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Let’s discuss the adjusted parameters for Railgun, Smoky and Shaft


semyonkirov
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U don't even deserve a reply. coward hiding behind his screen throwing insults around.

lol u wanna go call then

 

exactly

 

don't even try to say that it's better without knowing railgun's potential before the update

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This is part of tactic. Marketing :)

 

Make a problem.

Wait for reaction.

Build need in players.

GIve him a solution- for money.

Than when He buy - made another problem.

 

 

Simply KEY:

Problem

Reaction

Solution.

 

 

It is used for manipulate people in all scale,

game, companies, war, whaever u need.

It is a key.

 

:)

simply to see - but it stil work

 

 

Now I understand the philosophy of the game.

 

  Breaking the game => you fools to buy more and to change the turret and hull.

 

Okay.  I think I'll change the game.

 

I will not place any more real money. I am very disappointed. Thank you for Tanki.

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Now I understand the philosophy of the game.

 

  Breaking the game => you fools to buy more and to change the turret and hull.

 

Okay.  I think I'll change the game.

 

I will not place any more real money. I am very disappointed. Thank you for Tanki.

yes..one of solutions :) or you can continue :D

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I'm quite satisfied with this update, the new physics update was ridiculous and i can't understand why you lot are complaining, real parkour and railgun players don't rely on physics updates to move their performance, did you really think such an update was going to last? Get used to it :p

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lol u wanna go call then

 

exactly

 

don't even try to say that it's better without knowing railgun's potential before the update

 

 

A call !!! that's all u can think of coward ? . how about a meeting? so we can see if u r man

Enough to say this nonsense in front of me. I live in Cairo Egypt.

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i am wasp m1 with monster rail finding 4 problems with this

1.i am facing wasp/hornet shoot him he doesn't flip he shoot me i die & cry.

2.i had seen my teammate flipped.With my flipping power i shoot at him he stand at side and he stand by his own but not now i again cry.

3.enemy wasp/hornet taking my flag i shoot at him and made him flip and recover my flag but now when i shoot he recognizes and place mine (i cry for die).

4.i usually play in dm highways when i shoot hornet he doesn't move or flip a inch now he shoot i die(note:- i am first at score in my team with less kills before but now more kills to me my teammates are angry at me now).

   slogan:-railgun is flipping and flipping is railgun.

                         without flipping railgun is waste.

please give my flipping otherwise i will die hanging.

Wasp is not the most suitable platform for Shaft or any other High recoil weapon.  It might have some occasional use but it is very vulnerable.  If the developers applied physics, then if what ever gun caused an enemy or friendly tank to flip then the firing tank would also flip.  Every action has an equal and opposite reaction.  That is unless the firing tank had sufficient mass to counter it.  So every time  small tank fired shaft or high powered rail it would end upside down! ha :D   Still this is only a fantasy game in some other dimension.  :o   Just watch real main battle tanks firing off, they weigh about 60 tons or 60,000 KG  + or minus the odd ton.  Just look at the amount they shake and move and the amount of dust shock in the near vicinity.  Quite awesome. :tank:

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Before the turret auto aim and with old pushing power parameters it was better.

Now you introduce something like turret auto aim that sets the game totally out of balance.. and then you try to repair it with setting other things out of balance.

Today a shaft M2 killed my wasp M2 in close rankge combat. I had a rail and hit him once, he just sit there and spinned his turret fast enough nd gave me 3 arcade shots (no hideout possible for me at this location). So I noticed he turns his turret faster then railgun M2 can. Yeah...

 

I vote for setting all back again.

Even I have now a simpler fight against smokey.. it is not about simplicity for vertain weapons.. it is about a fair balance of all weapns.

In order to have fun with all (and to purchase all, if Tank reads this)

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by the way I started to spend some money here.. I could have waited also but I wanted to support tanki as this game was so much fun and gives me good times. It was an act of apriciation and fairness towards tanki.

 

But now I start to ask myself, why tanki does such updates like this without test period.

Why tanki changes thinks and ask later (instead of doin it vice versa)

 

I got to the conclusion that this is pure marketing. To squeze more money out of players by giving them the need to swap weapons frequently (soimply by changing balance each and every few months).

 

So I will stop spending money in there.

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ok, just sayin that I hate the update, but I am a railgun user so understandable. i can't say that i hate smoky's knockback decrease but it was a really important part of it since a well timed smoky shot could render railgun useless. I kind've agree with, that rail has decreased knockback but not smoky. 

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A call !!! that's all u can think of coward ? . how about a meeting? so we can see if u r man

Enough to say this nonsense in front of me. I live in Cairo Egypt.

why would i spend 1000 euros to come there just to meet a noob

 

The thing is, Rail's impact force decrease really downgraded the fun of XP. Half of starseries players have gone mad. -100 at russian, -57 here.

it's just my personal opinion that you suck if you get flipped all the time..

Edited by r_Firingsniper0

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why would i spend 1000 euros to come there just to meet a noob

 

The thing is, Rail's impact force decrease really downgraded the fun of XP. Half of starseries players have gone mad. -100 at russian, -57 here.

it's just my personal opinion that you suck if you get flipped all the time..

Well...... :/

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why would i spend 1000 euros to come there just to meet a noob

 

The thing is, Rail's impact force decrease really downgraded the fun of XP. Half of starseries players have gone mad. -100 at russian, -57 here.

it's just my personal opinion that you suck if you get flipped all the time..

Then what i stated in the beginning remains true u r just a coward hiding behind his screen throwing insults around. knowing u can get away with it. you should learn some manners.

 

As for the being flipped i said in my first post "it wasn't funny before this update seeing many tanks in an xp battle flipped (sandbox for instance) we just run for there flag however i like this update. since i don't have to worry much for being flipped easily with my sturdy hornet".

 

and i said "i don't have a problem being flipped but in xp battles since last update i see most of the tanks in my team and the other team spending 1/4th of there time just self destructing. last update made flipping easier so yeah there is tactics to avoid being flipped  but seeing most of the 2 teams self destructing alot is not fun."

 

 

 

Read what i said carefully before posting insulting comments.

Edited by T.O.T.A.L.W.A.R
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All maps, impact force micro upgraded for nothing now -_-

Joking aside...I think the slight reduction of Smoky 's impact force

isn 't half as bad as often get 's exaggerated.

 

The Devs seemed to be thinking that it needed a nerf.

Not because of the flipping issue IMO because I really don 't see the correlation.

No, just because it was seemingly too strong overal in their view.

 

Well, I don 't agree with it and would rather have seen it unchanged as a 

Smoky user myself.

But in my experience Smoky 's impact force still does the job of shooting

opponents off aim very well.

 

If it did get underpowered however...I would like to see a slight increase in

Smoky 's normal damage or critical damage in a nearby future.

 

I could live with that... :D

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