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Tanks with full health cannot take healths drop boxes in team battles.


Health Supply problem.  

39 members have voted

  1. 1. Do you ever have the problem I have mentioned below?

    • Yes, it happens to me too!
      37
    • No, I haven't encountered this problem
      2


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The title says all, and the concept is simple, tanks with 100% healths cannot pickup the health supply instead they just drive through it. Note this shouldn't apply to DM battles stealing health is a tactic i  use to ensure a kill later on. I don't know about u but wasp m0 and rail m0 driving through the health box for no particular reason is rather annoying.

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I agree, it is annoying when you have little health, then some noob on your team with full health steals the health box. Its also very annoying for Isida users (like me) I be like "Let me take the health box so I get full health back, I can heal you and give you back your health so leave the health box alone"

 

 

All jokes aside this needs to happen. Where people with full health cannot take the health boxes.

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I agree, it is annoying when you have little health, then some noob on your team with full health steals the health box. Its also very annoying for Isida users (like me) I be like "Let me take the health box so I get full health back, I can heal you and give you back your health so leave the health box alone"

 

 

All jokes aside this needs to happen. Where people with full health cannot take the health boxes.

Yes i find it particularly annoying when and isida has barley any HP left or half and then some fat mamy with almost full health takes it and the isida dies and so does he.

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As Dark.Shado said, taking the repair kit when you are at full health is a strategic move that most players use to prevent the enemy from healing. The removal of that tactic outweighs the advantages of your idea, so this will never be implemented.

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As Dark.Shado said, taking the repair kit when you are at full health is a strategic move that most players use to prevent the enemy from healing. The removal of that tactic outweighs the advantages of your idea, so this will never be implemented.

Never is a harsh word, thats what tanki said about the battle funds of update 123 what happened after. Once again this situation is so rare, i have never been in one like u described. Your close enough to take it yet the enemy roles up to it and takes it without shooting at you...... really ? Not to mention if this this situation somehow manages to play out you could simply drive your tank and sit on it and when he does shoot you then you get healed but once again when does this ever happen.

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Never is a harsh word, thats what tanki said about the battle funds of update 123 what happened after. Once again this situation is so rare, i have never been in one like u described. Your close enough to take it yet the enemy roles up to it and takes it without shooting at you...... really ? Not to mention if this this situation somehow manages to play out you could simply drive your tank and sit on it and when he does shoot you then you get healed but once again when does this ever happen.

It happens all the time to me.  Although I usually play DM, it happens that enemies take health boxes in our own zone and the only way I prevent him is by taking it first.

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So u did its a important thing to be honest.

:huh: He basically said you double-posted, and you should search all Ideas And Suggestions topics before creating yours.

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The title says all, and the concept is simple, tanks with 100% healths cannot pickup the health supply instead they just drive through it. Note this shouldn't apply to DM battles stealing health is a tactic i  use to ensure a kill later on. I don't know about u but wasp m0 and rail m0 driving through the health box for no particular reason is rather annoying.

SERIOUSLY DUMB.... IT IS A TACTIC I USE AND SHOULD REMAIN!! :angry:  :huh:

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I agree, it is annoying when you have little health, then some noob on your team with full health steals the health box. Its also very annoying for Isida users (like me) I be like "Let me take the health box so I get full health back, I can heal you and give you back your health so leave the health box alone"

 

 

All jokes aside this needs to happen. Where people with full health cannot take the health boxes.

WELL I AGREE TO THIS WHEN I AM USING ISIDA

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SERIOUSLY DUMB.... IT IS A TACTIC I USE AND SHOULD REMAIN!! :angry:  :huh:

Seriously why so grammar and spell bad. lol also putting you sentences in caps doesn't give you any extra credibility.

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Never is a harsh word, thats what tanki said about the battle funds of update 123 what happened after. Once again this situation is so rare, i have never been in one like u described. Your close enough to take it yet the enemy roles up to it and takes it without shooting at you...... really ? Not to mention if this this situation somehow manages to play out you could simply drive your tank and sit on it and when he does shoot you then you get healed but once again when does this ever happen.

He means team mates mainly dude -_-

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It never fails to amaze me when team mates take the medical supply for no reason.  I understand about denying the enemy and I am not referring to that but the extreme selfish behavior of some team players or should I say not a team player.  Some of these guys just regenerate see the medical box and divert immediately for it then wonder off.  Others will see you returning with the flag just hanging on with thin sliver of health, they in full health, yet they race or even get in you way so that they can get it.  They are often junior players but some seniors do it as well.  However on the whole most players skirt around the box and that is a huge improvement to how it was.  The same might be said of extra speed.  one sees players that go nowhere take it then just go back to their nest.  Fine if planting mines and then needing to return to a strategic position but often it is just because it is there.

 

I am curious about what goes on in the heads of these people, their age, intellect. and philosophy.

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It never fails to amaze me when team mates take the medical supply for no reason.  I understand about denying the enemy and I am not referring to that but the extreme selfish behavior of some team players or should I say not a team player.  Some of these guys just regenerate see the medical box and divert immediately for it then wonder off.  Others will see you returning with the flag just hanging on with thin sliver of health, they in full health, yet they race or even get in you way so that they can get it.  They are often junior players but some seniors do it as well.  However on the whole most players skirt around the box and that is a huge improvement to how it was.  The same might be said of extra speed.  one sees players that go nowhere take it then just go back to their nest.  Fine if planting mines and then needing to return to a strategic position but often it is just because it is there.

 

I am curious about what goes on in the heads of these people, their age, intellect. and philosophy.

 

What she said.  I would like to see this implemented for all power ups.  It is strategic to deny a power up to an enemy, but we're talking about a very specific situation.  You're at full power, (unlikely in the presence of an enemy) they're nearly dead, (how would you know for sure?) and you can just beat them to the power up.  (Not always possible.)  I've had this happen, but not very often.  It can be as much strategy to make sure you get hit once or twice to be able to use it.

 

Or this simple logic:  Strategies can be made to change.

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