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Team battles are becoming harder at higher ranks because of the supplies. Tanki refuses to allow a certain amount of drugs for each player, and they did not think of not allowing a player to use drugs after respawn. In CTF mode, players use double power and repair kit after respawn, and if your the losing team then you have no choice but to surrender but that option has not been implemented for some reason, and tanki has this update in which if a team is losing a battle by a majority then the round will end sooner, but so far i have been in battles where its 2-45, 3-19, 1-27 and nothing has happened and i will not even bother to ask why. 

 

What i want you to do tanki, is actually split the battle fund evenly. It is not even because each tank destroyed, or each flag captured, or each Control Point controlled adds a slim amount to the battle fund. Each player does these actions and i think that whatever amount they added to the battle fund they deserve to get at the end of the battle. It wont be fair if you keep distributing the majority of the amount of crystals that players on losing teams worked hard for and simply give it to someone who drugged the entire battle.

 

See thats where your thought on the drugs came in. Drugs normally have an effect on you. The only supply i have seen have an effect on you is nitro. It causes you to drift, and flip more easily. My main concern is that mines and destroyed tanks are basically explosives and when triggered, they dont have a radius of damage. In real life however, and even with aliens from space, i think this happens as well, their technologies and explosives have  a radius in where the damage spreads.

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i must disagree if its an even battle fund whats the point nothing to fight hard for the winning flag with 1 minute left it wouldnt really matter anymore they did adjsut it some but the best team really deserves the extrs crys

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i must disagree if its an even battle fund whats the point nothing to fight hard for the winning flag with 1 minute left it wouldnt really matter anymore they did adjsut it some but the best team really deserves the extrs crys

Thats basically raiding the other team, and it means they fought for nothing, if they like 200 crystals out of a 7K battle fund they worked desperately hard for, even if they are like 6 flags away, one of the losing team members barely gets 800.

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Teamwork gets you more crystals. That's how it's supposed to be, IMO.

Define IMO.

Teamwork gets you more crystals but as you have seen in one of my previous topics,its tankis fault for not introducing their own game to these newbies and they turn out as some brainwashed puppy who doesnt know what to do. Tankis got us stuck with a bunch of idiots, a majority of the time and we have to try to explain to them what to do.

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Define IMO.

Teamwork gets you more crystals but as you have seen in one of my previous topics,its tankis fault for not introducing their own game to these newbies and they turn out as some brainwashed puppy who doesnt know what to do. Tankis got us stuck with a bunch of idiots, a majority of the time and we have to try to explain to them what to do.

A BUNCH OF IDIOTS?????? :o  :o  :o 

rage-quit2.jpg

 

By the way, IMO means "In My Opinion".

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A BUNCH OF IDIOTS?????? :o  :o  :o 

rage-quit2.jpg

 

By the way, IMO means "In My Opinion".

Some people may say im ignorant but ur getting kind of arrogant.

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Yes but in tanki sometimes noobs that don't turn they're turret join your team and you're screwed.

Yeah......I hate it when that happens, but good teamwork deserves good crystals, right? :)

I would join a good clan, but I need good teamwork on my side, and I don't really have time. -_-

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If you get a prize anyway when the battle ends and whether you win or lose is unimportant, then there's no point playing. Players will lose all team spirit and encouragement to win and team battles will be ruined. The game will just become a boring shooter where you just get crystals for being in the game. This won't be added.

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If you get a prize anyway when the battle ends and whether you win or lose is unimportant, then there's no point playing. Players will lose all team spirit and encouragement to win and team battles will be ruined. The game will just become a boring shooter where you just get crystals for being in the game. This won't be added.

You fools said if a battle outcome is obvious, and a team is losing by a majority, the battle ends sooner unless something happens and i dont see how capping one flag makes a difference.

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