel out of the process.

 

Other times when "fatal errors" pop up randomly it can take several minutes to get back into the game - during this time the tank is stuck sitting there doing nothing.

 

In these cases it is impossible to even use chat to respond to anyone - for example if someone suspected me of multing during that time would it be fair to boot me when I could not even respond to a mod's request in chat?

If everytime one player stood still for a couple of minutes a mult-complain was set, there would be same number of complains and existed battles. Apparently, I am not talking for such a case. A general suspicious attitude would be needed beyond temporary inactivity to make someone get printscreens and make a complain.

In regard to the printscreens I took, something happened BEFORE I decided to search into these teammates. And even that didn't make them mults but suspects for multing, you know the difference?

I hope I pointed out the distinction between a suspect and an innocent that waits for his garage to be loaded.

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I suggested before that when people are in battle and the "Pause" key is pressed that the team members should know the person is AFK - because a person can be in pause for up to 5 minutes there are sometimes legitimate reasons for being AFK from time to time.

 

(For example a big "P" would appear above the player's tank so other team members would know the person is simply paused - the other teams would not see this).

 

We just have to be careful that we don't boot innocent players while going after ones that are up to no good.

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Just because they have similar names doesn't mean their related or together on something. Imagine having that kind of mentality for all the Omars and Mohammeds.....

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I suggested before that when people are in battle and the "Pause" key is pressed that the team members should know the person is AFK - because a person can be in pause for up to 5 minutes there are sometimes legitimate reasons for being AFK from time to time.

 

(For example a big "P" would appear above the player's tank so other team members would know the person is simply paused - the other teams would not see this).

 

We just have to be careful that we don't boot innocent players while going after ones that are up to no good.

Somehow I have the impression that you argue for the sake of argument alone.. Please, don't make me repeat what I wrote previously. The triggering of the thought for mults is aroused by a suspicious attitude, not out of the blue. What we discuss here is what we do AFTERWARDS.

 

Just because they have similar names doesn't mean their related or together on something. Imagine having that kind of mentality for all the Omars and Mohammeds.....

Two Omars (or Mohameds or Yankees etc) that at the same time decide to stand still in a team of six is suspicious enough coincidence for me to require research by a moderator. If you do not acknowledge it, then we have different standards for mults. However, allow me to be a little more worried than you, due to rank. At your rank mults where very rare creatures, semi mythical and exotic. Sometime later I started to feel weird because I participated in battles with equal seized teams and I often found myself fighting alone while some teammates where mimicing statues. Gradually, mults became more real, more common and - mostly - more annoying. I hope you understand (but even if you don't, it doesn't matter, you will).

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Two Omars (or Mohameds or Yankees etc) that at the same time decide to stand still in a team of six is suspicious enough coincidence for me to require research by a moderator. If you do not acknowledge it, then we have different standards for mults. However, allow me to be a little more worried than you, due to rank. At your rank mults where very rare creatures, semi mythical and exotic. Sometime later I started to feel weird because I participated in battles with equal seized teams and I often found myself fighting alone while some teammates where mimicing statues. Gradually, mults became more real, more common and - mostly - more annoying. I hope you understand (but even if you don't, it doesn't matter, you will).

Mults exist at every rank. Just because the higher ranks are most of the time the only people to speak out and complain about any problem doesn't mean the problem only exists at your ranks.

 

You can always find at least 3 mults in every noise battle (Devs should make the roof of that top building a self-destruct zone)

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My husband and I both play tanki  we are in our office in our home with two  desk  top computers  so we both have the same ip address .

So it better if someone within the game can look. instead of the system as it may boot the wrong player for playing.

But something has to be done about all these  mults in this game . ;)

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One thing that will really help mods figure out who is and who isn't a mult is to add another column to the scoreboard.

 

Time Spent In Battle

 

We all know that the EN community would like something more done with regard to mults. The kick2 suggestion, which currently has 168 +1's, is indicative of this. Over 91% of those who bothered to give it reputation like the idea. That's a stat tanki themselves would be proud of. So imagine having another column called Time In Battle. If someone had been in the battle for 10 minutes and has zero kills, zero score then this person needs to be removed from the battle without delay. It would allow players and mods to understand better what wrongs are being done in an instant and it would also allow players to quit the battle when /vote fails them which in turn saves on supplies, time and frustration. Win, win situation. 

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One thing that will really help mods figure out who is and who isn't a mult is to add another column to the scoreboard.

 

Time Spent In Battle

 

We all know that the EN community would like something more done with regard to mults. The kick2 suggestion, which currently has 168 +1's, is indicative of this. Over 91% of those who bothered to give it reputation like the idea. That's a stat tanki themselves would be proud of. So imagine having another column called Time In Battle. If someone had been in the battle for 10 minutes and has zero kills, zero score then this person needs to be removed from the battle without delay. It would allow players and mods to understand better what wrongs are being done in an instant and it would also allow players to quit the battle when /vote fails them which in turn saves on supplies, time and frustration. Win, win situation. 

I guess TO mods have access to this kind of info. Maybe it would be good for all that this info is visible to all players inbattle. For the reason you mentioned.

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  • The problem is definitely real.
  • Tanki does not care at this moment.
  • There are many excellent ways to solve the problem.
  • Again Tanki does not care at this moment. 
  • We can complain and moan all we want
  • But yet again Tanki does not care.

Anyone else see a pattern here.  Maybe if we all pick the exact same time and all stop playing for just one day "maybe" Tanki may notice and start to care.  But wait the number of unhappy players is way too small compared to those who don't even notice or are mults and saboteurs themselves.

WOW I'm right back at "Tanki does not care" again.  :( We are doomed to suffering. At least we have the option of not giving Tanki another penny of our money until they do something. 

 

If anyone payed attention to the last V-blog . The only questions they answered where posted on Facebook. Who wants to move this discussion to a bigger audience? Maybe the campaign to rid ourselves of the plaque of mults and saboteurs will be more successful if taken to the social media. 

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Wait....so if my brother and I are playing in the same room, we are breaking the rules??? Dude, you should think about tankers who play as a family.

 

If a player have above 3k score, and he need to go to the toilet, you cant give him a ban or something IMO. What about that?

 

(answer for both)

That's not what I wrote. Please, read more carefully. Suspicious attitude must be observed, and a complain be made. Then, if same IP is found punishment follows. But, provided that behaviour (D/L ratio, score etc) is indicative of multing. That's fair I think.

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