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Let’s discuss the adjusted parameters for Railgun, Smoky and Shaft


semyonkirov
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So you don't have plans on adjusting Hammer's impact?

I've seen that thing and it hits like a truck. . . .

i think like u, the hammer impact and the hammer damage its unfair..

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Instead of that, I prefer add weight to light hulls. However, I support make railgun weaker because railguns popularity should be decreased.

 

Smoky and Shaft updates didin't change so much. 

 

And i think, it has been more realistic. Shaft's impact force of course should be bigger than railgun.

Edited by kayitsiz

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Instead of that, I prefer add weight to light hulls. However, I support make railgun weaker because railguns popularity should be decreased.

 

Smoky and Shaft updates didin't change so much. 

 

And i think, it has been more realistic. Shaft's impact force of course should be bigger than railgun.

No why?? Shaft is already given a lot of damage and a has a scop

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There was only a reason to use Railgun. It was "Impact Force" and it was exactly how it must be. Without "Impact Force", Railgun is so underrated, unrealistic and laughly.

 

Of course, this turret can be flip easily a hornet or wasp with correct angle.

Because its heavy (From Wikipedia : A railgun speeds approximately 2.4 km per second). The delay time is huge "7 seconds".

 

Who don't want flip, do some Weight MU.

 

Railgun is railgun  :mellow: Bring our railgun back

Edited by sorryss

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No why?? Shaft is already given a lot of damage and a has a scop

Shaft is like a "tower". While sniping, can't move. That means, this gun have to be a bit OP. Already it is. But think a minute. Fasti quick, small and light railgun and "tower" shaft give same impact force. İs it not absurd?

 

And railguns use their impact force to make shafts knock-aim.

 

 

However, i prefer to add weight to light hulls.

Edited by kayitsiz

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what total nonsense long range warefair is finished ... 

if you read the update correctly it says you can still flip a light hull just you need to use your skills to do so and how can a wasp or hornet recover if it has no gun turret and it has landed on its turret?.

use rail for what it was made for (1 shot kill) just power it up and kill in one = simple. 

it was unfair from the beginning of the updates to light hulls being flipped so often.

you can still have your fun you just need to get some skill to do so (like the rest of us).

Shaft... Rail... Smoky... appeal ruined... = long range warfare RIP

 

"you can still flip a light hull just you need to use your skills".

Takes way too long to load/fire Rail (Its major weakness). Aim is ok ONLY IF no one else is firing on you (another weakness). Flipping enemy must be going at speed/turning. Maybe wasp-isiada cant flip back up, any other gun combo can, cos wasp is light. Rare to see a wasp self destruct. Flipping is only way for rail to stop fast tanks CTF, most popular format.

 

"1 shot kill" your joking, generally takes 2. esp now Viking is king & everywhere.

Take away speed of wasp to rebalance, oh but wait thats the only thing going for it... and its what noobs use

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Since when can you flip a tqnk with smoky that is only if he is in midair or using a light hull like wasp but that happens rarely i rly wanted to buy smoky but i think i might switch to hammer.

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Since when can you flip a tqnk with smoky that is only if he is in midair or using a light hull like wasp but that happens rarely i rly wanted to buy smoky but i think i might switch to hammer.

Its near impossuble to flip with smoky. BRING IMPACT FORCE BACK!

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This only started after the auto-aim on turrets. Instead of removeing the impact force of the guns, remove the impact effect from the turrets.  Allow damage only, not impact effect on the turrets. The flipping only affected wasps and hornets, but removing the impact force from rail and smokey effects their usefulness against all hulls. Really doesn't make a whole lot of sense. You solve 1 problem but create another. The problem was not the amount of impact force being dealt out but the amount of impact being absurbed, by the turret. How hard is it to figure that out?

Edited by Canadian_Eh
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What do you mean okay? The impact force WAS A MAJOR PART OF THE TACTICS OF USING RAILGUN!!!

Have you ever played XP battles? If you knew how, you could flip other tanks with every single shot. This has happened to me before where I've been flipped several times, one after the other. It's very annoying. Also, the impact was way too strong, I flipped a Viking M3 upside down and my Railgun doesn't have any MUs on impact force. Edited by Endurance

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Shaft is like a "tower". While sniping, can't move. That means, this gun have to be a bit OP. Already it is. But think a minute. Fasti quick, small and light railgun and "tower" shaft give same impact force. İs it not absurd?

 

And railguns use their impact force to make shafts knock-aim.

 

 

However, i prefer to add weight to light hulls.

you don't have to write paragraphs to explain what shaft is when it can be described by a four word sentence.

 

#ShaftEqualsNoobGenerator

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Finally, something done about it. Good work, TankiOnline. I agree with the changes.

Just a few suggestions: first, what about changing impact force of hammer? I know that there are not paints agaist it yet, but I think the impact of the weapon is too much powerful, and ruin the game. Second thing, what about changing some things in isida? I think is the most powerfull weapon in the game, and I only say that because it gains life when giving damage, and rarely die, being a weapon that is too much powerful in damage too... I suggest change in damage or in gaining life (and I think self-healing is the worst thing, I don't say to take it off, but to decrease the percentage only). Sincerely, I'm getting tired of the game, when entering battles over and over again full of isidas. It is boring, and ruins the all game. Think about it, and who don't agree with me, it is just my opinion, don't get mad. Best regards

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My suggestion to flipping.

 

Change self-destruct (costing 1kill&1life) to a flip-upright/respawn same place (~5s cost).

No one wants to self-destruct when they flip over that wasn't theyre fault.

 

And restore impact (ie fun!). D

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Finally, something done about it. Good work, TankiOnline. I agree with the changes.

Just a few suggestions: first, what about changing impact force of hammer? I know that there are not paints agaist it yet, but I think the impact of the weapon is too much powerful, and ruin the game. Second thing, what about changing some things in isida? I think is the most powerfull weapon in the game, and I only say that because it gains life when giving damage, and rarely die, being a weapon that is too much powerful in damage too... I suggest change in damage or in gaining life (and I think self-healing is the worst thing, I don't say to take it off, but to decrease the percentage only). Sincerely, I'm getting tired of the game, when entering battles over and over again full of isidas. It is boring, and ruins the all game. Think about it, and who don't agree with me, it is just my opinion, don't get mad. Best regards

No thanks. I have an isida my ratio defeat destroyed/lost is almost the times 0.50 or less, so how could you say that an isida never deads? probably you dont have an isida! isida takes several seconds to kill an hornet, and needs to recharge several times to kill heavier hulls. and each recharge takes 10 seconds or more.

 

 

 

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Have you ever played XP battles? If you knew how, you could flip other tanks with every single shot. This has happened to me before where I've been flipped several times, one after the other. It's very annoying. Also, the impact was way too strong, I flipped a Viking M3 upside down and my Railgun doesn't have any MUs on impact force.

Yes i have played XP battles but im not that good at flipping tabks yet :/ Guess thats a relief for some players XD

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Why did they do this ?  messing again  with my m4 smokey???  this time do you know how much cys that cost me.

First they mess with  my m4  Thunder that I  paid dearly for in cys .

Now my smokey this place is getting bad  I paid to have that impact on my Smokey.

Which never turn any tanks up side down that was only the Rail that did that.  :huh:  :huh:  :huh:

 I want my m4  SMOKEY back the way it was and my  m4 THUNDER .  :angry:  :angry:  :angry:

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